Player Matchup

Surtr
Surtr
Mikek0ckurtz
Surtr
Level 133
God Stats
8W - 8L
1,557 SR
Queue Stats
251W - 245L
1,580 Elo+
Party 2
Baron Samedi
Baron Samedi
Zeldris87164
Baron Samedi
Level 7
God Stats
2W - 1L
1,492 SR
Queue Stats
9W - 5L
1,715 Elo+
Party 2
Skadi
Skadi
xEraKillz
Skadi
Level 69
God Stats
5W - 2L
1,486 SR
Queue Stats
302W - 291L
1,595 Elo+
Party 2
Team Averages
Level 70
1,512 SR
1,630 Elo+

VS

Team Averages
Level 99
1,427 SR
1,330 Elo+
Bacchus
Bacchus
 
Bacchus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AyrtonMaggot
Medusa
Level 125
God Stats
5W - 4L
1,402 SR
Queue Stats
102W - 109L
1,286 Elo+
Party 1
Hera
Hera
CuteNek0
Hera
Level 21
God Stats
4W - 2L
1,379 SR
Queue Stats
93W - 101L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
8,268
827
7,001
11,728
11,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Zeldris87164
Baron Samedi
13
6 / 2 / 6
8,665
867
6,457
7,494
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
xEraKillz
Skadi
15
8 / 2 / 6
9,740
974
13,558
8,103
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 5 / 3
7,122
712
5,625
13,594
16,522
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
13
1 / 4 / 2
7,366
737
7,524
10,003
4,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
11
2 / 6 / 1
7,019
702
4,704
7,954
3,224
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
5
5
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
3
0.7
L
Medusa
1
4
2
0.5
L
Hera
2
6
1
0.42
W
1
1
12
7
W
Baron Samedi
Zeldris87164
Baron Samedi
6
2
6
4.5
W
Skadi
xEraKillz
Skadi
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,016
Damage
17,853
27,325
Taken
31,551
18,475
Mitigated
24,277
10,575
Healing
1,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,625
403
0
1,013
13,594
16,522
0
2,344
11,250
13,580
0
L
Medusa
7,524
2,298
0
520
10,003
4,531
256
1,610
8,393
0
39,180
L
Hera
4,704
1,536
0
0
7,954
3,224
185
2,779
5,175
16,780
0
W
7,001
1,774
0
3,328
11,728
11,316
533
3,487
8,241
456
24,821
W
Baron Samedi
Zeldris87164
Baron Samedi
6,457
582
951
3,125
7,494
3,824
1,169
3,479
4,015
29,598
0
W
Skadi
xEraKillz
Skadi
13,558
7,984
0
3,171
8,103
3,335
1,353
3,436
4,667
0
48,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,673
Gold Earned
21,507
137
Minions Killed
103
0
Camps Cleared
0
588,895
Distance Traveled
489,379
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,122
712
9
1
0
161,243
4
L
Medusa
7,366
737
61
6
0
175,250
3
L
Hera
7,019
702
33
3
0
152,886
1
W
Surtr
8,268
827
32
3
0
224,034
1
W
Baron Samedi
8,665
867
46
5
0
170,155
0
W
Skadi
9,740
974
59
6
0
194,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role