Player Matchup

King Arthur
King Arthur
AcePuchi
King Arthur
Level 146
God Stats
43W - 44L
1,457 SR
Queue Stats
937W - 889L
1,515 Elo+
Party 1
Scylla
Scylla
Aqtrix
Scylla
Level 115
God Stats
27W - 35L
1,455 SR
Queue Stats
542W - 555L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
DKA8801
Danzaburou
Level 25
God Stats
7W - 14L
1,337 SR
Queue Stats
8W - 16L
1,344 Elo+
Party 1
Serqet
Serqet
Underdonespore4
Serqet
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
414W - 415L
1,582 Elo+
Party 1
Achilles
Achilles
xenviq
Achilles
Level 127
God Stats
13W - 12L
1,678 SR
Queue Stats
305W - 310L
1,539 Elo+
Party 1
Team Averages
Level 112
1,485 SR
1,498 Elo+

VS

Team Averages
Level 134
1,510 SR
1,543 Elo+
Anubis
Anubis
BigOdinosaur
Anubis
Level 159
God Stats
8W - 7L
1,327 SR
Queue Stats
136W - 137L
1,517 Elo+
Solo
Cupid
Cupid
Grand Spartan69
Cupid
Level 192
God Stats
13W - 6L
1,717 SR
Queue Stats
658W - 635L
1,506 Elo+
Solo
Maui
Maui
ShaddowBack117
Maui
Level 123
God Stats
16W - 12L
1,624 SR
Queue Stats
115W - 102L
1,587 Elo+
Party 2
The Morrigan
The Morrigan
iLouRG
The Morrigan
Level 89
God Stats
21W - 24L
1,611 SR
Queue Stats
225W - 217L
1,514 Elo+
Solo
Hercules
Hercules
supermario564
Hercules
Level 109
God Stats
1W - 1L
1,269 SR
Queue Stats
125W - 111L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AcePuchi
King Arthur
7
1 / 1 / 0
4,158
832
2,246
4,412
2,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Aqtrix
Scylla
7
1 / 1 / 0
3,837
767
3,393
2,915
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
DKA8801
Danzaburou
6
0 / 3 / 0
3,397
679
1,207
3,360
1,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,513
703
1,593
3,559
1,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
xenviq
Achilles
2
0 / 2 / 0
2,846
569
618
2,470
1,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
4 / 0 / 1
4,431
886
2,339
3,489
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
4 / 0 / 1
4,448
890
2,262
2,870
824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 0 / 5
4,231
846
1,942
5,161
2,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
iLouRG
The Morrigan
7
0 / 1 / 1
3,609
722
1,414
3,466
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
supermario564
Hercules
7
0 / 1 / 0
3,930
786
1,350
4,333
2,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
8
8
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AcePuchi
King Arthur
1
1
0
1
L
Scylla
Aqtrix
Scylla
1
1
0
1
W
Anubis
4
0
1
4.5
L
Danzaburou
DKA8801
Danzaburou
0
3
0
0
W
4
0
1
4.5
W
0
0
5
2.5
L
0
1
0
0
W
The Morrigan
iLouRG
The Morrigan
0
1
1
0.5
W
Hercules
supermario564
Hercules
0
1
0
0
L
Achilles
xenviq
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,057
Damage
9,307
16,716
Taken
19,319
6,146
Mitigated
8,200
2,141
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AcePuchi
King Arthur
2,246
414
0
750
4,412
2,136
0
485
3,706
0
25,522
L
Scylla
Aqtrix
Scylla
3,393
464
0
630
2,915
842
0
2,227
688
20,619
0
W
Anubis
2,339
93
0
2,181
3,489
1,300
0
91
3,254
20,268
0
L
Danzaburou
DKA8801
Danzaburou
1,207
493
0
165
3,360
1,074
0
942
2,418
0
12,755
W
2,262
1,232
149
1,348
2,870
824
545
0
2,870
0
22,111
W
1,942
975
0
1,648
5,161
2,910
0
1,349
3,812
15,323
0
L
1,593
490
0
250
3,559
1,014
0
1,031
2,528
0
16,552
W
The Morrigan
iLouRG
The Morrigan
1,414
316
0
1,000
3,466
961
0
1,677
1,513
18,362
0
W
Hercules
supermario564
Hercules
1,350
490
0
1,878
4,333
2,205
0
0
4,333
0
22,892
L
Achilles
xenviq
Achilles
618
165
0
346
2,470
1,080
0
1,010
1,460
0
4,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,751
Gold Earned
20,649
141
Minions Killed
176
0
Camps Cleared
0
509,154
Distance Traveled
535,637
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,158
832
43
9
0
106,078
0
L
Scylla
3,837
767
36
7
0
112,800
0
W
Anubis
4,431
886
45
9
0
118,932
2
L
Danzaburou
3,397
679
18
4
0
103,644
0
W
Cupid
4,448
890
33
7
0
94,000
0
W
Maui
4,231
846
21
4
0
102,030
0
L
Serqet
3,513
703
35
7
0
133,746
0
W
The Morrigan
3,609
722
31
6
0
98,778
1
W
Hercules
3,930
786
46
9
0
121,897
0
L
Achilles
2,846
569
9
2
0
52,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role