Player Matchup

Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
ItsBizznizTime
Zeus
Level 114
God Stats
3W - 0L
1,897 SR
Queue Stats
13W - 10L
1,462 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JimERustler
Cu Chulainn
Level 129
God Stats
2W - 2L
1,263 SR
Queue Stats
37W - 25L
1,550 Elo+
Party 1
Chang'e
Chang'e
QueenLoneRider
Chang'e
Level 84
God Stats
2W - 0L
1,532 SR
Queue Stats
93W - 45L
1,698 Elo+
Solo
Skadi
Skadi
ruronny
Skadi
Level 61
God Stats
11W - 8L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 2
Team Averages
Level 95
1,538 SR
1,542 Elo+

VS

Team Averages
Level 126
1,609 SR
1,564 Elo+
Neith
Neith
ANMDREWCAMY
Neith
Level 142
God Stats
1W - 1L
1,915 SR
Queue Stats
126W - 126L
1,466 Elo+
Solo
Thor
Thor
AddisonR
Thor
Level 160
God Stats
49W - 17L
1,850 SR
Queue Stats
426W - 160L
1,738 Elo+
Solo
Ix Chel
Ix Chel
LuciferIsMyLove
Ix Chel
Level 142
God Stats
0W - 2L
1,272 SR
Queue Stats
290W - 262L
1,498 Elo+
Solo
Atlas
Atlas
Misfiter
Atlas
Level 121
God Stats
5W - 9L
1,507 SR
Queue Stats
374W - 366L
1,533 Elo+
Solo
Ishtar
Ishtar
TheAdherent
Ishtar
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 0 / 5
6,459
1,292
3,606
2,927
2,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 2 / 1
5,407
1,081
3,295
3,284
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
JimERustler
Cu Chulainn
10
3 / 0 / 3
6,223
1,245
4,598
4,832
3,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 4
5,803
1,161
4,692
1,598
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
ruronny
Skadi
10
0 / 0 / 4
5,612
1,122
2,588
1,868
610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

395

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,376
1,075
1,987
4,833
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
10
1 / 3 / 1
5,760
1,152
2,574
5,976
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 1
5,677
1,135
4,980
3,497
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Misfiter
Atlas
10
0 / 1 / 2
5,955
1,191
3,227
6,041
4,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
9
0 / 0 / 0
4,811
962
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
6
Kills
2
2
Deaths
6
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
5
3.5
L
0
2
2
0.5
L
Thor
1
3
1
0.5
W
0
2
1
0.25
W
Cu Chulainn
JimERustler
Cu Chulainn
3
0
3
4.5
L
1
0
1
1.5
L
Atlas
Misfiter
Atlas
0
1
2
1
W
2
0
4
4
L
Ishtar
0
0
0
0
W
Skadi
ruronny
Skadi
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,779
Damage
12,768
14,509
Taken
20,347
8,044
Mitigated
11,114
3,647
Healing
2,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,606
1,211
0
800
2,927
2,314
0
1,304
1,595
6,819
0
L
1,987
894
0
516
4,833
2,201
0
3,147
1,592
0
10,560
L
Thor
2,574
415
0
250
5,976
2,610
0
3,587
2,257
0
20,712
W
3,295
0
0
0
3,284
1,202
0
2,365
791
13,899
0
W
Cu Chulainn
JimERustler
Cu Chulainn
4,598
550
0
0
4,832
3,299
0
2,086
2,688
0
10,445
L
4,980
898
282
84
3,497
1,447
0
1,722
1,727
12,150
0
L
Atlas
Misfiter
Atlas
3,227
1,462
0
1,181
6,041
4,856
0
2,845
3,178
7,819
0
W
4,692
462
1,861
986
1,598
619
0
988
580
12,224
0
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
ruronny
Skadi
2,588
835
0
0
1,868
610
0
1,100
648
0
14,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,504
Gold Earned
27,579
101
Minions Killed
90
5
Camps Cleared
4
489,677
Distance Traveled
377,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,459
1,292
6
1
0
92,648
0
L
Neith
5,376
1,075
25
5
2
90,509
0
L
Thor
5,760
1,152
45
9
2
93,618
0
W
Zeus
5,407
1,081
27
5
1
85,952
0
W
Cu Chulainn
6,223
1,245
10
2
2
113,812
0
L
Ix Chel
5,677
1,135
17
3
0
94,889
0
L
Atlas
5,955
1,191
3
1
0
98,949
0
W
Chang'e
5,803
1,161
23
5
1
104,124
0
L
Ishtar
4,811
962
0
0
0
0
0
W
Skadi
5,612
1,122
35
7
1
93,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role