Player Matchup

Neith
Neith
DSGxGRIZZLY
Neith
Level 115
God Stats
0W - 3L
1,291 SR
Queue Stats
138W - 138L
1,471 Elo+
Party 1
Rama
Rama
GrumplestilZkyn
Rama
Level 123
God Stats
3W - 1L
1,578 SR
Queue Stats
135W - 128L
1,523 Elo+
Solo
Skadi
Skadi
LuDynasty12
Skadi
Level 63
God Stats
7W - 7L
1,722 SR
Queue Stats
12W - 15L
1,565 Elo+
Solo
Ra
Ra
R3formedData
Ra
Level 86
God Stats
3W - 9L
1,284 SR
Queue Stats
268W - 278L
1,463 Elo+
Party 1
Ix Chel
Ix Chel
redellison
Ix Chel
Level 147
God Stats
51W - 47L
1,452 SR
Queue Stats
263W - 268L
1,416 Elo+
Solo
Team Averages
Level 107
1,465 SR
1,488 Elo+

VS

Team Averages
Level 101
1,502 SR
1,413 Elo+
Ix Chel
Ix Chel
CSMReaper
Ix Chel
Level 124
God Stats
3W - 2L
1,512 SR
Queue Stats
144W - 150L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
FuzzyButtKiss
Danzaburou
Level 100
God Stats
6W - 10L
1,579 SR
Queue Stats
23W - 31L
1,425 Elo+
Party 2
Erlang Shen
Erlang Shen
KrypticHart
Erlang Shen
Level 105
God Stats
2W - 0L
1,418 SR
Queue Stats
13W - 23L
1,336 Elo+
Party 2
Ymir
Ymir
QdaBajiquan
Ymir
Level 109
God Stats
6W - 9L
1,408 SR
Queue Stats
522W - 546L
1,402 Elo+
Solo
Tiamat
Tiamat
creedav388
Tiamat
Level 69
God Stats
34W - 28L
1,593 SR
Queue Stats
209W - 192L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,577
930
112
0
0
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,690
948
217
1,375
431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 4 / 2
6,321
1,054
4,081
6,632
2,238
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 3 / 0
6,947
1,158
9,617
8,158
3,105
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
redellison
Ix Chel
11
0 / 4 / 1
6,187
1,031
1,895
6,664
2,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

265

VS

Team 2 Tickets

409

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CSMReaper
Ix Chel
12
5 / 0 / 4
7,595
1,266
3,433
2,454
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
FuzzyButtKiss
Danzaburou
12
2 / 1 / 4
6,994
1,166
4,262
3,122
1,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
KrypticHart
Erlang Shen
12
1 / 0 / 7
6,816
1,136
5,018
4,911
4,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 1 / 6
6,523
1,087
2,014
8,412
5,624
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
creedav388
Tiamat
12
3 / 0 / 6
7,433
1,239
6,870
3,182
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
12
12
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
CSMReaper
Ix Chel
5
0
4
7
L
0
0
0
0
W
Danzaburou
FuzzyButtKiss
Danzaburou
2
1
4
4
L
0
1
0
0
W
Erlang Shen
KrypticHart
Erlang Shen
1
0
7
4.5
L
0
4
2
0.25
W
1
1
6
4
L
2
3
0
0.67
W
Tiamat
creedav388
Tiamat
3
0
6
6
L
Ix Chel
redellison
Ix Chel
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,922
Damage
21,597
22,829
Taken
22,081
8,238
Mitigated
14,185
797
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
CSMReaper
Ix Chel
3,433
525
641
431
2,454
937
0
1,760
642
10,723
0
L
112
0
0
0
0
0
0
0
0
0
112
W
Danzaburou
FuzzyButtKiss
Danzaburou
4,262
1,248
123
531
3,122
1,367
0
2,238
811
0
13,618
L
217
147
0
14
1,375
431
0
1,375
0
0
470
W
Erlang Shen
KrypticHart
Erlang Shen
5,018
2,283
65
1,599
4,911
4,249
0
2,511
2,400
0
12,757
L
4,081
1,735
46
480
6,632
2,238
0
3,634
2,878
0
11,984
W
2,014
234
279
1,474
8,412
5,624
0
3,460
4,853
6,741
0
L
9,617
926
36
73
8,158
3,105
0
4,137
3,854
27,028
0
W
Tiamat
creedav388
Tiamat
6,870
448
0
1,251
3,182
2,008
0
1,246
1,863
26,180
0
L
Ix Chel
redellison
Ix Chel
1,895
93
40
108
6,664
2,464
0
3,171
3,247
13,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,722
Gold Earned
35,361
78
Minions Killed
111
3
Camps Cleared
8
298,495
Distance Traveled
573,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,595
1,266
15
3
3
119,014
0
L
Neith
5,577
930
0
0
0
7,178
0
W
Danzaburou
6,994
1,166
18
3
1
106,182
0
L
Rama
5,690
948
1
0
0
17,664
0
W
Erlang Shen
6,816
1,136
22
4
1
121,948
0
L
Skadi
6,321
1,054
21
4
2
79,348
0
W
Ymir
6,523
1,087
10
2
0
111,183
0
L
Ra
6,947
1,158
39
7
1
102,636
0
W
Tiamat
7,433
1,239
46
8
3
115,329
0
L
Ix Chel
6,187
1,031
17
3
0
91,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role