Player Matchup

Achilles
Achilles
Z JaggedEdge
Achilles
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 73L
1,131 Elo+
Party 2
Anubis
Anubis
isacksta
Anubis
Level 12
God Stats
1W - 3L
1,057 SR
Queue Stats
2W - 7L
1,046 Elo+
Party 2
Cernunnos
Cernunnos
theranchdaddy
Cernunnos
Level 32
God Stats
5W - 1L
1,094 SR
Queue Stats
68W - 72L
1,122 Elo+
Party 2
Team Averages
Level 26
1,217 SR
1,100 Elo+

VS

Team Averages
Level 42
1,163 SR
1,288 Elo+
Ymir
Ymir
Magic Man 3371
Ymir
Level 48
God Stats
4W - 4L
1,093 SR
Queue Stats
120W - 111L
1,334 Elo+
Party 1
Fenrir
Fenrir
Oracle 0f Doom
Fenrir
Level 29
God Stats
35W - 53L
1,257 SR
Queue Stats
123W - 148L
1,263 Elo+
Party 1
Anubis
Anubis
SergeantD198
Anubis
Level 48
God Stats
1W - 2L
1,141 SR
Queue Stats
121W - 141L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Z JaggedEdge
Achilles
15
1 / 8 / 5
11,644
647
6,161
23,293
15,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
isacksta
Anubis
20
2 / 2 / 4
13,241
736
14,167
9,183
5,250
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
theranchdaddy
Cernunnos
20
8 / 6 / 2
14,454
803
25,664
17,756
7,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 10
13,783
766
15,359
22,746
37,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 5 / 8
12,318
684
8,549
21,787
12,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
18
6 / 2 / 10
12,782
710
17,823
12,602
9,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
11
Kills
16
16
Deaths
11
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
4
10
2.75
L
4
5
8
1.6
L
Anubis
6
2
10
5.5
W
Achilles
Z JaggedEdge
Achilles
1
8
5
0.44
W
Anubis
isacksta
Anubis
2
2
4
2
W
Cernunnos
theranchdaddy
Cernunnos
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,992
Damage
41,731
50,232
Taken
57,135
28,221
Mitigated
58,432
9,333
Healing
15,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,359
2,057
107
3,834
22,746
37,105
210
7,808
14,938
32,252
368
L
8,549
2,105
0
7,198
21,787
12,281
1,092
4,062
17,725
0
49,824
L
Anubis
17,823
1,480
80
4,604
12,602
9,046
216
2,375
10,227
55,910
0
W
Achilles
Z JaggedEdge
Achilles
6,161
3,679
0
3,552
23,293
15,114
0
16,585
6,708
0
35,319
W
Anubis
isacksta
Anubis
14,167
416
0
2,497
9,183
5,250
624
6,591
2,592
69,074
0
W
Cernunnos
theranchdaddy
Cernunnos
25,664
18,940
0
3,284
17,756
7,857
2,545
9,966
7,790
0
67,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,339
Gold Earned
38,883
227
Minions Killed
174
0
Camps Cleared
0
855,655
Distance Traveled
919,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,783
766
32
2
0
300,553
0
L
Fenrir
12,318
684
56
3
0
338,506
0
L
Anubis
12,782
710
86
5
0
280,614
0
W
Achilles
11,644
647
43
2
0
271,452
0
W
Anubis
13,241
736
110
6
0
318,587
0
W
Cernunnos
14,454
803
74
4
0
265,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role