Player Matchup

Zeus
Zeus
De5troyer117
Zeus
Level 172
God Stats
7W - 2L
1,611 SR
Queue Stats
399W - 170L
1,702 Elo+
Party 2
Bakasura
Bakasura
ICEIMNICE
Bakasura
Level 205
God Stats
2W - 4L
1,489 SR
Queue Stats
169W - 175L
1,618 Elo+
Party 2
Ishtar
Ishtar
Outlaw Xoto
Ishtar
Level 127
God Stats
5W - 4L
1,459 SR
Queue Stats
53W - 87L
1,440 Elo+
Party 2
Sylvanus
Sylvanus
SuppοrtDiff
Sylvanus
Level 144
God Stats
5W - 3L
1,493 SR
Queue Stats
316W - 208L
1,719 Elo+
Party 2
Vamana
Vamana
WearyJoe2235
Vamana
Level 156
God Stats
1W - 2L
1,472 SR
Queue Stats
83W - 153L
1,383 Elo+
Party 2
Team Averages
Level 161
1,505 SR
1,572 Elo+

VS

Team Averages
Level 144
1,529 SR
1,669 Elo+
Poseidon
Poseidon
DysfunctionalPOO
Poseidon
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 63L
1,678 Elo+
Party 1
Bakasura
Bakasura
FPS_Fanatic18
Bakasura
Level 159
God Stats
2W - 2L
1,645 SR
Queue Stats
192W - 153L
1,671 Elo+
Party 1
Yemoja
Yemoja
Kenfargo_
Yemoja
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,679 Elo+
Party 1
Chiron
Chiron
Sparkman_190
Chiron
Level 159
God Stats
7W - 7L
1,690 SR
Queue Stats
236W - 217L
1,659 Elo+
Party 1
Thor
Thor
Yung_Prophet
Thor
Level 158
God Stats
4W - 9L
1,312 SR
Queue Stats
207W - 175L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 1
7,994
666
13,540
6,287
2,057
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
ICEIMNICE
Bakasura
13
3 / 0 / 6
7,805
650
8,116
11,143
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
13
1 / 0 / 4
7,819
652
3,786
4,671
1,867
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
SuppοrtDiff
Sylvanus
11
0 / 1 / 9
6,997
583
3,816
10,661
7,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
13
0 / 1 / 3
7,719
643
2,669
6,816
4,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,247
521
2,642
6,801
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
FPS_Fanatic18
Bakasura
13
1 / 2 / 2
7,036
586
3,634
10,424
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yemoja
Kenfargo_
Yemoja
9
0 / 4 / 1
5,706
476
2,634
12,721
6,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
11
0 / 0 / 0
6,163
514
3,896
4,892
1,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 1
6,650
554
4,133
10,768
4,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
11
Kills
3
3
Deaths
11
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
L
1
3
0
0.33
L
Bakasura
FPS_Fanatic18
Bakasura
1
2
2
1
W
Bakasura
ICEIMNICE
Bakasura
3
0
6
6
L
Yemoja
Kenfargo_
Yemoja
0
4
1
0.13
W
Ishtar
1
0
4
3
L
Chiron
0
0
0
0
W
Sylvanus
SuppοrtDiff
Sylvanus
0
1
9
4.5
W
Vamana
0
1
3
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,927
Damage
16,939
39,578
Taken
45,606
20,506
Mitigated
19,105
18,631
Healing
13,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,540
1,541
0
1,785
6,287
2,057
0
1,418
4,555
68,229
0
L
2,642
131
0
1,372
6,801
2,066
0
4,123
2,436
36,627
0
L
Bakasura
FPS_Fanatic18
Bakasura
3,634
2,717
0
2,753
10,424
3,973
0
2,446
7,582
0
51,062
W
Bakasura
ICEIMNICE
Bakasura
8,116
5,413
0
4,171
11,143
4,670
0
1,535
9,493
0
67,046
L
Yemoja
Kenfargo_
Yemoja
2,634
654
1,414
2,648
12,721
6,753
0
6,485
5,334
11,236
0
W
Ishtar
3,786
1,957
0
2,270
4,671
1,867
731
275
4,386
0
67,538
L
Chiron
3,896
766
344
1,458
4,892
1,507
0
441
4,230
0
48,634
W
Sylvanus
SuppοrtDiff
Sylvanus
3,816
1,396
3,124
4,507
10,661
7,560
0
2,251
8,253
19,021
0
W
Vamana
2,669
791
0
2,774
6,816
4,352
508
112
6,400
0
56,829
L
4,133
1,132
0
3,716
10,768
4,806
0
3,861
6,602
0
45,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,334
Gold Earned
31,802
470
Minions Killed
378
0
Camps Cleared
0
1,271,180
Distance Traveled
1,365,603
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,994
666
100
8
0
257,859
0
L
Poseidon
6,247
521
72
6
0
267,075
3
L
Bakasura
7,036
586
102
9
0
316,056
2
W
Bakasura
7,805
650
127
11
0
295,765
0
L
Yemoja
5,706
476
25
2
0
252,212
1
W
Ishtar
7,819
652
115
10
0
236,425
4
L
Chiron
6,163
514
92
8
0
269,133
0
W
Sylvanus
6,997
583
23
2
0
223,109
0
W
Vamana
7,719
643
105
9
0
258,022
1
L
Thor
6,650
554
87
7
0
261,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role