Player Matchup

Anubis
Anubis
AnonymousApe
Anubis
Level 122
God Stats
0W - 2L
1,797 SR
Queue Stats
7W - 12L
1,439 Elo+
Party 1
Surtr
Surtr
BAMAHEADHUNTER
Surtr
Level 144
God Stats
4W - 2L
1,569 SR
Queue Stats
27W - 22L
1,532 Elo+
Party 1
Bakasura
Bakasura
BadGerz25
Bakasura
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,506 Elo+
Party 1
Anhur
Anhur
GrineMile
Anhur
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,546 Elo+
Party 1
Xing Tian
Xing Tian
iSuppOrTroll
Xing Tian
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 102
1,573 SR
1,504 Elo+

VS

Team Averages
Level 114
1,559 SR
1,554 Elo+
Hel
Hel
Aracnox
Hel
Level 153
God Stats
1W - 1L
1,313 SR
Queue Stats
135W - 146L
1,520 Elo+
Party 2
Anubis
Anubis
ArchonGames
Anubis
Level 137
God Stats
11W - 6L
1,886 SR
Queue Stats
110W - 115L
1,550 Elo+
Party 2
Hou Yi
Hou Yi
Mohatnas
Hou Yi
Level 158
God Stats
5W - 5L
1,274 SR
Queue Stats
178W - 194L
1,496 Elo+
Party 2
Loki
Loki
Quistori
Loki
Level 67
God Stats
13W - 8L
1,641 SR
Queue Stats
139W - 102L
1,561 Elo+
Solo
Cliodhna
Cliodhna
boo13
Cliodhna
Level 57
God Stats
5W - 2L
1,679 SR
Queue Stats
106W - 75L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 9 / 0
8,249
485
12,208
14,574
6,914
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 0
8,721
513
8,778
18,499
17,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
BadGerz25
Bakasura
14
0 / 6 / 1
8,264
486
6,318
17,632
7,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
GrineMile
Anhur
13
0 / 6 / 0
7,930
466
7,707
13,912
5,831
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
iSuppOrTroll
Xing Tian
10
0 / 3 / 0
7,368
433
4,368
12,176
11,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
3 / 1 / 5
9,058
533
6,518
15,492
10,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
15
10 / 0 / 3
9,871
581
14,837
8,951
4,675
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
Mohatnas
Hou Yi
16
4 / 0 / 2
9,867
580
9,656
13,064
5,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
17
7 / 0 / 9
10,525
619
15,201
12,742
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
boo13
Cliodhna
16
2 / 0 / 2
9,811
577
10,970
13,927
6,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
26
26
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
9
0
0.11
W
Hel
3
1
5
5.5
W
Anubis
10
0
3
11.5
L
0
2
0
0
L
Bakasura
BadGerz25
Bakasura
0
6
1
0.08
L
Anhur
GrineMile
Anhur
0
6
0
0
W
Hou Yi
Mohatnas
Hou Yi
4
0
2
5
W
Loki
7
0
9
11.5
W
Cliodhna
boo13
Cliodhna
2
0
2
3
L
Xing Tian
iSuppOrTroll
Xing Tian
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,379
Damage
57,182
76,793
Taken
64,176
48,747
Mitigated
30,681
15,317
Healing
35,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
12,208
116
0
2,361
14,574
6,914
957
4,635
9,939
74,226
0
W
Hel
6,518
415
5,524
7,347
15,492
10,018
0
6,513
8,899
37,493
0
W
Anubis
14,837
432
0
4,248
8,951
4,675
493
3,127
5,824
75,396
0
L
8,778
3,146
0
5,238
18,499
17,704
0
3,352
15,147
3,679
75,898
L
Bakasura
BadGerz25
Bakasura
6,318
4,730
0
3,730
17,632
7,237
0
3,164
14,468
0
67,516
L
Anhur
GrineMile
Anhur
7,707
4,613
0
2,482
13,912
5,831
715
3,453
10,459
0
67,412
W
Hou Yi
Mohatnas
Hou Yi
9,656
7,010
0
5,363
13,064
5,126
312
1,277
11,787
0
75,670
W
Loki
15,201
6,167
0
5,730
12,742
4,446
0
5,401
7,204
0
93,288
W
Cliodhna
boo13
Cliodhna
10,970
2,542
0
6,797
13,927
6,416
0
2,257
11,670
0
89,165
L
Xing Tian
iSuppOrTroll
Xing Tian
4,368
214
132
1,374
12,176
11,061
50
6,751
5,425
13,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,532
Gold Earned
49,132
499
Minions Killed
577
0
Camps Cleared
0
1,586,433
Distance Traveled
1,731,448
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,249
485
122
7
0
311,793
0
W
Hel
9,058
533
34
2
0
351,083
4
W
Anubis
9,871
581
114
7
0
335,376
2
L
Surtr
8,721
513
141
8
0
304,910
0
L
Bakasura
8,264
486
109
6
0
350,331
1
L
Anhur
7,930
466
114
7
0
295,161
2
W
Hou Yi
9,867
580
121
7
0
316,514
0
W
Loki
10,525
619
132
8
0
402,912
4
W
Cliodhna
9,811
577
176
10
0
325,563
2
L
Xing Tian
7,368
433
13
1
0
324,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role