Player Matchup

Sun Wukong
Sun Wukong
BigTony01517
Sun Wukong
Level 25
God Stats
2W - 0L
1,706 SR
Queue Stats
3W - 3L
1,377 Elo+
Party 3
Ratatoskr
Ratatoskr
ConstableofRizz
Ratatoskr
Level 35
God Stats
26W - 32L
1,367 SR
Queue Stats
123W - 154L
1,411 Elo+
Party 1
Ix Chel
Ix Chel
JohnnyTacos
Ix Chel
Level 61
God Stats
2W - 1L
1,399 SR
Queue Stats
15W - 14L
1,409 Elo+
Party 3
Anubis
Anubis
Zatorith
Anubis
Level 36
God Stats
20W - 24L
1,443 SR
Queue Stats
125W - 124L
1,457 Elo+
Party 1
Neith
Neith
warriorxz198
Neith
Level 65
God Stats
8W - 12L
1,489 SR
Queue Stats
126W - 127L
1,380 Elo+
Solo
Team Averages
Level 44
1,481 SR
1,407 Elo+

VS

Team Averages
Level 49
1,527 SR
1,393 Elo+
Hades
Hades
DullRaptor521
Hades
Level 28
God Stats
13W - 11L
1,626 SR
Queue Stats
58W - 81L
1,371 Elo+
Party 2
Atlas
Atlas
ZachsterRace
Atlas
Level 37
God Stats
7W - 7L
1,551 SR
Queue Stats
25W - 38L
1,400 Elo+
Party 2
Chernobog
Chernobog
evlboy12
Chernobog
Level 69
God Stats
5W - 4L
1,694 SR
Queue Stats
106W - 108L
1,402 Elo+
Party 2
Horus
Horus
franrlt
Horus
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
175W - 174L
1,451 Elo+
Solo
Thor
Thor
vermiiiiii
Thor
Level 67
God Stats
4W - 6L
1,263 SR
Queue Stats
141W - 151L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigTony01517
Sun Wukong
13
2 / 2 / 3
8,174
481
3,396
11,720
6,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ratatoskr
ConstableofRizz
Ratatoskr
15
7 / 3 / 10
9,643
567
7,768
14,713
5,639
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
JohnnyTacos
Ix Chel
13
4 / 2 / 7
8,015
471
10,353
9,613
5,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Zatorith
Anubis
16
13 / 4 / 8
11,003
647
29,397
14,101
7,217
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 5
7,833
461
7,675
10,217
4,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 5
8,214
483
11,657
20,779
8,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 6 / 5
7,368
433
6,039
17,380
11,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
evlboy12
Chernobog
12
1 / 3 / 3
7,750
456
7,144
13,220
4,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
franrlt
Horus
15
4 / 3 / 2
9,880
581
9,068
11,174
9,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 6 / 2
9,472
557
4,579
14,983
5,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
27
Kills
11
12
Deaths
27
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigTony01517
Sun Wukong
2
2
3
1.75
W
Ratatoskr
ConstableofRizz
Ratatoskr
7
3
10
4
L
2
9
5
0.5
W
Ix Chel
JohnnyTacos
Ix Chel
4
2
7
3.75
L
0
6
5
0.42
W
Anubis
Zatorith
Anubis
13
4
8
4.25
L
Chernobog
evlboy12
Chernobog
1
3
3
0.83
L
Horus
franrlt
Horus
4
3
2
1.67
L
4
6
2
0.83
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,589
Damage
38,487
60,364
Taken
77,536
29,105
Mitigated
39,234
15,112
Healing
12,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigTony01517
Sun Wukong
3,396
672
0
1,711
11,720
6,985
0
0
10,833
0
46,315
W
Ratatoskr
ConstableofRizz
Ratatoskr
7,768
1,359
0
1,141
14,713
5,639
452
3,745
10,690
0
56,401
L
11,657
668
50
3,117
20,779
8,027
0
15,742
5,037
39,504
0
W
Ix Chel
JohnnyTacos
Ix Chel
10,353
1,709
1,698
3,384
9,613
5,103
747
3,328
6,213
42,868
0
L
6,039
1,900
1,682
1,226
17,380
11,690
185
10,769
6,611
21,217
0
W
Anubis
Zatorith
Anubis
29,397
1,708
0
4,439
14,101
7,217
1,422
7,001
6,610
86,556
0
L
Chernobog
evlboy12
Chernobog
7,144
2,866
0
2,579
13,220
4,920
441
4,469
8,751
0
51,552
L
Horus
franrlt
Horus
9,068
3,408
103
3,272
11,174
9,357
616
3,026
8,148
0
73,932
L
4,579
916
0
452
14,983
5,240
0
5,744
9,239
0
76,682
W
7,675
3,169
0
2,739
10,217
4,161
1,291
2,972
7,243
0
51,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,668
Gold Earned
42,684
407
Minions Killed
386
0
Camps Cleared
0
1,646,116
Distance Traveled
1,577,279
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,174
481
75
4
0
337,062
0
W
Ratatoskr
9,643
567
86
5
0
380,700
3
L
Hades
8,214
483
60
4
0
298,989
0
W
Ix Chel
8,015
471
57
3
0
303,134
3
L
Atlas
7,368
433
9
1
0
322,247
2
W
Anubis
11,003
647
113
7
0
306,137
0
L
Chernobog
7,750
456
82
5
0
332,006
0
L
Horus
9,880
581
121
7
0
300,452
0
L
Thor
9,472
557
114
7
0
323,585
0
W
Neith
7,833
461
76
4
0
319,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role