Player Matchup

Skadi
Skadi
BEASTMODE4787
Skadi
Level 125
God Stats
3W - 0L
1,871 SR
Queue Stats
52W - 54L
1,514 Elo+
Party 2
Aphrodite
Aphrodite
Dark Raptor AC
Aphrodite
Level 199
God Stats
3W - 3L
1,393 SR
Queue Stats
92W - 89L
1,553 Elo+
Solo
Cerberus
Cerberus
bearcats151
Cerberus
Level 127
God Stats
2W - 1L
1,514 SR
Queue Stats
22W - 21L
1,501 Elo+
Party 2
Hun Batz
Hun Batz
bocaj792
Hun Batz
Level 149
God Stats
2W - 0L
1,733 SR
Queue Stats
36W - 38L
1,490 Elo+
Party 2
Bacchus
Bacchus
x8XSpicyX8x
Bacchus
Level 29
God Stats
2W - 3L
1,580 SR
Queue Stats
18W - 22L
1,475 Elo+
Party 2
Team Averages
Level 126
1,618 SR
1,507 Elo+

VS

Team Averages
Level 104
1,508 SR
1,502 Elo+
Heimdallr
Heimdallr
Crew_Kx0tic
Heimdallr
Level 94
God Stats
11W - 11L
1,625 SR
Queue Stats
195W - 173L
1,505 Elo+
Party 1
Nemesis
Nemesis
Marcolino4553
Nemesis
Level 89
God Stats
0W - 3L
1,237 SR
Queue Stats
159W - 154L
1,491 Elo+
Party 1
Hel
Hel
Pyrxk
Hel
Level 103
God Stats
11W - 13L
1,388 SR
Queue Stats
137W - 125L
1,493 Elo+
Party 1
Thanatos
Thanatos
TheSinfulFather
Thanatos
Level 149
God Stats
7W - 11L
1,792 SR
Queue Stats
139W - 143L
1,535 Elo+
Solo
Ix Chel
Ix Chel
witdeflow
Ix Chel
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 107L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
9,868
548
6,979
10,836
4,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Dark Raptor AC
Aphrodite
18
5 / 0 / 9
11,379
632
15,008
11,855
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
bearcats151
Cerberus
16
5 / 2 / 8
9,806
545
8,458
15,235
12,818
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
bocaj792
Hun Batz
16
7 / 4 / 4
10,363
576
11,277
17,618
7,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
x8XSpicyX8x
Bacchus
13
1 / 2 / 4
8,363
465
4,522
15,355
17,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Crew_Kx0tic
Heimdallr
16
5 / 3 / 3
9,615
534
14,951
15,022
8,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
15
4 / 4 / 1
9,014
501
7,053
11,750
5,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
Pyrxk
Hel
14
1 / 4 / 5
9,058
503
6,434
13,719
16,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
8
0 / 2 / 0
6,525
363
3,099
6,849
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
witdeflow
Ix Chel
14
0 / 7 / 0
8,298
461
7,107
14,496
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
20
Kills
10
11
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
L
Heimdallr
Crew_Kx0tic
Heimdallr
5
3
3
2.17
W
Aphrodite
Dark Raptor AC
Aphrodite
5
0
9
9.5
L
Nemesis
4
4
1
1.13
L
Hel
Pyrxk
Hel
1
4
5
0.88
L
Thanatos
0
2
0
0
W
Cerberus
bearcats151
Cerberus
5
2
8
4.5
W
Hun Batz
bocaj792
Hun Batz
7
4
4
2.25
L
Ix Chel
witdeflow
Ix Chel
0
7
0
0
W
Bacchus
x8XSpicyX8x
Bacchus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,244
Damage
38,644
70,899
Taken
61,836
47,969
Mitigated
37,337
28,084
Healing
17,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,979
2,271
0
1,420
10,836
4,690
3,244
1,872
8,964
0
84,219
L
Heimdallr
Crew_Kx0tic
Heimdallr
14,951
6,612
0
3,522
15,022
8,075
3,255
3,803
11,219
0
84,418
W
Aphrodite
Dark Raptor AC
Aphrodite
15,008
1,929
4,020
8,874
11,855
5,727
0
4,141
7,714
107,267
0
L
Nemesis
7,053
2,940
0
1,008
11,750
5,742
0
4,985
6,765
0
57,664
L
Hel
Pyrxk
Hel
6,434
788
4,072
3,948
13,719
16,190
363
7,648
6,071
43,360
0
L
Thanatos
3,099
1,500
0
3,661
6,849
2,016
0
1,905
4,944
0
28,850
W
Cerberus
bearcats151
Cerberus
8,458
125
0
5,533
15,235
12,818
486
2,561
12,674
49,754
0
W
Hun Batz
bocaj792
Hun Batz
11,277
4,825
0
5,407
17,618
7,639
144
3,364
14,254
0
85,521
L
Ix Chel
witdeflow
Ix Chel
7,107
355
384
805
14,496
5,314
0
9,647
4,849
65,747
0
W
Bacchus
x8XSpicyX8x
Bacchus
4,522
377
0
2,830
15,355
17,095
93
2,337
13,018
33,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,779
Gold Earned
42,510
535
Minions Killed
448
0
Camps Cleared
0
1,858,104
Distance Traveled
1,407,474
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,868
548
145
8
0
349,865
0
L
Heimdallr
9,615
534
142
8
0
313,640
0
W
Aphrodite
11,379
632
174
10
0
368,015
3
L
Nemesis
9,014
501
74
4
0
274,610
1
L
Hel
9,058
503
54
3
0
332,122
0
L
Thanatos
6,525
363
64
4
0
167,177
0
W
Cerberus
9,806
545
84
5
0
322,292
0
W
Hun Batz
10,363
576
101
6
0
409,861
3
L
Ix Chel
8,298
461
114
6
0
319,925
1
W
Bacchus
8,363
465
31
2
0
408,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role