Player Matchup

Susano
Susano
BeskarCanuck
Susano
Level 49
God Stats
1W - 3L
1,289 SR
Queue Stats
232W - 275L
1,397 Elo+
Party 1
Bacchus
Bacchus
DynaMicW0LF
Bacchus
Level 105
God Stats
9W - 5L
1,828 SR
Queue Stats
526W - 533L
1,451 Elo+
Party 1
Atlas
Atlas
ITZz Betta
Atlas
Level 125
God Stats
32W - 26L
1,496 SR
Queue Stats
642W - 646L
1,438 Elo+
Party 1
Terra
Terra
Polaris Prism
Terra
Level 71
God Stats
0W - 3L
1,187 SR
Queue Stats
118W - 169L
1,360 Elo+
Party 1
Hachiman
Hachiman
Shak3junt831
Hachiman
Level 88
God Stats
0W - 3L
1,188 SR
Queue Stats
65W - 84L
1,337 Elo+
Solo
Team Averages
Level 88
1,397 SR
1,397 Elo+

VS

Team Averages
Level 95
1,596 SR
1,303 Elo+
Danzaburou
Danzaburou
Countryroads15
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
993 Elo+
Solo
Chang'e
Chang'e
Joso2881
Chang'e
Level 112
God Stats
2W - 1L
1,761 SR
Queue Stats
421W - 426L
1,470 Elo+
Solo
Vulcan
Vulcan
King_Vento
Vulcan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,252 Elo+
Party 2
Ymir
Ymir
Monk_0878
Ymir
Level 127
God Stats
2W - 0L
1,717 SR
Queue Stats
118W - 93L
1,548 Elo+
Solo
Merlin
Merlin
SirLarold
Merlin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
3 / 6 / 12
12,822
583
14,072
23,511
16,401
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
DynaMicW0LF
Bacchus
20
1 / 3 / 13
13,518
614
19,068
38,898
56,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
20
6 / 5 / 10
14,520
660
30,361
32,005
52,838
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
3 / 1 / 10
13,647
620
5,978
23,967
23,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
Shak3junt831
Hachiman
19
6 / 4 / 7
12,927
588
19,538
11,826
7,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Countryroads15
Danzaburou
20
1 / 3 / 14
14,203
646
14,858
21,472
12,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Joso2881
Chang'e
18
4 / 2 / 7
12,837
584
9,768
14,285
7,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
King_Vento
Vulcan
20
8 / 3 / 9
16,645
757
35,803
16,537
10,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
1 / 5 / 11
12,946
588
13,473
33,991
42,495
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
SirLarold
Merlin
20
5 / 6 / 8
14,495
659
36,453
20,696
12,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
68
19
Kills
19
19
Deaths
19
52
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Susano
3
6
12
1.5
W
Danzaburou
Countryroads15
Danzaburou
1
3
14
2.67
L
Bacchus
DynaMicW0LF
Bacchus
1
3
13
2.5
L
Atlas
6
5
10
2.2
W
Chang'e
Joso2881
Chang'e
4
2
7
3.75
W
Vulcan
King_Vento
Vulcan
8
3
9
4.17
W
Ymir
1
5
11
1.3
L
3
1
10
8
L
Hachiman
Shak3junt831
Hachiman
6
4
7
2.38
W
Merlin
SirLarold
Merlin
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,017
Damage
110,355
130,207
Taken
106,981
156,514
Mitigated
85,499
48,510
Healing
42,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
14,072
4,264
2,056
1,432
23,511
16,401
1,890
19,281
4,230
0
25,260
W
Danzaburou
Countryroads15
Danzaburou
14,858
4,955
2,046
6,659
21,472
12,451
1,865
11,715
9,757
0
28,501
L
Bacchus
DynaMicW0LF
Bacchus
19,068
1,860
4,973
14,472
38,898
56,320
267
25,471
13,427
41,914
0
L
Atlas
30,361
9,039
3,092
5,112
32,005
52,838
508
22,693
9,312
58,048
0
W
Chang'e
Joso2881
Chang'e
9,768
2,289
12,687
7,026
14,285
7,964
740
7,409
6,876
19,903
0
W
Vulcan
King_Vento
Vulcan
35,803
20,686
605
1,356
16,537
10,199
830
9,332
7,205
74,728
0
W
Ymir
13,473
1,146
2,529
5,963
33,991
42,495
442
17,773
16,218
27,518
0
L
5,978
285
7,956
7,918
23,967
23,391
550
18,194
5,773
11,441
0
L
Hachiman
Shak3junt831
Hachiman
19,538
8,582
1,133
366
11,826
7,564
1,659
9,858
1,968
0
54,022
W
Merlin
SirLarold
Merlin
36,453
1,806
2,087
1,211
20,696
12,390
1,072
9,178
11,518
75,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,434
Gold Earned
71,126
202
Minions Killed
237
0
Camps Cleared
0
1,967,358
Distance Traveled
1,881,035
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,822
583
34
2
0
401,836
0
W
Danzaburou
14,203
646
19
1
0
446,465
2
L
Bacchus
13,518
614
27
1
0
454,680
0
L
Atlas
14,520
660
48
2
0
419,692
0
W
Chang'e
12,837
584
23
1
0
247,634
0
W
Vulcan
16,645
757
82
4
0
426,695
0
W
Ymir
12,946
588
25
1
0
388,754
0
L
Terra
13,647
620
7
0
0
442,723
0
L
Hachiman
12,927
588
86
4
0
248,427
0
W
Merlin
14,495
659
88
4
0
371,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role