Player Matchup

Merlin
Merlin
 
Merlin
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
MeridianMoons
Heimdallr
Level 145
God Stats
15W - 9L
1,758 SR
Queue Stats
146W - 135L
1,451 Elo+
Party 2
Serqet
Serqet
MidniteMusic
Serqet
Level 101
God Stats
8W - 12L
1,332 SR
Queue Stats
100W - 104L
1,387 Elo+
Party 2
Guan Yu
Guan Yu
ThatDude164
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,293 Elo+
Party 2
Athena
Athena
sarennn
Athena
Level 27
God Stats
11W - 22L
1,406 SR
Queue Stats
27W - 35L
1,375 Elo+
Party 2
Team Averages
Level 90
1,499 SR
1,401 Elo+

VS

Team Averages
Level 120
1,599 SR
1,491 Elo+
Ao Kuang
Ao Kuang
GlAzEdxDoNuT 54
Ao Kuang
Level 86
God Stats
5W - 6L
1,425 SR
Queue Stats
181W - 181L
1,416 Elo+
Solo
Ix Chel
Ix Chel
LurKing123
Ix Chel
Level 103
God Stats
4W - 2L
1,818 SR
Queue Stats
34W - 34L
1,457 Elo+
Solo
Izanami
Izanami
elwamba
Izanami
Level 104
God Stats
65W - 72L
1,464 SR
Queue Stats
183W - 182L
1,456 Elo+
Solo
Sylvanus
Sylvanus
xX5MIL3YF4C3Xx
Sylvanus
Level 143
God Stats
8W - 7L
1,750 SR
Queue Stats
150W - 150L
1,575 Elo+
Party 1
Anubis
Anubis
xX63N64RXx
Anubis
Level 162
God Stats
10W - 5L
1,540 SR
Queue Stats
236W - 212L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 2 / 2
6,035
604
4,639
5,234
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
MeridianMoons
Heimdallr
9
0 / 1 / 1
5,515
552
4,737
5,576
2,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
10
3 / 5 / 1
5,902
590
3,232
11,209
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
ThatDude164
Guan Yu
9
0 / 5 / 0
5,157
516
2,489
8,476
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
sarennn
Athena
9
0 / 3 / 2
5,236
524
1,787
9,080
6,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
4 / 0 / 4
7,076
708
7,496
6,748
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ix Chel
LurKing123
Ix Chel
11
2 / 2 / 1
6,285
629
4,598
6,344
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
elwamba
Izanami
11
1 / 0 / 2
6,150
615
2,288
6,506
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
9
0 / 2 / 7
5,908
591
2,900
11,980
7,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
xX63N64RXx
Anubis
12
9 / 0 / 2
7,327
733
6,382
6,492
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
16
16
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
2
1
W
Ao Kuang
4
0
4
6
W
Ix Chel
LurKing123
Ix Chel
2
2
1
1.25
L
Heimdallr
MeridianMoons
Heimdallr
0
1
1
0.5
L
Serqet
3
5
1
0.7
L
Guan Yu
ThatDude164
Guan Yu
0
5
0
0
W
Izanami
elwamba
Izanami
1
0
2
2
L
Athena
sarennn
Athena
0
3
2
0.33
W
Sylvanus
0
2
7
1.75
W
Anubis
xX63N64RXx
Anubis
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,884
Damage
23,664
39,575
Taken
38,070
18,507
Mitigated
16,964
8,641
Healing
18,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,639
464
0
500
5,234
1,666
0
2,524
2,710
46,303
0
W
Ao Kuang
7,496
1,830
0
4,866
6,748
1,996
163
166
6,582
42,322
0
W
Ix Chel
LurKing123
Ix Chel
4,598
650
350
2,173
6,344
2,362
145
2,792
3,552
45,290
0
L
Heimdallr
MeridianMoons
Heimdallr
4,737
1,305
0
1,346
5,576
2,034
0
1,552
4,024
0
43,841
L
Serqet
3,232
842
0
3,960
11,209
3,644
0
5,379
5,830
0
34,976
L
Guan Yu
ThatDude164
Guan Yu
2,489
397
0
762
8,476
4,481
0
6,906
1,570
0
23,495
W
Izanami
elwamba
Izanami
2,288
908
0
2,101
6,506
2,238
674
222
6,284
0
51,708
L
Athena
sarennn
Athena
1,787
457
225
1,848
9,080
6,682
0
5,015
4,065
13,531
0
W
Sylvanus
2,900
1,003
2,324
2,974
11,980
7,673
188
2,182
9,648
18,305
0
W
Anubis
xX63N64RXx
Anubis
6,382
613
0
3,677
6,492
2,695
0
1,064
5,328
47,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,845
Gold Earned
32,746
297
Minions Killed
346
0
Camps Cleared
0
1,101,448
Distance Traveled
1,070,665
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,035
604
84
8
0
216,015
3
W
Ao Kuang
7,076
708
63
6
0
205,674
2
W
Ix Chel
6,285
629
82
8
0
195,527
0
L
Heimdallr
5,515
552
77
8
0
202,017
4
L
Serqet
5,902
590
64
6
0
256,752
4
L
Guan Yu
5,157
516
44
4
0
186,485
0
W
Izanami
6,150
615
84
8
0
247,307
4
L
Athena
5,236
524
28
3
0
240,179
0
W
Sylvanus
5,908
591
21
2
0
184,259
5
W
Anubis
7,327
733
96
10
0
237,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role