Player Matchup

Ares
Ares
HaysMyCutie
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,394 Elo+
Party 1
Hades
Hades
coco9xd
Hades
Level 45
God Stats
9W - 4L
1,581 SR
Queue Stats
21W - 25L
1,415 Elo+
Party 1
Cupid
Cupid
xrileyx789
Cupid
Level 27
God Stats
1W - 1L
1,640 SR
Queue Stats
5W - 4L
1,367 Elo+
Party 1
Team Averages
Level 27
1,574 SR
1,392 Elo+

VS

Team Averages
Level 58
1,428 SR
984 Elo+
Cerberus
Cerberus
AtomicMonte
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
984 Elo+
Party 2
Aphrodite
Aphrodite
RenNoDar
Aphrodite
Level 88
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 6L
984 Elo+
Party 2
Medusa
Medusa
ZeroSaigan
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
984 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 13
9,470
861
9,133
14,265
16,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hades
coco9xd
Hades
16
8 / 0 / 8
9,669
879
18,849
13,289
8,848
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
14
5 / 1 / 10
9,180
835
15,624
8,671
4,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AtomicMonte
Cerberus
11
1 / 6 / 0
7,686
699
5,755
23,895
23,236
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
RenNoDar
Aphrodite
13
2 / 4 / 0
8,290
754
11,345
14,773
9,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
ZeroSaigan
Medusa
12
0 / 6 / 1
7,189
654
8,401
12,417
5,152
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
16
Kills
3
3
Deaths
16
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AtomicMonte
Cerberus
1
6
0
0.17
W
3
2
13
4.75
L
Aphrodite
RenNoDar
Aphrodite
2
4
0
0.5
L
Medusa
ZeroSaigan
Medusa
0
6
1
0.08
W
Hades
coco9xd
Hades
8
0
8
12
W
Cupid
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,606
Damage
25,501
36,225
Taken
51,085
29,312
Mitigated
37,630
12,927
Healing
20,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AtomicMonte
Cerberus
5,755
904
878
8,208
23,895
23,236
0
9,720
14,175
14,672
0
W
9,133
898
0
981
14,265
16,137
98
7,990
6,275
14,383
0
L
Aphrodite
RenNoDar
Aphrodite
11,345
2,693
4,585
6,170
14,773
9,242
192
9,752
5,021
38,960
0
L
Medusa
ZeroSaigan
Medusa
8,401
3,834
71
317
12,417
5,152
297
8,551
3,866
0
23,912
W
Hades
coco9xd
Hades
18,849
981
897
7,554
13,289
8,848
1,164
5,246
8,043
45,925
0
W
Cupid
15,624
11,646
463
3,032
8,671
4,327
2,017
3,935
4,736
0
45,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,319
Gold Earned
23,165
116
Minions Killed
138
0
Camps Cleared
0
605,098
Distance Traveled
473,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,686
699
36
3
0
152,291
0
W
Ares
9,470
861
7
1
0
204,868
0
L
Aphrodite
8,290
754
68
6
0
152,571
0
L
Medusa
7,189
654
34
3
0
169,025
0
W
Hades
9,669
879
47
4
0
210,575
0
W
Cupid
9,180
835
62
6
0
189,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role