Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GKDubs4K
Nemesis
Level 73
God Stats
1W - 4L
1,162 SR
Queue Stats
64W - 63L
1,510 Elo+
Solo
He Bo
He Bo
Mrpolishguy
He Bo
Level 128
God Stats
6W - 9L
1,757 SR
Queue Stats
140W - 140L
1,430 Elo+
Party 1
Erlang Shen
Erlang Shen
NineArtsDragun
Erlang Shen
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 91L
1,441 Elo+
Party 1
Neith
Neith
kahner2424
Neith
Level 126
God Stats
2W - 5L
1,337 SR
Queue Stats
46W - 37L
1,483 Elo+
Solo
Team Averages
Level 119
1,451 SR
1,473 Elo+

VS

Team Averages
Level 126
1,588 SR
1,478 Elo+
Kuzenbo
Kuzenbo
BoeNarxx69
Kuzenbo
Level 130
God Stats
11W - 3L
1,702 SR
Queue Stats
265W - 311L
1,486 Elo+
Party 2
Ix Chel
Ix Chel
Deeluv1996
Ix Chel
Level 132
God Stats
4W - 0L
1,296 SR
Queue Stats
96W - 127L
1,426 Elo+
Party 2
Shiva
Shiva
KolbyKuu
Shiva
Level 120
God Stats
25W - 27L
1,441 SR
Queue Stats
684W - 709L
1,487 Elo+
Party 2
Nike
Nike
Ray_Tbh
Nike
Level 130
God Stats
16W - 10L
1,688 SR
Queue Stats
446W - 469L
1,505 Elo+
Party 2
Ishtar
Ishtar
WJTHOMAS51
Ishtar
Level 117
God Stats
4W - 3L
1,813 SR
Queue Stats
33W - 33L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 0 / 2
6,840
456
6,462
12,426
13,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
GKDubs4K
Nemesis
15
4 / 0 / 1
8,583
572
8,186
10,119
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 1
7,829
522
7,099
10,204
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
NineArtsDragun
Erlang Shen
12
2 / 5 / 0
7,760
517
9,808
19,987
12,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
11
0 / 5 / 0
6,871
458
5,873
11,067
3,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BoeNarxx69
Kuzenbo
12
2 / 0 / 4
7,525
502
6,187
10,480
11,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
Deeluv1996
Ix Chel
12
2 / 4 / 4
7,198
480
5,300
9,962
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
KolbyKuu
Shiva
13
2 / 2 / 3
8,072
538
13,811
16,011
13,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nike
Ray_Tbh
Nike
16
7 / 1 / 1
9,046
603
7,392
12,877
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
WJTHOMAS51
Ishtar
12
1 / 1 / 2
6,741
449
7,904
8,503
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
8
Kills
14
14
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
2
1
W
Kuzenbo
BoeNarxx69
Kuzenbo
2
0
4
4
W
Ix Chel
Deeluv1996
Ix Chel
2
4
4
1
L
Nemesis
GKDubs4K
Nemesis
4
0
1
4.5
W
Shiva
KolbyKuu
Shiva
2
2
3
1.75
L
2
4
1
0.63
L
Erlang Shen
NineArtsDragun
Erlang Shen
2
5
0
0.4
W
Nike
Ray_Tbh
Nike
7
1
1
7.5
W
Ishtar
WJTHOMAS51
Ishtar
1
1
2
2
L
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,428
Damage
40,594
63,803
Taken
57,833
37,179
Mitigated
38,876
17,517
Healing
16,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,462
711
116
3,186
12,426
13,674
0
3,152
9,186
31,625
0
W
Kuzenbo
BoeNarxx69
Kuzenbo
6,187
2,505
420
2,128
10,480
11,738
135
3,304
7,176
18,984
0
W
Ix Chel
Deeluv1996
Ix Chel
5,300
252
324
1,035
9,962
3,986
0
5,169
4,793
38,295
0
L
Nemesis
GKDubs4K
Nemesis
8,186
3,846
0
1,876
10,119
4,093
0
2,271
7,752
0
76,308
W
Shiva
KolbyKuu
Shiva
13,811
5,095
0
4,057
16,011
13,809
0
1,888
14,123
0
60,953
L
7,099
201
0
2,830
10,204
2,987
767
1,944
8,211
46,505
0
L
Erlang Shen
NineArtsDragun
Erlang Shen
9,808
6,386
0
6,726
19,987
12,452
0
2,061
17,046
0
58,376
W
Nike
Ray_Tbh
Nike
7,392
699
0
4,957
12,877
6,007
0
1,881
10,996
0
71,411
W
Ishtar
WJTHOMAS51
Ishtar
7,904
4,063
0
3,658
8,503
3,336
637
1,319
7,184
0
51,365
L
Neith
5,873
3,102
0
2,783
11,067
3,973
0
2,059
9,008
0
51,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,883
Gold Earned
38,582
418
Minions Killed
340
0
Camps Cleared
0
1,494,168
Distance Traveled
1,506,781
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,840
456
35
2
0
323,367
0
W
Kuzenbo
7,525
502
22
1
0
323,890
0
W
Ix Chel
7,198
480
52
3
0
314,674
2
L
Nemesis
8,583
572
125
8
0
365,391
0
W
Shiva
8,072
538
106
7
0
271,062
0
L
He Bo
7,829
522
89
6
0
266,511
0
L
Erlang Shen
7,760
517
88
6
0
262,473
0
W
Nike
9,046
603
92
6
0
349,569
4
W
Ishtar
6,741
449
68
5
0
247,586
0
L
Neith
6,871
458
81
5
0
276,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role