Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Alexivan0228
Fenrir
Level 140
God Stats
2W - 2L
1,705 SR
Queue Stats
86W - 82L
1,531 Elo+
Solo
Sylvanus
Sylvanus
FaZe_Valen77
Sylvanus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 126L
1,491 Elo+
Party 2
Heimdallr
Heimdallr
FranCarre
Heimdallr
Level 157
God Stats
7W - 9L
1,402 SR
Queue Stats
85W - 106L
1,539 Elo+
Party 2
Serqet
Serqet
Hey Im Skrillex
Serqet
Level 149
God Stats
13W - 13L
1,717 SR
Queue Stats
171W - 157L
1,535 Elo+
Party 3
Team Averages
Level 135
1,565 SR
1,519 Elo+

VS

Team Averages
Level 134
1,483 SR
1,445 Elo+
Hades
Hades
Concur3ntD3ath
Hades
Level 167
God Stats
3W - 3L
1,727 SR
Queue Stats
400W - 434L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
DC123427
Sylvanus
Level 153
God Stats
6W - 9L
1,122 SR
Queue Stats
152W - 176L
1,474 Elo+
Party 1
Martichoras
Martichoras
WumboJumboDong
Martichoras
Level 56
God Stats
5W - 5L
1,615 SR
Queue Stats
84W - 82L
1,493 Elo+
Solo
Yu Huang
Yu Huang
c Nemesis c
Yu Huang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,227 Elo+
Solo
Thor
Thor
kuriakakodo21
Thor
Level 169
God Stats
7W - 7L
1,451 SR
Queue Stats
404W - 432L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 2 / 0
5,215
522
3,118
7,431
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
9
0 / 5 / 1
5,063
506
2,535
9,415
5,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
FaZe_Valen77
Sylvanus
9
0 / 1 / 1
5,303
530
3,671
11,314
5,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
FranCarre
Heimdallr
10
1 / 1 / 0
5,356
536
3,794
6,780
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 0
5,161
516
3,257
8,208
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,526
653
6,715
5,790
3,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
DC123427
Sylvanus
9
0 / 0 / 3
4,906
491
4,723
5,782
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Martichoras
WumboJumboDong
Martichoras
10
1 / 1 / 0
5,814
581
4,732
6,282
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
c Nemesis c
Yu Huang
10
1 / 0 / 3
5,732
573
6,605
4,073
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 2
6,596
660
5,679
6,654
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
12
12
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
0
0
L
Fenrir
0
5
1
0.1
W
4
1
0
4
W
Sylvanus
DC123427
Sylvanus
0
0
3
1.5
L
Sylvanus
FaZe_Valen77
Sylvanus
0
1
1
0.5
L
Heimdallr
FranCarre
Heimdallr
1
1
0
1
L
1
3
0
0.33
W
Martichoras
WumboJumboDong
Martichoras
1
1
0
1
W
Yu Huang
c Nemesis c
Yu Huang
1
0
3
2.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,375
Damage
28,454
43,148
Taken
28,581
18,445
Mitigated
14,416
12,657
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,118
136
560
2,735
7,431
2,311
0
3,468
3,963
37,844
0
L
Fenrir
2,535
667
0
1,570
9,415
5,128
0
5,284
4,131
0
27,704
W
6,715
1,461
40
2,681
5,790
3,217
0
0
5,612
39,237
0
W
Sylvanus
DC123427
Sylvanus
4,723
2,069
1,956
2,638
5,782
4,171
0
3,003
2,647
19,787
5,916
L
Sylvanus
FaZe_Valen77
Sylvanus
3,671
1,652
2,202
3,029
11,314
5,861
0
5,887
5,427
19,651
0
L
Heimdallr
FranCarre
Heimdallr
3,794
1,707
0
2,311
6,780
2,497
0
817
5,963
0
42,016
L
3,257
490
0
250
8,208
2,648
0
2,192
6,016
0
25,014
W
Martichoras
WumboJumboDong
Martichoras
4,732
1,616
0
1,243
6,282
2,466
0
1,170
5,112
0
47,166
W
Yu Huang
c Nemesis c
Yu Huang
6,605
1,027
61
735
4,073
1,535
0
1,366
2,627
44,355
0
W
5,679
1,431
0
1,280
6,654
3,027
0
988
5,472
0
38,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,098
Gold Earned
29,574
259
Minions Killed
321
0
Camps Cleared
0
985,035
Distance Traveled
1,043,270
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,215
522
82
8
0
203,546
4
L
Fenrir
5,063
506
43
4
0
185,730
2
W
Hades
6,526
653
69
7
0
178,586
0
W
Sylvanus
4,906
491
36
4
0
192,511
2
L
Sylvanus
5,303
530
27
3
0
184,639
0
L
Heimdallr
5,356
536
65
7
0
184,571
1
L
Serqet
5,161
516
42
4
0
226,549
2
W
Martichoras
5,814
581
78
8
0
254,013
0
W
Yu Huang
5,732
573
76
8
0
202,297
5
W
Thor
6,596
660
62
6
0
215,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role