Player Matchup

Athena
Athena
AznSights
Athena
Level 121
God Stats
7W - 8L
1,514 SR
Queue Stats
414W - 394L
1,499 Elo+
Party 1
Anubis
Anubis
IM21EGIT
Anubis
Level 79
God Stats
4W - 4L
1,395 SR
Queue Stats
101W - 85L
1,501 Elo+
Party 2
Sol
Sol
JanusKiller69
Sol
Level 124
God Stats
3W - 3L
1,388 SR
Queue Stats
196W - 178L
1,540 Elo+
Party 2
Sylvanus
Sylvanus
MrXtin
Sylvanus
Level 129
God Stats
6W - 3L
1,724 SR
Queue Stats
619W - 590L
1,501 Elo+
Party 1
Ne Zha
Ne Zha
WhiteyDuvall89
Ne Zha
Level 141
God Stats
38W - 18L
1,774 SR
Queue Stats
620W - 610L
1,518 Elo+
Party 1
Team Averages
Level 119
1,559 SR
1,512 Elo+

VS

Team Averages
Level 98
1,599 SR
1,492 Elo+
Bellona
Bellona
Johnisms
Bellona
Level 96
God Stats
2W - 2L
1,678 SR
Queue Stats
78W - 82L
1,488 Elo+
Party 3
Mulan
Mulan
Sh0rtSt0p2121
Mulan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 64L
1,529 Elo+
Party 3
Chang'e
Chang'e
Sirius994447
Chang'e
Level 60
God Stats
2W - 1L
1,718 SR
Queue Stats
103W - 124L
1,417 Elo+
Solo
Janus
Janus
chazfilter
Janus
Level 138
God Stats
3W - 3L
1,765 SR
Queue Stats
84W - 81L
1,534 Elo+
Party 3
Cerberus
Cerberus
spiderpig1172
Cerberus
Level 49
God Stats
0W - 1L
1,334 SR
Queue Stats
12W - 17L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AznSights
Athena
14
1 / 1 / 17
7,795
780
3,917
9,591
10,797
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
IM21EGIT
Anubis
16
9 / 2 / 14
9,572
957
18,811
7,484
4,616
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 0 / 16
10,156
1,016
12,860
9,437
4,021
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
MrXtin
Sylvanus
13
1 / 3 / 22
8,411
841
6,443
13,630
10,355
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
7 / 3 / 12
8,603
860
12,487
9,321
6,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Johnisms
Bellona
11
1 / 5 / 3
6,599
660
6,557
11,746
10,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 5 / 3
7,482
748
6,607
13,304
8,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Sirius994447
Chang'e
14
1 / 6 / 4
7,674
767
5,421
11,697
2,993
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
15
3 / 4 / 5
8,255
826
16,417
9,023
3,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
spiderpig1172
Cerberus
11
0 / 5 / 4
6,730
673
2,682
14,547
11,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
27
25
Kills
8
9
Deaths
25
81
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
AznSights
Athena
1
1
17
9.5
W
Anubis
IM21EGIT
Anubis
9
2
14
8
W
7
0
16
15
L
Bellona
Johnisms
Bellona
1
5
3
0.5
W
Sylvanus
MrXtin
Sylvanus
1
3
22
4
L
3
5
3
0.9
L
Chang'e
Sirius994447
Chang'e
1
6
4
0.5
W
7
3
12
4.33
L
Janus
3
4
5
1.38
L
Cerberus
spiderpig1172
Cerberus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,518
Damage
37,684
49,463
Taken
60,317
36,413
Mitigated
36,457
24,643
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AznSights
Athena
3,917
779
1,322
1,745
9,591
10,797
533
3,058
6,319
7,403
0
W
Anubis
IM21EGIT
Anubis
18,811
593
0
771
7,484
4,616
2,429
5,242
2,153
34,390
0
W
12,860
3,103
1,778
4,533
9,437
4,021
2,201
5,819
3,571
32,983
0
L
Bellona
Johnisms
Bellona
6,557
788
224
860
11,746
10,966
0
8,638
3,108
1,821
6,037
W
Sylvanus
MrXtin
Sylvanus
6,443
1,174
6,939
4,473
13,630
10,355
1,215
7,392
6,056
7,645
0
L
6,607
394
1,199
2,035
13,304
8,085
0
7,793
5,511
0
10,693
L
Chang'e
Sirius994447
Chang'e
5,421
396
3,406
2,607
11,697
2,993
561
9,040
2,657
17,065
0
W
12,487
1,627
1,921
1,161
9,321
6,624
610
4,830
4,449
0
18,111
L
Janus
16,417
569
643
1,402
9,023
3,319
0
5,342
3,681
30,612
0
L
Cerberus
spiderpig1172
Cerberus
2,682
93
516
2,751
14,547
11,094
0
11,218
3,329
7,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,537
Gold Earned
36,740
104
Minions Killed
98
0
Camps Cleared
0
854,332
Distance Traveled
823,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,795
780
1
0
0
173,437
0
W
Anubis
9,572
957
31
3
0
150,196
0
W
Sol
10,156
1,016
60
6
0
202,276
0
L
Bellona
6,599
660
4
0
0
153,541
0
W
Sylvanus
8,411
841
3
0
0
155,983
0
L
Mulan
7,482
748
9
1
0
167,884
0
L
Chang'e
7,674
767
36
4
0
163,027
0
W
Ne Zha
8,603
860
9
1
0
172,440
0
L
Janus
8,255
826
41
4
0
169,920
0
L
Cerberus
6,730
673
8
1
0
169,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role