Player Matchup

Gilgamesh
Gilgamesh
BetterFuelHuell
Gilgamesh
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 190L
1,582 Elo+
Solo
He Bo
He Bo
HorseyMakeGlue
He Bo
Level 149
God Stats
4W - 2L
1,709 SR
Queue Stats
89W - 70L
1,526 Elo+
Party 2
Olorun
Olorun
KeanuDouble
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,440 Elo+
Party 2
Bacchus
Bacchus
Pizza Hut Ya
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,496 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
devoswego
Ah Muzen Cab
Level 29
God Stats
4W - 3L
1,660 SR
Queue Stats
609W - 239L
1,531 Elo+
Party 3
Team Averages
Level 50
1,574 SR
1,515 Elo+

VS

Team Averages
Level 82
1,518 SR
1,490 Elo+
Baron Samedi
Baron Samedi
DungBeet
Baron Samedi
Level 29
God Stats
1W - 0L
1,497 SR
Queue Stats
28W - 33L
1,431 Elo+
Solo
Kumbhakarna
Kumbhakarna
KOZIE43
Kumbhakarna
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 73L
1,511 Elo+
Party 1
Bacchus
Bacchus
MikeOxWhite01
Bacchus
Level 146
God Stats
3W - 3L
1,378 SR
Queue Stats
240W - 234L
1,494 Elo+
Party 1
Ishtar
Ishtar
blumkin30
Ishtar
Level 29
God Stats
2W - 0L
1,706 SR
Queue Stats
84W - 85L
1,497 Elo+
Party 1
Hercules
Hercules
messageforshaq
Hercules
Level 122
God Stats
7W - 6L
1,508 SR
Queue Stats
238W - 222L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BetterFuelHuell
Gilgamesh
18
7 / 8 / 8
10,625
817
20,738
19,845
10,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 7 / 6
9,397
723
13,334
10,341
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
13
3 / 6 / 5
8,419
648
5,024
10,670
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Pizza Hut Ya
Bacchus
16
1 / 5 / 9
9,039
695
9,070
22,531
24,589
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
devoswego
Ah Muzen Cab
18
4 / 4 / 11
10,395
800
15,525
11,720
5,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DungBeet
Baron Samedi
19
8 / 3 / 15
11,794
907
20,999
13,516
9,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
KOZIE43
Kumbhakarna
16
4 / 5 / 14
10,567
813
7,200
19,181
27,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
17
3 / 5 / 14
10,428
802
12,477
20,921
23,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ishtar
blumkin30
Ishtar
18
6 / 3 / 12
10,823
833
9,645
9,453
5,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
18
8 / 3 / 14
11,042
849
15,311
20,134
29,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
98
19
Kills
29
30
Deaths
19
39
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BetterFuelHuell
Gilgamesh
7
8
8
1.38
W
Baron Samedi
DungBeet
Baron Samedi
8
3
15
5.17
L
4
7
6
1
W
Kumbhakarna
KOZIE43
Kumbhakarna
4
5
14
2.2
L
Olorun
3
6
5
0.92
W
Bacchus
3
5
14
2
L
Bacchus
Pizza Hut Ya
Bacchus
1
5
9
1.1
W
Ishtar
blumkin30
Ishtar
6
3
12
4
L
Ah Muzen Cab
devoswego
Ah Muzen Cab
4
4
11
2.38
W
Hercules
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,691
Damage
65,632
75,107
Taken
83,205
50,303
Mitigated
95,597
14,223
Healing
31,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BetterFuelHuell
Gilgamesh
20,738
6,760
306
2,979
19,845
10,854
0
8,932
10,913
0
36,704
W
Baron Samedi
DungBeet
Baron Samedi
20,999
3,049
4,853
3,746
13,516
9,595
1,468
5,091
8,263
41,119
0
L
13,334
1,219
397
364
10,341
4,465
0
5,452
4,889
20,631
0
W
Kumbhakarna
KOZIE43
Kumbhakarna
7,200
549
2,947
2,198
19,181
27,223
352
5,506
13,525
13,646
0
L
Olorun
5,024
2,417
349
1,069
10,670
4,581
0
6,848
3,822
10,648
0
W
Bacchus
12,477
793
1,410
6,023
20,921
23,791
446
6,767
14,021
18,579
847
L
Bacchus
Pizza Hut Ya
Bacchus
9,070
974
390
6,209
22,531
24,589
0
11,726
10,805
11,227
691
W
Ishtar
blumkin30
Ishtar
9,645
6,965
1,826
1,361
9,453
5,251
4,837
3,183
6,228
0
24,593
L
Ah Muzen Cab
devoswego
Ah Muzen Cab
15,525
5,104
1,128
1,032
11,720
5,814
0
6,871
4,849
0
33,964
W
Hercules
15,311
3,754
1,792
5,373
20,134
29,737
1,541
5,507
14,431
0
26,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,875
Gold Earned
54,654
119
Minions Killed
163
0
Camps Cleared
0
990,326
Distance Traveled
1,158,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,625
817
33
3
0
208,894
0
W
Baron Samedi
11,794
907
45
3
0
213,744
0
L
He Bo
9,397
723
22
2
0
181,864
0
W
Kumbhakarna
10,567
813
9
1
0
229,260
0
L
Olorun
8,419
648
10
1
0
148,075
0
W
Bacchus
10,428
802
28
2
0
257,009
0
L
Bacchus
9,039
695
7
1
0
230,843
0
W
Ishtar
10,823
833
49
4
0
218,769
0
L
Ah Muzen Cab
10,395
800
47
4
0
220,650
0
W
Hercules
11,042
849
32
2
0
239,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role