Player Matchup

Xbalanque
Xbalanque
Mr_-Kool34
Xbalanque
Level 102
God Stats
16W - 12L
1,374 SR
Queue Stats
102W - 130L
1,447 Elo+
Party 3
Khepri
Khepri
SLAY MAN1AC
Khepri
Level 179
God Stats
7W - 7L
1,737 SR
Queue Stats
351W - 332L
1,509 Elo+
Party 2
Serqet
Serqet
TerminatorXgod
Serqet
Level 122
God Stats
0W - 5L
1,145 SR
Queue Stats
415W - 359L
1,541 Elo+
Party 2
Hera
Hera
hellfire2258
Hera
Level 158
God Stats
7W - 7L
1,389 SR
Queue Stats
496W - 530L
1,460 Elo+
Party 3
Mulan
Mulan
oftheflamingo
Mulan
Level 124
God Stats
18W - 16L
1,522 SR
Queue Stats
191W - 227L
1,452 Elo+
Party 3
Team Averages
Level 137
1,433 SR
1,482 Elo+

VS

Team Averages
Level 133
1,604 SR
1,576 Elo+
Nike
Nike
Kanghui
Nike
Level 109
God Stats
5W - 1L
1,690 SR
Queue Stats
10W - 4L
1,757 Elo+
Solo
Cthulhu
Cthulhu
SaltyThickness
Cthulhu
Level 154
God Stats
1W - 1L
1,846 SR
Queue Stats
4W - 4L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
TheOG23
Danzaburou
Level 165
God Stats
2W - 1L
1,721 SR
Queue Stats
6W - 4L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
kyvra
Nu Wa
Level 87
God Stats
1W - 2L
1,261 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Pele
Pele
ninjacatcher
Pele
Level 148
God Stats
6W - 3L
1,500 SR
Queue Stats
7W - 5L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Mr_-Kool34
Xbalanque
9
1 / 3 / 0
5,209
474
6,344
7,501
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
7
0 / 1 / 1
5,042
458
1,767
5,422
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 5 / 0
5,367
488
3,244
9,326
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 0
5,891
536
1,177
4,320
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
4,950
450
2,723
7,928
4,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Kanghui
Nike
12
3 / 1 / 4
7,367
670
7,407
8,419
7,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 0 / 4
5,764
524
4,371
6,615
5,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
TheOG23
Danzaburou
9
1 / 1 / 4
6,040
549
5,318
8,863
3,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
kyvra
Nu Wa
11
1 / 1 / 1
6,525
593
2,509
2,774
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
7 / 1 / 1
7,294
663
3,393
6,917
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
14
14
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nike
Kanghui
Nike
3
1
4
5
L
Xbalanque
Mr_-Kool34
Xbalanque
1
3
0
0.33
L
Khepri
0
1
1
0.5
W
2
0
4
4
L
1
5
0
0.2
W
Danzaburou
TheOG23
Danzaburou
1
1
4
3
L
1
2
0
0.5
W
Nu Wa
kyvra
Nu Wa
1
1
1
1.5
W
7
1
1
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,255
Damage
22,998
34,497
Taken
33,588
15,614
Mitigated
19,712
8,991
Healing
7,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Kanghui
Nike
7,407
972
0
1,677
8,419
7,330
0
296
7,594
1,689
52,123
L
Xbalanque
Mr_-Kool34
Xbalanque
6,344
2,971
0
1,138
7,501
2,772
316
2,357
4,784
0
37,441
L
Khepri
1,767
187
0
1,962
5,422
3,967
159
1,161
4,001
14,374
0
W
4,371
229
217
1,309
6,615
5,708
224
904
5,711
21,719
0
L
3,244
1,030
0
2,777
9,326
3,075
0
1,164
8,043
0
31,147
W
Danzaburou
TheOG23
Danzaburou
5,318
2,334
0
2,635
8,863
3,694
192
863
7,850
0
41,083
L
1,177
129
0
1,000
4,320
1,282
0
1,446
2,718
47,468
0
W
Nu Wa
kyvra
Nu Wa
2,509
646
0
492
2,774
760
450
701
2,073
33,327
0
W
3,393
470
0
1,229
6,917
2,220
765
180
6,737
0
54,095
L
2,723
464
0
2,114
7,928
4,518
0
649
7,273
0
26,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,459
Gold Earned
32,990
252
Minions Killed
335
0
Camps Cleared
0
965,696
Distance Traveled
1,089,978
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,367
670
74
7
0
207,985
0
L
Xbalanque
5,209
474
66
6
0
186,992
2
L
Khepri
5,042
458
8
1
0
151,617
0
W
Cthulhu
5,764
524
38
3
0
202,143
0
L
Serqet
5,367
488
60
5
0
229,581
0
W
Danzaburou
6,040
549
58
5
0
211,290
2
L
Hera
5,891
536
83
8
0
205,326
1
W
Nu Wa
6,525
593
81
7
0
214,551
0
W
Pele
7,294
663
84
8
0
254,009
1
L
Mulan
4,950
450
35
3
0
192,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role