Player Matchup

Discordia
Discordia
EBoom11
Discordia
Level 147
God Stats
12W - 17L
1,578 SR
Queue Stats
36W - 47L
1,409 Elo+
Party 1
Medusa
Medusa
TheDonSazon
Medusa
Level 119
God Stats
0W - 1L
1,293 SR
Queue Stats
3W - 3L
1,838 Elo+
Party 1
Amaterasu
Amaterasu
boom61
Amaterasu
Level 109
God Stats
0W - 1L
1,438 SR
Queue Stats
9W - 11L
1,518 Elo+
Party 1
Team Averages
Level 125
1,436 SR
1,588 Elo+

VS

Team Averages
Level 149
1,637 SR
1,487 Elo+
Neith
Neith
OleMcGhee
Neith
Level 153
God Stats
3W - 3L
1,501 SR
Queue Stats
44W - 47L
1,497 Elo+
Solo
Nu Wa
Nu Wa
SilverLining849
Nu Wa
Level 149
God Stats
310W - 310L
1,566 SR
Queue Stats
840W - 853L
1,559 Elo+
Solo
Shiva
Shiva
rubenMADfish
Shiva
Level 146
God Stats
4W - 0L
1,845 SR
Queue Stats
23W - 35L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EBoom11
Discordia
12
2 / 4 / 1
7,170
717
10,222
7,920
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
11
0 / 5 / 2
6,810
681
5,652
11,264
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
boom61
Amaterasu
12
1 / 6 / 1
6,960
696
5,459
11,644
7,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OleMcGhee
Neith
12
2 / 2 / 11
7,934
793
7,730
9,900
4,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
12 / 0 / 3
9,966
997
11,907
7,377
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 13
8,554
855
5,598
9,731
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
15
15
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Discordia
EBoom11
Discordia
2
4
1
0.63
W
Neith
OleMcGhee
Neith
2
2
11
3.75
W
12
0
3
13.5
L
Medusa
0
5
2
0.2
L
Amaterasu
boom61
Amaterasu
1
6
1
0.25
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,333
Damage
25,235
30,828
Taken
27,008
13,700
Mitigated
14,863
6,430
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
EBoom11
Discordia
10,222
435
135
2,142
7,920
2,522
0
4,177
3,743
35,949
0
W
Neith
OleMcGhee
Neith
7,730
698
0
2,282
9,900
4,085
1,129
3,827
5,868
0
30,924
W
11,907
3,223
0
250
7,377
2,905
540
3,437
3,940
42,714
0
L
Medusa
5,652
1,933
200
2,607
11,264
3,946
214
3,260
8,004
0
27,282
L
Amaterasu
boom61
Amaterasu
5,459
1,838
0
1,346
11,644
7,232
28
4,492
7,152
0
21,406
W
5,598
339
836
4,006
9,731
7,873
69
2,970
6,515
0
16,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,940
Gold Earned
26,454
128
Minions Killed
145
0
Camps Cleared
0
533,614
Distance Traveled
602,226
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,170
717
48
5
0
161,636
0
W
Neith
7,934
793
54
5
0
193,577
0
W
Nu Wa
9,966
997
66
7
0
190,031
0
L
Medusa
6,810
681
42
4
0
177,528
3
L
Amaterasu
6,960
696
38
4
0
194,450
0
W
Shiva
8,554
855
25
3
0
218,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role