Player Matchup

He Bo
He Bo
BigBoywill21
He Bo
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 177L
1,412 Elo+
Solo
Atlas
Atlas
Kool KJ314284
Atlas
Level 21
God Stats
17W - 15L
1,415 SR
Queue Stats
135W - 134L
1,361 Elo+
Party 1
Loki
Loki
RabidKitsune
Loki
Level 101
God Stats
10W - 9L
1,496 SR
Queue Stats
203W - 196L
1,469 Elo+
Solo
Heimdallr
Heimdallr
STOP THE TOXIC
Heimdallr
Level 27
God Stats
12W - 13L
1,258 SR
Queue Stats
538W - 500L
1,348 Elo+
Party 1
Sun Wukong
Sun Wukong
redwards2004
Sun Wukong
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
274W - 281L
1,414 Elo+
Party 1
Team Averages
Level 79
1,434 SR
1,401 Elo+

VS

Team Averages
Level 113
1,627 SR
1,432 Elo+
Sol
Sol
Djohnston14
Sol
Level 104
God Stats
8W - 8L
1,538 SR
Queue Stats
11W - 16L
1,355 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GooneyNoodleSoup
Cu Chulainn
Level 77
God Stats
6W - 5L
1,567 SR
Queue Stats
11W - 15L
1,375 Elo+
Party 2
Awilix
Awilix
Sam HDLC
Awilix
Level 153
God Stats
9W - 8L
1,901 SR
Queue Stats
405W - 389L
1,463 Elo+
Party 3
Hades
Hades
Washy49
Hades
Level 123
God Stats
161W - 97L
1,584 SR
Queue Stats
325W - 307L
1,510 Elo+
Solo
Surtr
Surtr
volti6129
Surtr
Level 109
God Stats
42W - 40L
1,545 SR
Queue Stats
313W - 287L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
6,991
466
5,221
9,923
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
6,230
415
5,213
11,673
10,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 2
7,227
482
7,559
10,807
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
STOP THE TOXIC
Heimdallr
10
0 / 5 / 1
5,974
398
5,511
11,103
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
redwards2004
Sun Wukong
14
4 / 2 / 0
8,678
579
5,926
11,139
8,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,466
498
7,551
8,153
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
GooneyNoodleSoup
Cu Chulainn
12
3 / 1 / 6
7,006
467
7,675
10,433
8,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
Sam HDLC
Awilix
15
8 / 2 / 5
9,421
628
7,999
10,920
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Washy49
Hades
13
4 / 0 / 6
8,501
567
8,910
9,794
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
volti6129
Surtr
13
4 / 6 / 5
8,419
561
7,257
13,975
13,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
7
Kills
22
22
Deaths
9
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
3
0
5
5.5
W
Cu Chulainn
GooneyNoodleSoup
Cu Chulainn
3
1
6
6
L
0
4
0
0
L
1
5
2
0.4
L
Heimdallr
STOP THE TOXIC
Heimdallr
0
5
1
0.1
W
Awilix
Sam HDLC
Awilix
8
2
5
5.25
W
Hades
Washy49
Hades
4
0
6
7
L
Sun Wukong
redwards2004
Sun Wukong
4
2
0
2
W
Surtr
volti6129
Surtr
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,430
Damage
39,392
54,645
Taken
53,275
31,343
Mitigated
33,641
9,134
Healing
15,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,221
633
0
680
9,923
3,433
615
5,638
4,189
29,699
0
W
7,551
2,629
0
3,584
8,153
2,795
3,403
2,414
5,739
46,403
0
W
Cu Chulainn
GooneyNoodleSoup
Cu Chulainn
7,675
761
100
1,012
10,433
8,737
149
3,120
7,313
357
35,829
L
5,213
1,957
158
3,505
11,673
10,887
0
3,545
8,128
17,266
0
L
7,559
2,865
0
341
10,807
3,907
0
3,744
6,972
0
44,093
L
Heimdallr
STOP THE TOXIC
Heimdallr
5,511
2,345
0
1,672
11,103
4,660
0
3,675
7,379
0
38,495
W
Awilix
Sam HDLC
Awilix
7,999
3,066
0
3,627
10,920
4,138
318
1,020
9,900
0
60,981
W
Hades
Washy49
Hades
8,910
230
250
4,324
9,794
4,602
1,454
2,396
7,398
47,173
0
L
Sun Wukong
redwards2004
Sun Wukong
5,926
1,830
0
2,778
11,139
8,456
469
599
9,827
0
63,800
W
Surtr
volti6129
Surtr
7,257
2,620
0
3,032
13,975
13,369
0
1,484
12,491
1,271
52,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,100
Gold Earned
40,813
314
Minions Killed
403
0
Camps Cleared
0
1,316,104
Distance Traveled
1,538,706
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,991
466
54
4
0
204,557
4
W
Sol
7,466
498
75
5
0
276,529
0
W
Cu Chulainn
7,006
467
36
2
0
350,358
4
L
Atlas
6,230
415
16
1
0
275,307
0
L
Loki
7,227
482
55
4
0
317,532
0
L
Heimdallr
5,974
398
56
4
0
265,519
3
W
Awilix
9,421
628
103
7
0
346,155
0
W
Hades
8,501
567
91
6
0
300,051
5
L
Sun Wukong
8,678
579
133
9
0
253,189
0
W
Surtr
8,419
561
98
7
0
265,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role