Player Matchup

Agni
Agni
Chepe4242
Agni
Level 106
God Stats
24W - 8L
1,715 SR
Queue Stats
116W - 100L
1,471 Elo+
Party 4
Danzaburou
Danzaburou
DevilSlayer231
Danzaburou
Level 47
God Stats
9W - 6L
1,638 SR
Queue Stats
20W - 21L
1,485 Elo+
Party 1
Camazotz
Camazotz
RebelliousGod
Camazotz
Level 13
God Stats
2W - 5L
1,353 SR
Queue Stats
5W - 11L
1,402 Elo+
Party 1
Nu Wa
Nu Wa
XTrafaIgarX
Nu Wa
Level 41
God Stats
13W - 8L
1,561 SR
Queue Stats
49W - 61L
1,385 Elo+
Party 4
Ymir
Ymir
Zizzyspade
Ymir
Level 128
God Stats
2W - 0L
1,738 SR
Queue Stats
22W - 25L
1,463 Elo+
Party 1
Team Averages
Level 67
1,601 SR
1,441 Elo+

VS

Team Averages
Level 47
1,477 SR
1,434 Elo+
Ishtar
Ishtar
 
Ishtar
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Ilusionkiler482
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,286 Elo+
Party 3
Kukulkan
Kukulkan
NordNation80
Kukulkan
Level 58
God Stats
2W - 3L
1,384 SR
Queue Stats
8W - 13L
1,286 Elo+
Party 3
Hel
Hel
blackestbetty
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,717 Elo+
Party 2
King Arthur
King Arthur
twentyonekabbage
King Arthur
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 89L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
3 / 1 / 5
7,952
795
10,550
5,634
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DevilSlayer231
Danzaburou
14
5 / 0 / 6
8,185
819
9,702
5,370
2,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
RebelliousGod
Camazotz
14
4 / 0 / 4
7,710
771
4,465
7,679
3,269
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 1 / 3
6,477
648
1,778
1,895
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 0 / 9
7,992
799
4,123
10,691
11,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
1 / 0 / 0
7,885
789
6,346
5,919
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 2 / 1
6,842
684
3,399
8,361
8,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
NordNation80
Kukulkan
13
1 / 1 / 0
6,913
691
6,050
4,387
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 5 / 0
6,729
673
1,915
7,780
3,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

King Arthur
twentyonekabbage
King Arthur
12
0 / 6 / 0
6,406
641
3,612
12,352
7,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
2
2
Deaths
14
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
0
0
1
W
Agni
3
1
5
5.5
W
Danzaburou
DevilSlayer231
Danzaburou
5
0
6
8
L
0
2
1
0.25
L
Kukulkan
NordNation80
Kukulkan
1
1
0
1
W
Camazotz
RebelliousGod
Camazotz
4
0
4
6
W
0
1
3
1.5
W
2
0
9
6.5
L
0
5
0
0
L
King Arthur
twentyonekabbage
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,618
Damage
21,322
31,269
Taken
38,799
20,328
Mitigated
24,349
5,193
Healing
5,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,346
4,052
0
2,415
5,919
2,468
1,679
3,514
2,405
0
37,456
W
Agni
10,550
425
0
0
5,634
2,581
550
1,376
4,258
32,499
0
W
Danzaburou
DevilSlayer231
Danzaburou
9,702
5,129
0
1,780
5,370
2,489
3,720
1,950
3,420
0
24,804
L
3,399
314
0
511
8,361
8,868
0
3,369
4,992
10,147
0
L
Kukulkan
NordNation80
Kukulkan
6,050
798
0
0
4,387
2,012
264
2,813
1,574
23,006
0
W
Camazotz
RebelliousGod
Camazotz
4,465
2,986
0
2,037
7,679
3,269
0
3,344
4,335
0
25,407
W
1,778
213
0
0
1,895
762
0
957
938
7,042
0
W
4,123
804
0
1,376
10,691
11,227
0
3,737
6,954
10,595
0
L
1,915
56
1,559
1,326
7,780
3,306
937
4,198
3,582
13,948
0
L
King Arthur
twentyonekabbage
King Arthur
3,612
386
0
0
12,352
7,695
0
2,557
9,795
0
11,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,316
Gold Earned
34,775
168
Minions Killed
191
0
Camps Cleared
0
899,378
Distance Traveled
921,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,885
789
73
7
0
192,322
0
W
Agni
7,952
795
56
6
0
186,281
0
W
Danzaburou
8,185
819
44
4
0
205,130
0
L
Ymir
6,842
684
13
1
0
190,283
0
L
Kukulkan
6,913
691
67
7
0
187,749
0
W
Camazotz
7,710
771
42
4
0
206,030
0
W
Nu Wa
6,477
648
10
1
0
125,098
0
W
Ymir
7,992
799
16
2
0
176,839
0
L
Hel
6,729
673
29
3
0
164,148
0
L
King Arthur
6,406
641
9
1
0
187,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role