Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Dinorandir
Awilix
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 63L
1,705 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Fahad13
Tsukuyomi
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 57L
1,705 Elo+
Party 3
Heimdallr
Heimdallr
denkiski
Heimdallr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,295 Elo+
Solo
Hachiman
Hachiman
underaveragecam
Hachiman
Level 28
God Stats
2W - 0L
1,714 SR
Queue Stats
60W - 82L
1,359 Elo+
Solo
Team Averages
Level 78
1,543 SR
1,513 Elo+

VS

Team Averages
Level 80
1,544 SR
1,404 Elo+
He Bo
He Bo
GaMMa-_-Redd
He Bo
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,430 Elo+
Party 2
Xing Tian
Xing Tian
LGD_AMORENO7684
Xing Tian
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,286 Elo+
Party 1
Hel
Hel
LTM_MARK
Hel
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,394 Elo+
Party 1
Janus
Janus
MacHefner313
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,440 Elo+
Party 2
Anhur
Anhur
ShaunV06
Anhur
Level 89
God Stats
6W - 5L
1,720 SR
Queue Stats
243W - 246L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
6 / 3 / 19
10,928
911
15,254
11,591
6,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Dinorandir
Awilix
20
15 / 3 / 10
11,745
979
18,869
14,142
6,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Fahad13
Tsukuyomi
17
3 / 4 / 16
10,008
834
6,386
13,723
10,213
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
denkiski
Heimdallr
19
10 / 4 / 14
12,042
1,004
21,928
14,048
6,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
2
0 / 0 / 0
3,770
314
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 4
7,917
660
5,724
14,363
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
LGD_AMORENO7684
Xing Tian
13
1 / 6 / 6
8,680
723
5,636
16,159
19,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
7 / 5 / 5
11,446
954
12,861
15,235
8,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 8 / 4
8,989
749
11,296
14,797
6,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
ShaunV06
Anhur
16
2 / 5 / 6
9,309
776
5,490
11,907
5,057
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
38
34
Kills
13
14
Deaths
35
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
6
3
19
5.17
W
Awilix
Dinorandir
Awilix
15
3
10
6.67
W
Tsukuyomi
Fahad13
Tsukuyomi
3
4
16
2.75
L
0
11
4
0.18
L
Xing Tian
LGD_AMORENO7684
Xing Tian
1
6
6
0.67
L
7
5
5
1.9
L
3
8
4
0.63
L
Anhur
ShaunV06
Anhur
2
5
6
1
W
Heimdallr
denkiski
Heimdallr
10
4
14
4.25
W
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,437
Damage
41,007
53,504
Taken
72,461
30,039
Mitigated
43,534
16,337
Healing
16,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
15,254
3,038
5,472
2,201
11,591
6,186
1,724
7,990
3,601
30,224
0
W
Awilix
Dinorandir
Awilix
18,869
7,202
1,541
3,320
14,142
6,753
2,043
8,078
6,064
0
30,085
W
Tsukuyomi
Fahad13
Tsukuyomi
6,386
835
544
1,665
13,723
10,213
593
9,435
4,288
3,897
13,351
L
5,724
863
205
941
14,363
4,241
79
2,785
11,566
11,288
0
L
Xing Tian
LGD_AMORENO7684
Xing Tian
5,636
556
1,235
2,146
16,159
19,506
21
4,071
12,088
11,881
0
L
12,861
4,161
2,138
4,721
15,235
8,190
1,101
3,492
11,743
32,600
0
L
11,296
709
356
2,129
14,797
6,540
342
3,265
11,532
19,870
0
L
Anhur
ShaunV06
Anhur
5,490
3,765
816
1,573
11,907
5,057
276
2,518
9,389
0
13,336
W
Heimdallr
denkiski
Heimdallr
21,928
12,288
504
1,090
14,048
6,887
2,656
10,014
4,034
0
46,746
W
Hachiman
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,493
Gold Earned
46,341
111
Minions Killed
107
0
Camps Cleared
0
835,861
Distance Traveled
1,026,454
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,928
911
24
2
0
183,653
0
W
Awilix
11,745
979
17
1
0
250,853
0
W
Tsukuyomi
10,008
834
11
1
0
214,468
0
L
He Bo
7,917
660
18
2
0
220,618
0
L
Xing Tian
8,680
723
9
1
0
223,986
2
L
Hel
11,446
954
31
3
0
165,786
0
L
Janus
8,989
749
22
2
0
196,787
0
L
Anhur
9,309
776
27
2
0
219,277
0
W
Heimdallr
12,042
1,004
59
5
0
186,887
0
W
Hachiman
3,770
314
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role