Player Matchup

Yemoja
Yemoja
Dr0p Schema
Yemoja
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,685 Elo+
Party 2
Awilix
Awilix
Skz kpop txt
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,367 Elo+
Solo
Bastet
Bastet
ToyDragon82
Bastet
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,685 Elo+
Party 2
Mulan
Mulan
Turtle_nec
Mulan
Level 34
God Stats
1W - 2L
1,456 SR
Queue Stats
12W - 42L
1,268 Elo+
Solo
Nox
Nox
michaelcastillo
Nox
Level 78
God Stats
0W - 2L
1,716 SR
Queue Stats
41W - 25L
1,426 Elo+
Solo
Team Averages
Level 65
1,535 SR
1,486 Elo+

VS

Team Averages
Level 97
1,393 SR
1,445 Elo+
Bacchus
Bacchus
 
Bacchus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Dom3d
Persephone
Level 50
God Stats
1W - 2L
1,294 SR
Queue Stats
68W - 59L
1,460 Elo+
Solo
Hel
Hel
Patp7
Hel
Level 117
God Stats
1W - 1L
1,184 SR
Queue Stats
28W - 26L
1,355 Elo+
Solo
Cabrakan
Cabrakan
RushÑscat
Cabrakan
Level 103
God Stats
1W - 1L
1,279 SR
Queue Stats
168W - 153L
1,467 Elo+
Solo
Achilles
Achilles
Squarebox7
Achilles
Level 94
God Stats
2W - 0L
1,709 SR
Queue Stats
53W - 59L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
3 / 4 / 6
8,973
748
8,550
16,159
16,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
12
0 / 6 / 6
7,044
587
4,495
11,974
5,548
Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
16
4 / 3 / 7
8,826
736
9,954
13,137
6,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
16
1 / 4 / 10
8,433
703
11,420
16,899
15,888
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 3 / 7
8,851
738
11,036
8,821
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 3 / 13
8,758
730
9,250
14,876
24,465
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Dom3d
Persephone
17
4 / 0 / 14
9,571
798
19,954
6,223
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
Patp7
Hel
17
3 / 1 / 16
9,516
793
10,904
13,518
9,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
RushÑscat
Cabrakan
14
2 / 3 / 14
9,315
776
7,920
16,796
24,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Squarebox7
Achilles
16
9 / 4 / 8
10,040
837
11,827
18,912
31,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
85
11
Kills
20
20
Deaths
11
36
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
3
13
2.83
W
Persephone
Dom3d
Persephone
4
0
14
11
L
Yemoja
3
4
6
1.5
W
Hel
Patp7
Hel
3
1
16
11
W
Cabrakan
RushÑscat
Cabrakan
2
3
14
3
L
Awilix
0
6
6
0.5
W
Achilles
Squarebox7
Achilles
9
4
8
3.25
L
Bastet
4
3
7
2.5
L
Mulan
1
4
10
1.5
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,455
Damage
59,855
66,990
Taken
70,325
49,011
Mitigated
93,174
18,588
Healing
40,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,250
434
260
2,669
14,876
24,465
165
2,929
11,947
14,873
0
W
Persephone
Dom3d
Persephone
19,954
567
2,018
1,475
6,223
3,515
265
1,893
4,330
41,620
0
L
Yemoja
8,550
1,969
2,737
3,265
16,159
16,632
26
11,139
4,795
22,234
0
W
Hel
Patp7
Hel
10,904
2,395
14,927
9,280
13,518
9,141
889
5,088
8,430
24,861
0
W
Cabrakan
RushÑscat
Cabrakan
7,920
609
1,921
5,055
16,796
24,777
35
5,436
11,360
15,138
0
L
Awilix
4,495
1,555
832
1,790
11,974
5,548
75
8,945
2,826
0
10,228
W
Achilles
Squarebox7
Achilles
11,827
1,917
552
2,091
18,912
31,276
288
4,791
14,121
0
14,738
L
Bastet
9,954
2,448
473
3,987
13,137
6,437
0
9,847
3,252
0
14,394
L
Mulan
11,420
1,055
81
2,110
16,899
15,888
237
11,358
5,029
815
21,937
L
11,036
1,454
1,176
2,137
8,821
4,506
260
6,739
2,031
28,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,127
Gold Earned
47,200
114
Minions Killed
122
0
Camps Cleared
0
1,057,959
Distance Traveled
1,172,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,758
730
12
1
0
267,356
0
W
Persephone
9,571
798
43
4
0
248,534
0
L
Yemoja
8,973
748
21
2
0
178,253
0
W
Hel
9,516
793
40
3
0
219,376
0
W
Cabrakan
9,315
776
17
1
0
227,494
0
L
Awilix
7,044
587
8
1
0
204,673
0
W
Achilles
10,040
837
10
1
0
209,612
0
L
Bastet
8,826
736
12
1
0
226,101
0
L
Mulan
8,433
703
23
2
0
220,574
0
L
Nox
8,851
738
50
4
0
228,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role