Player Matchup

Kali
Kali
Juliusjr80
Kali
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 107L
1,510 Elo+
Party 1
Discordia
Discordia
Kayravdawg
Discordia
Level 110
God Stats
24W - 31L
1,281 SR
Queue Stats
351W - 335L
1,453 Elo+
Solo
Chaac
Chaac
Mikeyfire10
Chaac
Level 69
God Stats
3W - 4L
1,306 SR
Queue Stats
89W - 82L
1,507 Elo+
Party 1
Anubis
Anubis
Sauron7000
Anubis
Level 89
God Stats
43W - 34L
1,575 SR
Queue Stats
55W - 58L
1,508 Elo+
Party 2
Cernunnos
Cernunnos
TheDarkWalker666
Cernunnos
Level 27
God Stats
41W - 33L
1,586 SR
Queue Stats
55W - 56L
1,516 Elo+
Party 2
Team Averages
Level 80
1,450 SR
1,499 Elo+

VS

Team Averages
Level 75
1,546 SR
1,453 Elo+
Jormungandr
Jormungandr
HernanD2356
Jormungandr
Level 108
God Stats
10W - 9L
1,513 SR
Queue Stats
419W - 437L
1,507 Elo+
Solo
Mercury
Mercury
Teesony12
Mercury
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 16L
1,307 Elo+
Party 3
Danzaburou
Danzaburou
camerones67
Danzaburou
Level 82
God Stats
40W - 21L
1,883 SR
Queue Stats
211W - 177L
1,560 Elo+
Party 3
Ix Chel
Ix Chel
kamakazy10
Ix Chel
Level 81
God Stats
4W - 2L
1,528 SR
Queue Stats
107W - 117L
1,525 Elo+
Solo
Ah Puch
Ah Puch
wolf7410
Ah Puch
Level 38
God Stats
5W - 9L
1,304 SR
Queue Stats
137W - 158L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 2
10,907
1,091
11,221
10,634
5,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Kayravdawg
Discordia
16
2 / 4 / 3
10,493
1,049
9,524
8,415
4,046
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 6 / 7
10,730
1,073
15,683
19,931
29,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Sauron7000
Anubis
15
0 / 5 / 6
10,120
1,012
11,816
13,249
6,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
15
1 / 5 / 4
9,721
972
9,652
17,774
8,895
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

128

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HernanD2356
Jormungandr
18
1 / 0 / 16
11,164
1,116
12,609
17,692
20,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Teesony12
Mercury
17
9 / 4 / 7
11,647
1,165
14,321
11,472
4,987
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
camerones67
Danzaburou
18
10 / 1 / 10
13,136
1,314
21,441
15,596
6,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
kamakazy10
Ix Chel
17
3 / 2 / 10
10,861
1,086
8,390
9,332
4,452
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
wolf7410
Ah Puch
17
2 / 3 / 15
10,747
1,075
10,494
10,594
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
10
Kills
25
25
Deaths
10
22
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
HernanD2356
Jormungandr
1
0
16
9
L
5
5
2
1.2
L
Discordia
Kayravdawg
Discordia
2
4
3
0.88
L
2
6
7
0.92
L
Anubis
Sauron7000
Anubis
0
5
6
0.6
W
Mercury
Teesony12
Mercury
9
4
7
3.13
L
Cernunnos
1
5
4
0.6
W
Danzaburou
camerones67
Danzaburou
10
1
10
15
W
Ix Chel
kamakazy10
Ix Chel
3
2
10
4
W
Ah Puch
wolf7410
Ah Puch
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,896
Damage
67,255
70,003
Taken
64,686
55,168
Mitigated
41,459
5,031
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
HernanD2356
Jormungandr
12,609
2,235
955
1,752
17,692
20,583
0
6,453
11,028
34,433
1,391
L
11,221
5,103
0
2,271
10,634
5,897
0
4,330
6,118
0
15,991
L
Discordia
Kayravdawg
Discordia
9,524
498
0
67
8,415
4,046
0
4,713
3,512
34,591
0
L
15,683
2,415
0
1,874
19,931
29,572
0
8,883
10,748
0
31,157
L
Anubis
Sauron7000
Anubis
11,816
128
0
51
13,249
6,758
0
4,632
8,216
39,011
0
W
Mercury
Teesony12
Mercury
14,321
8,631
0
2,824
11,472
4,987
0
2,724
8,452
0
28,457
L
Cernunnos
9,652
5,011
0
768
17,774
8,895
0
6,245
11,307
0
23,693
W
Danzaburou
camerones67
Danzaburou
21,441
16,327
0
4,051
15,596
6,864
0
7,929
7,519
0
48,780
W
Ix Chel
kamakazy10
Ix Chel
8,390
440
1,413
1,200
9,332
4,452
0
2,504
6,602
19,973
0
W
Ah Puch
wolf7410
Ah Puch
10,494
274
0
132
10,594
4,573
0
1,730
8,688
19,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,971
Gold Earned
57,555
206
Minions Killed
212
4
Camps Cleared
9
863,783
Distance Traveled
966,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,164
1,116
58
6
1
207,644
0
L
Kali
10,907
1,091
6
1
2
113,641
0
L
Discordia
10,493
1,049
66
7
0
187,726
0
L
Chaac
10,730
1,073
43
4
1
198,390
0
L
Anubis
10,120
1,012
57
6
0
181,810
0
W
Mercury
11,647
1,165
28
3
5
169,177
0
L
Cernunnos
9,721
972
34
3
1
182,216
0
W
Danzaburou
13,136
1,314
69
7
1
187,685
0
W
Ix Chel
10,861
1,086
30
3
1
206,119
0
W
Ah Puch
10,747
1,075
27
3
1
195,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role