Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Grøøm
Nox
Level 147
God Stats
7W - 4L
1,551 SR
Queue Stats
355W - 318L
1,573 Elo+
Party 2
Mulan
Mulan
ItsMeRainbow
Mulan
Level 127
God Stats
3W - 3L
1,471 SR
Queue Stats
308W - 271L
1,561 Elo+
Party 2
Sol
Sol
Kikyō
Sol
Level 95
God Stats
9W - 16L
1,335 SR
Queue Stats
469W - 430L
1,533 Elo+
Solo
Bakasura
Bakasura
ReallyChad
Bakasura
Level 143
God Stats
13W - 4L
1,592 SR
Queue Stats
367W - 328L
1,573 Elo+
Party 2
Team Averages
Level 131
1,490 SR
1,548 Elo+

VS

Team Averages
Level 91
1,587 SR
1,590 Elo+
Izanami
Izanami
Joashex1
Izanami
Level 20
God Stats
4W - 1L
1,909 SR
Queue Stats
10W - 5L
1,674 Elo+
Party 1
Pele
Pele
Nesserdania
Pele
Level 106
God Stats
16W - 15L
1,642 SR
Queue Stats
473W - 415L
1,500 Elo+
Solo
Freya
Freya
Tugga937
Freya
Level 74
God Stats
15W - 13L
1,768 SR
Queue Stats
234W - 201L
1,557 Elo+
Party 1
Ra
Ra
WulfOfHighland
Ra
Level 107
God Stats
1W - 6L
1,117 SR
Queue Stats
113W - 106L
1,633 Elo+
Solo
Hel
Hel
Yggdrasil13
Hel
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 93L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 1 / 3
5,602
560
3,210
5,706
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
9
4 / 2 / 4
6,119
612
2,972
9,136
6,554
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 1
6,385
639
6,945
11,637
10,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Kikyō
Sol
9
0 / 5 / 3
5,177
518
3,611
6,883
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ReallyChad
Bakasura
12
8 / 0 / 3
7,390
739
8,181
8,014
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Joashex1
Izanami
9
4 / 4 / 3
6,208
621
6,909
8,385
2,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 1
5,350
535
1,527
7,455
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Tugga937
Freya
9
4 / 4 / 4
6,213
621
6,757
8,116
2,864
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 1
6,365
637
4,666
6,194
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 0
6,093
609
5,717
9,437
7,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
15
Kills
10
10
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
3
2.5
W
Nox
4
2
4
3
W
2
2
1
1.25
L
Izanami
Joashex1
Izanami
4
4
3
1.38
W
Sol
Kikyō
Sol
0
5
3
0.3
L
0
3
1
0.17
W
Bakasura
ReallyChad
Bakasura
8
0
3
9.5
L
Freya
Tugga937
Freya
4
4
4
1.5
L
0
1
1
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,919
Damage
25,576
41,376
Taken
39,587
25,773
Mitigated
18,182
12,876
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,210
232
83
2,177
5,706
3,485
0
2,891
2,743
30,583
0
W
Nox
2,972
249
0
2,167
9,136
6,554
0
4,081
4,997
15,213
0
W
6,945
1,247
0
5,865
11,637
10,426
0
5,717
5,920
0
44,586
L
Izanami
Joashex1
Izanami
6,909
4,601
0
1,346
8,385
2,682
62
1,887
5,834
0
35,370
W
Sol
Kikyō
Sol
3,611
1,882
0
689
6,883
2,067
1,107
2,866
4,017
31,273
0
L
1,527
561
0
638
7,455
2,362
0
1,366
5,729
0
35,138
W
Bakasura
ReallyChad
Bakasura
8,181
6,004
0
1,895
8,014
3,241
0
1,399
6,559
0
42,262
L
Freya
Tugga937
Freya
6,757
1,694
0
2,663
8,116
2,864
552
3,284
4,497
32,814
0
L
4,666
166
72
2,680
6,194
2,534
0
3,256
2,588
52,780
0
L
5,717
473
278
4,275
9,437
7,740
0
0
9,348
40,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,673
Gold Earned
30,229
279
Minions Killed
338
0
Camps Cleared
0
1,077,807
Distance Traveled
1,084,795
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,602
560
70
7
0
207,865
5
W
Nox
6,119
612
18
2
0
197,328
2
W
Mulan
6,385
639
63
6
0
206,835
2
L
Izanami
6,208
621
58
6
0
216,438
0
W
Sol
5,177
518
39
4
0
201,848
0
L
Pele
5,350
535
58
6
0
233,251
0
W
Bakasura
7,390
739
89
9
0
263,931
0
L
Freya
6,213
621
46
5
0
208,229
0
L
Ra
6,365
637
106
11
0
204,410
0
L
Hel
6,093
609
70
7
0
222,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role