Player Matchup

Chaac
Chaac
SkRaPiE18
Chaac
Level 158
God Stats
22W - 14L
1,633 SR
Queue Stats
505W - 523L
1,486 Elo+
Party 1
Nox
Nox
ZealotBlackWolf
Nox
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 50L
1,615 Elo+
Party 2
Ra
Ra
jred4000
Ra
Level 149
God Stats
2W - 0L
1,133 SR
Queue Stats
127W - 112L
1,572 Elo+
Party 2
Rama
Rama
swi2013
Rama
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 47L
1,635 Elo+
Party 2
Nu Wa
Nu Wa
zM3L10D4S
Nu Wa
Level 64
God Stats
1W - 0L
1,232 SR
Queue Stats
21W - 22L
1,277 Elo+
Party 1
Team Averages
Level 124
1,400 SR
1,517 Elo+

VS

Team Averages
Level 95
1,531 SR
1,549 Elo+
Skadi
Skadi
 
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
A Salty Gryphon
Athena
Level 128
God Stats
1W - 3L
1,574 SR
Queue Stats
70W - 78L
1,513 Elo+
Party 3
Guan Yu
Guan Yu
DFspartan007
Guan Yu
Level 140
God Stats
7W - 6L
1,581 SR
Queue Stats
329W - 342L
1,461 Elo+
Party 3
Merlin
Merlin
Happykoala
Merlin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,771 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SkRaPiE18
Chaac
16
4 / 5 / 13
9,620
875
17,503
24,057
19,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 12
9,002
818
9,296
9,171
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 1 / 9
10,668
970
19,086
10,140
5,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
swi2013
Rama
16
6 / 2 / 6
9,965
906
11,170
9,178
4,723
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
zM3L10D4S
Nu Wa
16
3 / 2 / 11
9,209
837
8,693
14,829
12,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
2 / 5 / 9
8,454
769
12,878
13,308
6,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
 
Jing Wei
14
2 / 3 / 6
7,681
698
8,343
10,589
5,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 7
8,220
747
7,389
16,765
20,111
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
DFspartan007
Guan Yu
15
4 / 3 / 2
8,988
817
6,630
19,750
20,914
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Merlin
Happykoala
Merlin
15
1 / 6 / 6
7,989
726
17,550
12,422
6,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
21
Kills
11
11
Deaths
21
51
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
5
9
1.3
L
Jing Wei
 
Jing Wei
2
3
6
1.67
L
2
4
7
1.38
L
Guan Yu
DFspartan007
Guan Yu
4
3
2
1.67
L
Merlin
Happykoala
Merlin
1
6
6
0.67
W
Chaac
SkRaPiE18
Chaac
4
5
13
2.1
W
3
1
12
9
W
5
1
9
9.5
W
Rama
swi2013
Rama
6
2
6
4.5
W
Nu Wa
zM3L10D4S
Nu Wa
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,748
Damage
52,790
67,375
Taken
72,834
48,470
Mitigated
58,500
25,010
Healing
28,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
12,878
4,848
269
528
13,308
6,320
0
5,843
7,207
0
30,064
L
Jing Wei
 
Jing Wei
8,343
6,107
3,114
2,393
10,589
5,105
0
4,970
5,409
0
21,964
L
7,389
1,076
1,199
1,746
16,765
20,111
0
8,554
7,801
15,625
0
L
Guan Yu
DFspartan007
Guan Yu
6,630
311
9,461
7,964
19,750
20,914
0
9,463
9,832
0
19,536
L
Merlin
Happykoala
Merlin
17,550
709
842
608
12,422
6,050
0
6,867
5,510
33,485
0
W
Chaac
SkRaPiE18
Chaac
17,503
634
668
6,288
24,057
19,582
133
4,493
19,564
0
29,258
W
9,296
735
1,038
627
9,171
5,410
780
4,950
4,194
13,717
0
W
19,086
965
7,559
5,403
10,140
5,940
668
3,961
6,176
46,510
0
W
Rama
swi2013
Rama
11,170
9,740
0
419
9,178
4,723
4,500
4,598
4,568
0
18,408
W
Nu Wa
zM3L10D4S
Nu Wa
8,693
5,020
519
2,489
14,829
12,815
123
6,849
7,934
12,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,464
Gold Earned
41,332
135
Minions Killed
128
0
Camps Cleared
0
1,056,519
Distance Traveled
1,055,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,454
769
32
3
0
204,689
0
L
Jing Wei
7,681
698
34
3
0
221,354
0
L
Athena
8,220
747
9
1
0
197,802
0
L
Guan Yu
8,988
817
28
3
0
250,601
0
L
Merlin
7,989
726
25
2
0
180,985
0
W
Chaac
9,620
875
24
2
0
208,007
0
W
Nox
9,002
818
10
1
0
195,048
0
W
Ra
10,668
970
67
6
0
264,129
0
W
Rama
9,965
906
24
2
0
193,626
0
W
Nu Wa
9,209
837
10
1
0
195,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role