Player Matchup

Chiron
Chiron
ArmedCrow
Chiron
Level 68
God Stats
9W - 6L
1,592 SR
Queue Stats
57W - 76L
1,435 Elo+
Party 3
Vamana
Vamana
GOÐxZoro
Vamana
Level 46
God Stats
5W - 7L
1,271 SR
Queue Stats
47W - 71L
1,358 Elo+
Party 2
Bacchus
Bacchus
karamujo11
Bacchus
Level 35
God Stats
23W - 29L
1,413 SR
Queue Stats
149W - 185L
1,313 Elo+
Party 2
Ix Chel
Ix Chel
nenepyn
Ix Chel
Level 69
God Stats
4W - 3L
1,532 SR
Queue Stats
83W - 89L
1,461 Elo+
Party 3
He Bo
He Bo
oZVK
He Bo
Level 49
God Stats
12W - 14L
1,388 SR
Queue Stats
92W - 119L
1,405 Elo+
Party 2
Team Averages
Level 53
1,439 SR
1,394 Elo+

VS

Team Averages
Level 51
1,454 SR
1,370 Elo+
Chernobog
Chernobog
AJBlack00
Chernobog
Level 46
God Stats
3W - 2L
1,690 SR
Queue Stats
31W - 40L
1,365 Elo+
Party 4
Cthulhu
Cthulhu
RelampaxPY
Cthulhu
Level 8
God Stats
4W - 9L
1,393 SR
Queue Stats
6W - 14L
1,297 Elo+
Party 4
Merlin
Merlin
Vinidelas8427
Merlin
Level 82
God Stats
3W - 9L
1,153 SR
Queue Stats
81W - 75L
1,437 Elo+
Party 1
Vamana
Vamana
WaterishLotus63
Vamana
Level 85
God Stats
10W - 10L
1,532 SR
Queue Stats
98W - 120L
1,366 Elo+
Party 1
Cliodhna
Cliodhna
ZezoPinto2
Cliodhna
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ArmedCrow
Chiron
16
8 / 1 / 14
10,415
579
13,580
13,184
5,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
GOÐxZoro
Vamana
15
3 / 1 / 7
9,164
509
7,403
15,220
17,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
karamujo11
Bacchus
14
3 / 1 / 15
9,384
521
5,266
12,911
17,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
nenepyn
Ix Chel
17
16 / 0 / 6
11,548
642
20,542
12,857
5,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
oZVK
He Bo
14
4 / 5 / 13
9,240
513
10,486
15,464
5,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AJBlack00
Chernobog
12
1 / 8 / 2
7,709
428
5,157
13,523
5,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
RelampaxPY
Cthulhu
6
1 / 3 / 1
6,850
381
2,591
7,589
3,561
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 8 / 1
8,841
491
7,435
15,582
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 5 / 3
8,983
499
10,645
17,200
15,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cliodhna
ZezoPinto2
Cliodhna
12
2 / 11 / 2
7,987
444
8,267
17,740
6,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
16
34
Kills
7
8
Deaths
35
55
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AJBlack00
Chernobog
1
8
2
0.25
W
Chiron
ArmedCrow
Chiron
8
1
14
15
W
Vamana
GOÐxZoro
Vamana
3
1
7
6.5
L
Cthulhu
RelampaxPY
Cthulhu
1
3
1
0.5
L
2
8
1
0.31
L
1
5
3
0.5
L
Cliodhna
ZezoPinto2
Cliodhna
2
11
2
0.27
W
Bacchus
karamujo11
Bacchus
3
1
15
10.5
W
Ix Chel
nenepyn
Ix Chel
16
0
6
19
W
He Bo
oZVK
He Bo
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,277
Damage
34,095
69,636
Taken
71,634
52,393
Mitigated
37,438
17,901
Healing
7,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AJBlack00
Chernobog
5,157
3,072
0
791
13,523
5,340
0
6,630
6,893
0
45,010
W
Chiron
ArmedCrow
Chiron
13,580
6,094
496
2,967
13,184
5,991
3,856
2,262
10,922
0
81,346
W
Vamana
GOÐxZoro
Vamana
7,403
4,019
0
3,556
15,220
17,757
316
1,145
14,075
0
62,669
L
Cthulhu
RelampaxPY
Cthulhu
2,591
643
879
984
7,589
3,561
0
1,814
5,775
10,135
0
L
7,435
178
75
1,144
15,582
6,551
86
8,922
6,660
55,584
0
L
10,645
5,861
0
1,903
17,200
15,410
105
8,156
9,044
0
62,626
L
Cliodhna
ZezoPinto2
Cliodhna
8,267
712
227
1,608
17,740
6,576
0
10,772
6,968
0
31,261
W
Bacchus
karamujo11
Bacchus
5,266
585
0
2,204
12,911
17,353
455
2,330
10,581
18,752
0
W
Ix Chel
nenepyn
Ix Chel
20,542
1,358
1,295
1,925
12,857
5,950
1,790
1,955
10,902
85,237
0
W
He Bo
oZVK
He Bo
10,486
1,246
290
5,168
15,464
5,342
0
2,334
13,130
49,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,751
Gold Earned
40,370
413
Minions Killed
326
0
Camps Cleared
0
1,821,604
Distance Traveled
1,589,050
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,709
428
69
4
0
348,339
0
W
Chiron
10,415
579
120
7
0
329,066
1
W
Vamana
9,164
509
71
4
0
367,827
0
L
Cthulhu
6,850
381
17
1
0
177,261
3
L
Merlin
8,841
491
102
6
0
335,430
0
L
Vamana
8,983
499
101
6
0
368,083
0
L
Cliodhna
7,987
444
37
2
0
359,937
0
W
Bacchus
9,384
521
24
1
0
390,591
0
W
Ix Chel
11,548
642
137
8
0
374,790
0
W
He Bo
9,240
513
61
3
0
359,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role