Player Matchup

Terra
Terra
FoxionExpress
Terra
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,645 Elo+
Party 2
Cupid
Cupid
Rexbuddy88
Cupid
Level 29
God Stats
32W - 21L
1,550 SR
Queue Stats
115W - 106L
1,446 Elo+
Party 2
Ra
Ra
bunnyslayer213
Ra
Level 83
God Stats
2W - 6L
1,450 SR
Queue Stats
111W - 115L
1,464 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,518 Elo+

VS

Team Averages
Level 53
1,525 SR
1,462 Elo+
Ymir
Ymir
ShackminSupport
Ymir
Level 38
God Stats
7W - 11L
1,424 SR
Queue Stats
45W - 56L
1,316 Elo+
Solo
Anhur
Anhur
berpmode
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,531 Elo+
Party 1
Ix Chel
Ix Chel
derpmode
Ix Chel
Level 107
God Stats
0W - 1L
1,652 SR
Queue Stats
17W - 15L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
7,882
788
3,394
11,727
8,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
13
7 / 0 / 1
8,288
829
9,547
6,444
3,196
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 2 / 5
7,396
740
11,267
7,599
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,865
687
2,008
13,593
9,432
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Anhur
berpmode
Anhur
11
1 / 3 / 2
6,816
682
5,087
7,838
3,149
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
derpmode
Ix Chel
12
1 / 2 / 2
7,123
712
11,654
6,211
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
3
3
Deaths
9
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Cupid
7
0
1
7.5
L
1
4
2
0.5
L
Anhur
berpmode
Anhur
1
3
2
0.67
W
1
2
5
1.75
L
Ix Chel
derpmode
Ix Chel
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,208
Damage
18,749
25,770
Taken
27,642
15,699
Mitigated
15,223
10,193
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,394
671
2,052
2,842
11,727
8,960
130
5,576
6,151
7,260
0
W
Cupid
9,547
4,454
0
2,176
6,444
3,196
128
4,458
1,986
0
23,584
L
2,008
62
0
2,485
13,593
9,432
0
5,828
7,432
8,720
0
L
Anhur
berpmode
Anhur
5,087
2,217
0
1,081
7,838
3,149
0
5,546
2,292
0
27,641
W
11,267
856
636
2,487
7,599
3,543
242
3,631
3,968
48,788
0
L
Ix Chel
derpmode
Ix Chel
11,654
1,020
714
1,427
6,211
2,642
0
2,910
3,224
32,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,566
Gold Earned
20,804
132
Minions Killed
113
0
Camps Cleared
0
578,954
Distance Traveled
506,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,882
788
11
1
0
194,823
0
W
Cupid
8,288
829
35
4
0
185,255
0
L
Ymir
6,865
687
4
0
0
152,636
0
L
Anhur
6,816
682
55
6
0
161,670
0
W
Ra
7,396
740
86
9
0
198,876
0
L
Ix Chel
7,123
712
54
5
0
191,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role