Player Matchup

Cthulhu
Cthulhu
BigFil5
Cthulhu
Level 24
God Stats
85W - 90L
1,440 SR
Queue Stats
140W - 153L
1,424 Elo+
Party 1
Apollo
Apollo
Coupfatal54
Apollo
Level 10
God Stats
19W - 31L
1,846 SR
Queue Stats
20W - 31L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
nickname6
Kukulkan
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 19L
1,500 Elo+
Party 1
Team Averages
Level 24
1,595 SR
1,475 Elo+

VS

Team Averages
Level 45
1,660 SR
1,569 Elo+
Discordia
Discordia
ClassyLoki
Discordia
Level 49
God Stats
107W - 55L
1,658 SR
Queue Stats
349W - 289L
1,524 Elo+
Solo
Xbalanque
Xbalanque
GodlyBlitz1
Xbalanque
Level 38
God Stats
16W - 3L
1,808 SR
Queue Stats
87W - 59L
1,663 Elo+
Solo
Hercules
Hercules
tyrsleftnut
Hercules
Level 47
God Stats
45W - 53L
1,514 SR
Queue Stats
103W - 120L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigFil5
Cthulhu
13
0 / 5 / 1
8,310
639
5,593
16,255
9,215
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
13
4 / 6 / 0
9,492
730
10,581
17,649
8,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
nickname6
Kukulkan
14
0 / 4 / 0
8,466
651
6,914
6,984
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ClassyLoki
Discordia
16
5 / 3 / 8
10,572
813
14,454
7,687
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
GodlyBlitz1
Xbalanque
16
6 / 1 / 7
10,434
803
11,743
11,831
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
tyrsleftnut
Hercules
16
4 / 1 / 10
11,080
852
7,762
17,106
24,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
4
Kills
15
15
Deaths
5
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigFil5
Cthulhu
0
5
1
0.1
W
Discordia
ClassyLoki
Discordia
5
3
8
3
L
Apollo
4
6
0
0.67
W
Xbalanque
GodlyBlitz1
Xbalanque
6
1
7
9.5
L
Kukulkan
nickname6
Kukulkan
0
4
0
0
W
Hercules
tyrsleftnut
Hercules
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,088
Damage
33,959
40,888
Taken
36,624
21,179
Mitigated
32,638
4,155
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigFil5
Cthulhu
5,593
59
0
1,815
16,255
9,215
550
5,882
10,373
25,752
0
W
Discordia
ClassyLoki
Discordia
14,454
920
190
1,253
7,687
3,291
521
2,123
5,564
57,731
0
L
Apollo
10,581
6,677
0
1,617
17,649
8,333
779
6,391
11,258
0
24,649
W
Xbalanque
GodlyBlitz1
Xbalanque
11,743
6,273
0
1,370
11,831
5,295
3,022
3,227
8,604
0
44,228
L
Kukulkan
nickname6
Kukulkan
6,914
187
0
723
6,984
3,631
228
3,241
3,743
29,981
0
W
Hercules
tyrsleftnut
Hercules
7,762
898
138
7,990
17,106
24,052
212
7,199
9,907
1,190
25,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,268
Gold Earned
32,086
132
Minions Killed
181
0
Camps Cleared
0
711,441
Distance Traveled
754,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,310
639
53
4
0
229,820
0
W
Discordia
10,572
813
77
6
0
243,385
0
L
Apollo
9,492
730
19
1
0
252,451
0
W
Xbalanque
10,434
803
71
5
0
244,739
0
L
Kukulkan
8,466
651
60
5
0
229,170
0
W
Hercules
11,080
852
33
3
0
266,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role