Player Matchup

Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
CryStalniGhT234
Sun Wukong
Gold III
Level 159
God Stats
0W - 1L
1,481 SR
Queue Stats
232W - 246L
1,505 MMR
Solo
Persephone
Persephone
Platinum IV
Gunsaxl
Persephone
Platinum IV
Level 123
God Stats
35W - 39L
1,525 SR
Queue Stats
737W - 733L
1,510 MMR
Solo
Chiron
Chiron
Gold III
asianpeppers
Chiron
Gold III
Level 128
God Stats
1W - 1L
1,728 SR
Queue Stats
88W - 88L
1,429 MMR
Party 2
Fenrir
Fenrir
Platinum V
zarrowthedon
Fenrir
Platinum V
Level 112
God Stats
1W - 3L
1,681 SR
Queue Stats
159W - 152L
1,583 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,583 SR
1,505 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,503 SR
1,507 MMR
Poseidon
Poseidon
Bronze III
DeaIer
Poseidon
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,500 MMR
Party 3
Tyr
Tyr
Gold V
ItzOscar7469
Tyr
Gold V
Level 122
God Stats
35W - 39L
1,400 SR
Queue Stats
213W - 217L
1,498 MMR
Solo
Izanami
Izanami
Bronze III
Melodaze
Izanami
Bronze III
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 2L
1,500 MMR
Party 3
Nox
Nox
Gold II
StoicoDm
Nox
Gold II
Level 167
God Stats
3W - 5L
1,524 SR
Queue Stats
292W - 279L
1,513 MMR
Party 1
Raijin
Raijin
Gold II
Zoruack
Raijin
Gold II
Level 183
God Stats
15W - 10L
1,592 SR
Queue Stats
299W - 289L
1,524 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 5 / 2
6,438
460
3,856
17,952
13,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
CryStalniGhT234
Sun Wukong
12
0 / 1 / 3
7,358
526
4,608
14,030
9,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Gunsaxl
Persephone
11
0 / 5 / 4
6,726
480
7,053
11,770
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
12
0 / 3 / 0
7,007
501
2,433
10,346
3,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
13
7 / 6 / 0
8,050
575
12,233
17,032
7,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
MartichorasAo KuangSerqetHe Bo

VS

Bans
AphroditeHerculesThanatosMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DeaIer
Poseidon
16
6 / 3 / 4
9,688
692
11,953
9,623
2,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 4
8,629
616
8,369
12,733
11,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Melodaze
Izanami
16
5 / 0 / 3
9,608
686
14,429
8,833
3,565
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 0 / 7
7,768
555
3,270
6,413
5,343
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Zoruack
Raijin
13
5 / 3 / 8
8,401
600
12,210
8,889
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
21
20
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
2
0.2
L
Sun Wukong
CryStalniGhT234
Sun Wukong
0
1
3
1.5
W
Poseidon
DeaIer
Poseidon
6
3
4
2.67
L
Persephone
Gunsaxl
Persephone
0
5
4
0.4
W
2
1
4
4
W
Izanami
Melodaze
Izanami
5
0
3
6.5
W
3
0
7
6.5
W
Raijin
Zoruack
Raijin
5
3
8
3
L
Chiron
0
3
0
0
L
Fenrir
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,183
Damage
50,231
71,130
Taken
46,491
37,776
Mitigated
27,321
16,601
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,856
675
2,402
4,634
17,952
13,161
0
7,209
10,743
14,487
0
L
Sun Wukong
CryStalniGhT234
Sun Wukong
4,608
1,079
0
4,307
14,030
9,395
0
2,492
11,538
0
58,449
W
Poseidon
DeaIer
Poseidon
11,953
2,839
0
50
9,623
2,753
0
1,393
8,230
101,973
0
L
Persephone
Gunsaxl
Persephone
7,053
622
0
1,440
11,770
4,397
0
7,384
4,361
55,261
0
W
8,369
917
0
5,410
12,733
11,997
0
1,191
11,542
0
67,372
W
Izanami
Melodaze
Izanami
14,429
11,907
0
4,225
8,833
3,565
1,886
1,096
7,737
0
103,089
W
3,270
398
0
1,669
6,413
5,343
0
2,986
3,427
21,875
0
W
Raijin
Zoruack
Raijin
12,210
1,583
0
910
8,889
3,663
181
4,243
4,646
60,503
0
L
Chiron
2,433
641
318
1,555
10,346
3,283
0
3,676
6,670
0
58,417
L
Fenrir
12,233
4,759
0
1,945
17,032
7,540
0
6,647
10,385
0
52,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,579
Gold Earned
44,094
389
Minions Killed
583
0
Camps Cleared
0
1,398,808
Distance Traveled
1,480,880
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,438
460
22
2
0
262,273
3
L
Sun Wukong
7,358
526
108
8
0
285,175
5
W
Poseidon
9,688
692
157
11
0
333,599
0
L
Persephone
6,726
480
85
6
0
268,239
0
W
Tyr
8,629
616
111
8
0
302,606
1
W
Izanami
9,608
686
181
13
0
283,260
5
W
Nox
7,768
555
31
2
0
293,395
8
W
Raijin
8,401
600
103
7
0
268,020
0
L
Chiron
7,007
501
107
8
0
271,694
5
L
Fenrir
8,050
575
67
5
0
311,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role