Player Matchup

Horus
Horus
Failip12
Horus
Level 165
God Stats
1W - 2L
1,715 SR
Queue Stats
14W - 12L
1,583 Elo+
Party 1
Heimdallr
Heimdallr
ThePerfectTiming
Heimdallr
Level 15
God Stats
0W - 2L
1,533 SR
Queue Stats
4W - 8L
1,159 Elo+
Party 1
Hades
Hades
swat23
Hades
Level 149
God Stats
0W - 2L
1,710 SR
Queue Stats
11W - 16L
1,616 Elo+
Party 1
Team Averages
Level 110
1,653 SR
1,452 Elo+

VS

Team Averages
Level 130
1,604 SR
1,460 Elo+
Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Jhoyf
Guan Yu
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 19L
1,582 Elo+
Solo
Chang'e
Chang'e
juniorcostatp
Chang'e
Level 119
God Stats
2W - 0L
1,811 SR
Queue Stats
9W - 21L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Failip12
Horus
12
0 / 3 / 4
7,418
618
3,662
12,362
12,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
14
1 / 5 / 3
8,306
692
6,519
10,168
5,680
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
swat23
Hades
13
2 / 3 / 2
8,370
698
16,220
14,218
7,817
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
5 / 1 / 6
9,867
822
14,074
10,537
4,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Jhoyf
Guan Yu
14
3 / 2 / 7
9,257
771
8,596
15,726
19,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
15
3 / 1 / 5
9,562
797
9,237
9,807
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
3
Kills
11
11
Deaths
4
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
1
6
8
L
Horus
Failip12
Horus
0
3
4
0.67
W
Guan Yu
Jhoyf
Guan Yu
3
2
7
3.25
L
Heimdallr
1
5
3
0.5
W
Chang'e
3
1
5
5.5
L
Hades
swat23
Hades
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,401
Damage
31,907
36,748
Taken
36,070
26,270
Mitigated
28,430
10,852
Healing
18,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,074
10,422
0
3,231
10,537
4,888
2,369
4,219
6,318
0
65,343
L
Horus
Failip12
Horus
3,662
1,592
1,354
2,933
12,362
12,773
0
3,892
8,205
0
11,839
W
Guan Yu
Jhoyf
Guan Yu
8,596
1,265
3,500
5,317
15,726
19,854
310
6,710
9,016
0
22,153
L
Heimdallr
6,519
3,320
0
1,205
10,168
5,680
0
2,148
7,881
0
29,835
W
Chang'e
9,237
688
2,638
3,724
9,807
3,688
532
5,331
4,476
42,434
0
L
Hades
swat23
Hades
16,220
1,587
630
4,730
14,218
7,817
0
3,238
10,468
45,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,094
Gold Earned
28,686
128
Minions Killed
177
0
Camps Cleared
0
659,984
Distance Traveled
742,523
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,867
822
83
7
0
222,074
2
L
Horus
7,418
618
12
1
0
244,221
1
W
Guan Yu
9,257
771
19
2
0
262,079
0
L
Heimdallr
8,306
692
56
5
0
189,534
0
W
Chang'e
9,562
797
75
6
0
258,370
0
L
Hades
8,370
698
60
5
0
226,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role