Player Matchup

Janus
Janus
IsoKlaasic
Janus
Level 13
God Stats
1W - 2L
1,231 SR
Queue Stats
2W - 5L
1,276 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kyddnyght
Tsukuyomi
Level 157
God Stats
2W - 7L
1,457 SR
Queue Stats
244W - 241L
1,449 Elo+
Solo
Jing Wei
Jing Wei
Obliterate-JR
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 196L
1,411 Elo+
Party 4
Bacchus
Bacchus
Obliterate4Q
Bacchus
Level 58
God Stats
3W - 4L
1,500 SR
Queue Stats
414W - 407L
1,437 Elo+
Party 4
Mulan
Mulan
sx waves
Mulan
Level 56
God Stats
1W - 3L
1,340 SR
Queue Stats
10W - 19L
1,379 Elo+
Party 2
Team Averages
Level 61
1,406 SR
1,390 Elo+

VS

Team Averages
Level 92
1,483 SR
1,441 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Avengers3664
Anubis
Level 97
God Stats
29W - 30L
1,495 SR
Queue Stats
343W - 370L
1,467 Elo+
Party 1
Horus
Horus
DivineWaterfall
Horus
Level 101
God Stats
7W - 3L
1,528 SR
Queue Stats
40W - 25L
1,510 Elo+
Party 3
Surtr
Surtr
m1kel376
Surtr
Level 69
God Stats
4W - 3L
1,675 SR
Queue Stats
39W - 58L
1,322 Elo+
Party 1
Hun Batz
Hun Batz
x2pacx87
Hun Batz
Level 89
God Stats
5W - 13L
1,219 SR
Queue Stats
168W - 206L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
7
0 / 3 / 0
4,506
451
3,445
6,212
1,280
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Kyddnyght
Tsukuyomi
9
1 / 1 / 0
5,203
520
2,137
5,708
1,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Obliterate-JR
Jing Wei
7
0 / 4 / 1
4,429
443
4,013
7,691
2,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Obliterate4Q
Bacchus
7
0 / 4 / 1
4,283
428
3,103
6,795
6,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
sx waves
Mulan
7
0 / 4 / 0
4,223
422
3,344
8,258
4,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
7 / 1 / 3
6,649
665
6,570
5,832
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
11
1 / 0 / 3
6,017
602
5,423
5,143
2,178
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 0 / 7
6,704
670
5,853
9,376
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
m1kel376
Surtr
11
3 / 0 / 0
6,366
637
3,432
7,223
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
x2pacx87
Hun Batz
9
2 / 1 / 2
5,511
551
1,654
6,630
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
16
16
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
1
3
8.5
W
Anubis
1
0
3
2.5
W
3
0
7
6.5
L
Janus
0
3
0
0
L
Tsukuyomi
Kyddnyght
Tsukuyomi
1
1
0
1
L
Jing Wei
Obliterate-JR
Jing Wei
0
4
1
0.13
L
Bacchus
Obliterate4Q
Bacchus
0
4
1
0.13
W
Surtr
m1kel376
Surtr
3
0
0
3
L
Mulan
sx waves
Mulan
0
4
0
0
W
Hun Batz
x2pacx87
Hun Batz
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,042
Damage
22,932
34,664
Taken
34,204
16,057
Mitigated
14,854
4,748
Healing
15,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,570
1,521
207
842
5,832
1,990
307
1,125
4,707
41,305
0
W
Anubis
5,423
0
0
2,978
5,143
2,178
208
1,581
3,562
47,052
0
W
5,853
3,260
2,350
5,998
9,376
5,244
22
1,949
7,345
0
15,736
L
Janus
3,445
506
0
0
6,212
1,280
102
3,636
2,576
26,905
0
L
Tsukuyomi
Kyddnyght
Tsukuyomi
2,137
706
0
1,489
5,708
1,730
0
1,638
4,070
0
26,108
L
Jing Wei
Obliterate-JR
Jing Wei
4,013
2,803
78
1,147
7,691
2,181
0
3,720
3,971
0
22,008
L
Bacchus
Obliterate4Q
Bacchus
3,103
625
183
681
6,795
6,349
0
2,279
4,516
17,105
0
W
Surtr
m1kel376
Surtr
3,432
1,730
0
2,942
7,223
3,197
495
0
6,980
219
37,509
L
Mulan
sx waves
Mulan
3,344
1,287
0
1,170
8,258
4,517
0
720
7,538
0
18,166
W
Hun Batz
x2pacx87
Hun Batz
1,654
582
68
257
6,630
2,245
61
1,893
4,737
0
22,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,644
Gold Earned
31,247
152
Minions Killed
256
0
Camps Cleared
0
984,077
Distance Traveled
1,016,224
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,649
665
54
5
0
192,237
0
W
Anubis
6,017
602
72
7
0
196,458
0
W
Horus
6,704
670
23
2
0
211,994
0
L
Janus
4,506
451
32
3
0
185,184
0
L
Tsukuyomi
5,203
520
42
4
0
196,945
0
L
Jing Wei
4,429
443
28
3
0
200,037
5
L
Bacchus
4,283
428
23
2
0
199,639
3
W
Surtr
6,366
637
58
6
0
193,491
0
L
Mulan
4,223
422
27
3
0
202,272
0
W
Hun Batz
5,511
551
49
5
0
222,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role