Player Matchup

Jing Wei
Jing Wei
AsesinoSEALS
Jing Wei
Level 109
God Stats
1W - 2L
1,332 SR
Queue Stats
114W - 110L
1,457 Elo+
Party 1
Fenrir
Fenrir
BigRich1803
Fenrir
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 239L
1,460 Elo+
Solo
Hera
Hera
Hawa1989
Hera
Level 44
God Stats
5W - 3L
1,493 SR
Queue Stats
64W - 64L
1,474 Elo+
Party 3
Anhur
Anhur
ZNUKEMANZ
Anhur
Level 88
God Stats
4W - 2L
1,603 SR
Queue Stats
113W - 120L
1,448 Elo+
Party 1
Cerberus
Cerberus
csc528
Cerberus
Level 142
God Stats
1W - 1L
1,228 SR
Queue Stats
71W - 69L
1,477 Elo+
Party 3
Team Averages
Level 85
1,431 SR
1,463 Elo+

VS

Team Averages
Level 92
1,497 SR
1,512 Elo+
Jing Wei
Jing Wei
Deathsknight14
Jing Wei
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 129L
1,519 Elo+
Party 2
Anubis
Anubis
FiestyMomma90
Anubis
Level 48
God Stats
2W - 1L
1,701 SR
Queue Stats
54W - 63L
1,502 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HystericPoison
Kumbhakarna
Level 49
God Stats
1W - 2L
1,524 SR
Queue Stats
54W - 61L
1,507 Elo+
Party 2
Bakasura
Bakasura
luniapixi
Bakasura
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 103L
1,518 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
thewolf-legosi
Ah Muzen Cab
Level 107
God Stats
1W - 1L
1,260 SR
Queue Stats
85W - 78L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AsesinoSEALS
Jing Wei
19
9 / 1 / 15
11,557
889
10,733
7,453
4,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
16
12 / 6 / 12
11,125
856
21,665
15,524
11,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
17
1 / 3 / 21
10,448
804
8,332
7,640
5,110
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
ZNUKEMANZ
Anhur
17
6 / 2 / 19
10,517
809
16,325
10,627
5,706
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
csc528
Cerberus
17
5 / 4 / 21
10,929
841
11,290
19,057
20,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
7 / 4 / 6
10,756
827
16,746
12,446
6,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
3 / 7 / 5
9,041
695
9,438
12,240
7,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
HystericPoison
Kumbhakarna
11
3 / 9 / 4
8,266
636
4,446
20,473
23,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
luniapixi
Bakasura
13
0 / 9 / 9
8,027
617
3,750
17,532
12,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
thewolf-legosi
Ah Muzen Cab
17
1 / 5 / 10
9,292
715
11,709
12,734
6,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
48
33
Kills
14
16
Deaths
34
88
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AsesinoSEALS
Jing Wei
9
1
15
16.5
W
Fenrir
12
6
12
3
L
Jing Wei
7
4
6
2.5
L
3
7
5
0.79
W
Hera
1
3
21
3.83
L
Kumbhakarna
HystericPoison
Kumbhakarna
3
9
4
0.56
W
Anhur
ZNUKEMANZ
Anhur
6
2
19
7.75
W
Cerberus
csc528
Cerberus
5
4
21
3.88
L
Bakasura
luniapixi
Bakasura
0
9
9
0.5
L
Ah Muzen Cab
thewolf-legosi
Ah Muzen Cab
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,345
Damage
46,089
60,301
Taken
75,425
47,035
Mitigated
56,287
24,170
Healing
10,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AsesinoSEALS
Jing Wei
10,733
8,433
2,513
3,504
7,453
4,351
3,002
1,458
5,866
0
30,771
W
Fenrir
21,665
12,542
924
2,991
15,524
11,245
740
3,556
11,899
0
28,205
L
Jing Wei
16,746
13,744
445
3,447
12,446
6,452
152
3,122
9,324
0
43,513
L
9,438
526
0
1,385
12,240
7,412
0
3,421
8,819
20,538
0
W
Hera
8,332
2,390
0
465
7,640
5,110
1,250
1,089
6,551
23,553
0
L
Kumbhakarna
HystericPoison
Kumbhakarna
4,446
1,044
876
697
20,473
23,413
0
4,781
15,692
5,269
0
W
Anhur
ZNUKEMANZ
Anhur
16,325
12,058
346
3,434
10,627
5,706
2,517
3,018
7,475
0
39,441
W
Cerberus
csc528
Cerberus
11,290
930
2,688
7,305
19,057
20,623
455
4,763
14,172
19,686
0
L
Bakasura
luniapixi
Bakasura
3,750
2,348
0
1,090
17,532
12,595
204
3,266
14,266
0
6,828
L
Ah Muzen Cab
thewolf-legosi
Ah Muzen Cab
11,709
3,997
771
1,319
12,734
6,415
0
5,032
7,702
0
25,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,576
Gold Earned
45,382
183
Minions Killed
113
0
Camps Cleared
0
1,243,265
Distance Traveled
1,095,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,557
889
56
4
0
264,693
0
W
Fenrir
11,125
856
18
1
0
223,104
0
L
Jing Wei
10,756
827
49
4
0
250,205
0
L
Anubis
9,041
695
27
2
0
182,778
0
W
Hera
10,448
804
37
3
0
238,483
0
L
Kumbhakarna
8,266
636
1
0
0
229,639
0
W
Anhur
10,517
809
49
4
0
229,675
0
W
Cerberus
10,929
841
23
2
0
287,310
0
L
Bakasura
8,027
617
15
1
0
195,114
0
L
Ah Muzen Cab
9,292
715
21
2
0
237,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role