Player Matchup

Artemis
Artemis
ErrTeenayBoy
Artemis
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
173W - 191L
1,459 Elo+
Solo
Amaterasu
Amaterasu
FeelTheeLuv
Amaterasu
Level 18
God Stats
2W - 0L
1,710 SR
Queue Stats
7W - 7L
1,516 Elo+
Solo
Merlin
Merlin
IceHV
Merlin
Level 60
God Stats
5W - 1L
1,602 SR
Queue Stats
50W - 47L
1,430 Elo+
Party 2
Aphrodite
Aphrodite
Lostblack513
Aphrodite
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
415W - 452L
1,411 Elo+
Solo
Zeus
Zeus
Syncronises
Zeus
Level 24
God Stats
2W - 2L
1,511 SR
Queue Stats
36W - 26L
1,480 Elo+
Party 2
Team Averages
Level 29
1,565 SR
1,459 Elo+

VS

Team Averages
Level 40
1,465 SR
1,370 Elo+
Sol
Sol
Curvysmokee
Sol
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
268W - 254L
1,301 Elo+
Party 1
Aphrodite
Aphrodite
NathanZ7863
Aphrodite
Level 17
God Stats
0W - 2L
1,325 SR
Queue Stats
42W - 88L
1,350 Elo+
Solo
Apollo
Apollo
StrawHatWeez
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 70L
1,301 Elo+
Party 1
The Morrigan
The Morrigan
SurgeSaga
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,365 Elo+
Solo
Bastet
Bastet
adreuslagurdia
Bastet
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 91L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ErrTeenayBoy
Artemis
18
4 / 4 / 12
11,367
812
13,445
10,689
4,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
FeelTheeLuv
Amaterasu
17
2 / 5 / 20
10,682
763
9,175
22,413
26,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
IceHV
Merlin
20
12 / 6 / 10
13,373
955
16,379
13,474
6,297
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Lostblack513
Aphrodite
19
3 / 3 / 20
11,243
803
11,569
19,976
15,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
7 / 8 / 13
11,691
835
18,230
17,027
8,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 15
10,784
770
20,432
13,692
5,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
NathanZ7863
Aphrodite
16
3 / 6 / 9
9,914
708
6,912
18,001
15,416
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
17
4 / 8 / 8
10,072
719
9,582
13,405
5,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
SurgeSaga
The Morrigan
19
5 / 4 / 11
10,945
782
16,891
12,217
6,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
7 / 6 / 12
10,607
758
15,201
18,191
8,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
81
28
Kills
26
26
Deaths
28
75
Assists
55
Player
Kills
Deaths
Assists
KDA
L
7
4
15
3.63
W
Artemis
ErrTeenayBoy
Artemis
4
4
12
2.5
W
Amaterasu
FeelTheeLuv
Amaterasu
2
5
20
2.4
W
Merlin
IceHV
Merlin
12
6
10
2.83
W
Aphrodite
Lostblack513
Aphrodite
3
3
20
4.33
L
Aphrodite
NathanZ7863
Aphrodite
3
6
9
1.25
L
Apollo
4
8
8
1
L
The Morrigan
SurgeSaga
The Morrigan
5
4
11
2.63
W
7
8
13
1.69
L
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,798
Damage
69,018
83,579
Taken
75,506
61,659
Mitigated
42,016
37,339
Healing
25,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,432
2,684
0
2,949
13,692
5,766
774
8,878
4,670
35,037
0
W
Artemis
ErrTeenayBoy
Artemis
13,445
5,273
1,947
1,734
10,689
4,707
4,079
5,438
5,251
0
36,444
W
Amaterasu
FeelTheeLuv
Amaterasu
9,175
2,316
870
5,210
22,413
26,220
644
11,285
11,128
0
18,947
W
Merlin
IceHV
Merlin
16,379
1,289
350
794
13,474
6,297
1,504
7,103
6,371
43,998
0
W
Aphrodite
Lostblack513
Aphrodite
11,569
3,117
13,222
12,607
19,976
15,709
1,133
11,620
8,356
26,942
0
L
Aphrodite
NathanZ7863
Aphrodite
6,912
287
4,881
6,162
18,001
15,416
75
9,920
7,687
17,418
0
L
Apollo
9,582
2,675
843
691
13,405
5,724
656
9,978
3,234
0
15,986
L
The Morrigan
SurgeSaga
The Morrigan
16,891
1,350
1,117
4,431
12,217
6,114
0
7,749
4,267
36,422
178
W
18,230
1,921
326
279
17,027
8,726
325
8,611
8,416
33,049
0
L
15,201
5,551
1,059
3,338
18,191
8,996
929
9,599
8,305
0
22,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,356
Gold Earned
52,322
193
Minions Killed
135
0
Camps Cleared
0
1,295,358
Distance Traveled
1,153,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,784
770
28
2
0
239,485
0
W
Artemis
11,367
812
40
3
0
224,609
0
W
Amaterasu
10,682
763
26
2
0
319,645
0
W
Merlin
13,373
955
56
4
0
253,930
0
W
Aphrodite
11,243
803
29
2
0
273,947
0
L
Aphrodite
9,914
708
30
2
0
204,605
0
L
Apollo
10,072
719
16
1
0
239,359
0
L
The Morrigan
10,945
782
40
3
0
219,721
0
W
Zeus
11,691
835
42
3
0
223,227
0
L
Bastet
10,607
758
21
2
0
250,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role