Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Darowind
Arachne
Level 59
God Stats
2W - 4L
1,500 SR
Queue Stats
51W - 80L
1,444 Elo+
Party 1
Martichoras
Martichoras
SpookyWagonsTTV
Martichoras
Level 26
God Stats
6W - 6L
1,500 SR
Queue Stats
61W - 69L
1,444 Elo+
Party 1
Sol
Sol
cortana0013
Sol
Level 43
God Stats
0W - 1L
1,284 SR
Queue Stats
1W - 2L
1,444 Elo+
Party 1
Team Averages
Level 46
1,457 SR
1,467 Elo+

VS

Team Averages
Level 82
1,601 SR
1,454 Elo+
Skadi
Skadi
BaldrGodOfLight
Skadi
Level 78
God Stats
10W - 3L
1,784 SR
Queue Stats
215W - 222L
1,467 Elo+
Solo
Bakasura
Bakasura
IceFury4
Bakasura
Level 87
God Stats
2W - 2L
1,729 SR
Queue Stats
143W - 136L
1,541 Elo+
Solo
Hercules
Hercules
raulgrat
Hercules
Level 29
God Stats
30W - 27L
1,314 SR
Queue Stats
137W - 131L
1,405 Elo+
Party 2
Ares
Ares
ronald_1202
Ares
Level 106
God Stats
7W - 3L
1,690 SR
Queue Stats
86W - 80L
1,425 Elo+
Party 2
Hades
Hades
ronito1108
Hades
Level 108
God Stats
7W - 5L
1,486 SR
Queue Stats
306W - 281L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
1 / 2 / 1
4,715
589
3,272
8,301
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
 
Terra
1
0 / 1 / 0
3,232
404
51
962
899
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Darowind
Arachne
9
1 / 1 / 0
5,121
640
2,558
6,169
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
SpookyWagonsTTV
Martichoras
7
0 / 1 / 0
4,344
543
2,071
5,373
2,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 0
4,934
617
3,042
3,307
1,038
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,501
688
6,415
4,956
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bakasura
IceFury4
Bakasura
8
0 / 1 / 2
4,707
588
1,906
7,301
2,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
raulgrat
Hercules
9
1 / 1 / 0
5,427
678
3,146
5,430
3,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 0 / 1
4,624
578
910
3,857
1,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
9
1 / 0 / 0
4,989
624
2,032
4,755
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
2
1
0.75
L
Terra
 
Terra
0
1
0
0
W
3
1
0
3
L
Arachne
Darowind
Arachne
1
1
0
1
W
Bakasura
IceFury4
Bakasura
0
1
2
1
L
Martichoras
SpookyWagonsTTV
Martichoras
0
1
0
0
L
1
0
0
1
W
Hercules
raulgrat
Hercules
1
1
0
1
W
0
0
1
0.5
W
Hades
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,994
Damage
14,409
24,112
Taken
26,299
8,846
Mitigated
11,361
7,165
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,272
2,567
0
1,290
8,301
2,787
0
707
7,512
0
20,848
L
Terra
 
Terra
51
0
0
0
962
899
0
0
962
291
0
W
6,415
3,359
0
2,318
4,956
1,452
518
51
4,764
0
38,311
L
Arachne
Darowind
Arachne
2,558
1,930
0
3,923
6,169
1,981
0
0
5,738
0
23,107
W
Bakasura
IceFury4
Bakasura
1,906
1,557
0
2,221
7,301
2,410
156
847
6,314
0
21,549
L
Martichoras
SpookyWagonsTTV
Martichoras
2,071
484
0
1,271
5,373
2,141
0
345
4,978
0
26,824
L
3,042
674
0
681
3,307
1,038
0
1,890
1,417
26,969
0
W
Hercules
raulgrat
Hercules
3,146
624
0
1,745
5,430
3,698
28
0
5,430
0
29,811
W
910
60
0
940
3,857
1,964
90
516
3,311
15,944
0
W
Hades
2,032
265
195
1,640
4,755
1,837
0
1,679
3,076
29,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,346
Gold Earned
25,248
187
Minions Killed
242
0
Camps Cleared
0
759,101
Distance Traveled
808,073
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,715
589
46
6
0
206,980
0
L
Terra
3,232
404
0
0
0
51,689
0
W
Skadi
5,501
688
57
7
0
121,804
0
L
Arachne
5,121
640
55
7
0
183,784
0
W
Bakasura
4,707
588
56
7
0
189,822
0
L
Martichoras
4,344
543
40
5
0
153,346
0
L
Sol
4,934
617
46
6
0
163,302
0
W
Hercules
5,427
678
60
8
0
163,461
3
W
Ares
4,624
578
23
3
0
159,780
0
W
Hades
4,989
624
46
6
0
173,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role