Player Matchup

Susano
Susano
AllowedElk26172
Susano
Level 145
God Stats
0W - 1L
1,746 SR
Queue Stats
16W - 27L
1,638 Elo+
Party 1
Chernobog
Chernobog
KingRedemption
Chernobog
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,611 Elo+
Party 1
Kukulkan
Kukulkan
Nando95
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,457 Elo+
Solo
Ullr
Ullr
ProGamer319
Ullr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,524 Elo+
Party 1
Raijin
Raijin
ProJustt
Raijin
Level 138
God Stats
1W - 2L
1,590 SR
Queue Stats
100W - 80L
1,601 Elo+
Party 1
Team Averages
Level 129
1,567 SR
1,566 Elo+

VS

Team Averages
Level 121
1,542 SR
1,512 Elo+
Chiron
Chiron
 
Chiron
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
BigPeenMan
Atlas
Level 126
God Stats
8W - 6L
1,504 SR
Queue Stats
228W - 142L
1,625 Elo+
Party 2
Izanami
Izanami
Teh 1st Crusade
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 117L
1,578 Elo+
Solo
Ganesha
Ganesha
xDarthxScrotusx
Ganesha
Level 89
God Stats
1W - 0L
1,708 SR
Queue Stats
15W - 20L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,849
685
6,193
7,956
3,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chernobog
KingRedemption
Chernobog
13
0 / 2 / 2
6,727
673
6,508
7,326
3,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Nando95
Kukulkan
15
0 / 1 / 2
7,445
745
5,262
4,424
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 1
6,733
673
3,166
7,432
3,196
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
ProJustt
Raijin
13
1 / 5 / 1
7,181
718
7,243
8,692
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
4 / 0 / 4
8,229
823
5,759
4,156
2,538
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sol
 
Sol
14
4 / 1 / 6
8,215
822
7,517
8,593
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
13
3 / 1 / 9
8,478
848
9,650
9,600
9,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 1 / 5
8,359
836
5,688
5,465
2,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 0 / 13
8,558
856
5,820
9,231
11,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
3
Kills
15
15
Deaths
3
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
4
6
W
Sol
 
Sol
4
1
6
7
L
1
4
1
0.38
W
Atlas
3
1
9
7.5
L
Chernobog
KingRedemption
Chernobog
0
2
2
0.5
L
Kukulkan
Nando95
Kukulkan
0
1
2
1
L
1
3
1
0.5
L
Raijin
ProJustt
Raijin
1
5
1
0.3
W
4
1
5
6.5
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,372
Damage
34,434
35,830
Taken
37,045
16,100
Mitigated
30,481
6,881
Healing
19,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,759
1,114
2,079
1,256
4,156
2,538
443
2,034
2,122
0
14,764
W
Sol
 
Sol
7,517
1,076
274
3,652
8,593
4,378
940
2,473
6,120
20,084
0
L
6,193
778
296
282
7,956
3,704
0
4,910
3,046
0
8,186
W
Atlas
9,650
3,358
3,389
3,086
9,600
9,544
0
2,655
6,945
14,415
0
L
Chernobog
KingRedemption
Chernobog
6,508
3,069
413
2,767
7,326
3,188
0
4,164
3,162
0
13,996
L
Kukulkan
Nando95
Kukulkan
5,262
35
245
1,083
4,424
2,384
0
2,437
1,987
26,538
0
L
3,166
1,196
76
1,000
7,432
3,196
0
5,235
2,142
0
7,118
L
Raijin
ProJustt
Raijin
7,243
309
263
456
8,692
3,628
0
6,111
2,506
16,735
0
W
5,688
2,597
1,820
1,415
5,465
2,849
1,435
2,521
2,944
0
23,554
W
5,820
74
701
1,971
9,231
11,172
149
2,822
6,409
11,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,935
Gold Earned
41,839
112
Minions Killed
118
0
Camps Cleared
0
941,613
Distance Traveled
1,051,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,229
823
23
2
0
226,448
0
W
Sol
8,215
822
43
4
0
223,795
0
L
Susano
6,849
685
2
0
0
187,234
0
W
Atlas
8,478
848
5
1
0
185,341
0
L
Chernobog
6,727
673
18
2
0
228,115
0
L
Kukulkan
7,445
745
51
5
0
187,547
0
L
Ullr
6,733
673
12
1
0
172,929
0
L
Raijin
7,181
718
29
3
0
165,788
0
W
Izanami
8,359
836
47
5
0
208,274
0
W
Ganesha
8,558
856
0
0
0
208,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role