Player Matchup

Hercules
Hercules
GabrielHungria0
Hercules
Level 61
God Stats
86W - 95L
1,346 SR
Queue Stats
102W - 110L
1,353 Elo+
Party 3
Vulcan
Vulcan
Hokatzu
Vulcan
Level 138
God Stats
11W - 11L
1,601 SR
Queue Stats
430W - 481L
1,403 Elo+
Party 3
Ix Chel
Ix Chel
Juliocesarei
Ix Chel
Level 86
God Stats
9W - 13L
1,523 SR
Queue Stats
148W - 135L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
interceptor11
Kukulkan
Level 36
God Stats
8W - 6L
1,333 SR
Queue Stats
133W - 189L
1,397 Elo+
Party 3
Danzaburou
Danzaburou
pessanhaaa
Danzaburou
Level 129
God Stats
26W - 8L
1,666 SR
Queue Stats
207W - 191L
1,528 Elo+
Party 2
Team Averages
Level 90
1,494 SR
1,444 Elo+

VS

Team Averages
Level 89
1,516 SR
1,418 Elo+
Apollo
Apollo
Eita_Giovanaaaaa
Apollo
Level 247
God Stats
3W - 11L
1,454 SR
Queue Stats
272W - 297L
1,481 Elo+
Solo
Serqet
Serqet
Noukah2-
Serqet
Level 106
God Stats
0W - 5L
1,500 SR
Queue Stats
111W - 117L
1,485 Elo+
Party 1
Ao Kuang
Ao Kuang
SrJasão
Ao Kuang
Level 33
God Stats
15W - 24L
1,500 SR
Queue Stats
65W - 123L
1,178 Elo+
Solo
Anhur
Anhur
flavinho6696
Anhur
Level 29
God Stats
3W - 5L
1,245 SR
Queue Stats
32W - 33L
1,489 Elo+
Party 1
Agni
Agni
marcos1kira
Agni
Level 29
God Stats
2W - 1L
1,881 SR
Queue Stats
36W - 41L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
6 / 2 / 6
10,180
536
8,119
12,900
5,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Hokatzu
Vulcan
17
2 / 1 / 4
10,776
567
9,868
5,034
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ix Chel
Juliocesarei
Ix Chel
16
3 / 2 / 9
10,328
544
9,724
9,166
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
interceptor11
Kukulkan
15
0 / 1 / 7
10,114
532
4,589
9,567
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
pessanhaaa
Danzaburou
15
5 / 1 / 5
10,564
556
10,779
12,748
5,243
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
8,186
431
5,686
15,343
6,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Noukah2-
Serqet
15
3 / 3 / 1
8,584
452
5,228
16,159
10,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ao Kuang
SrJasão
Ao Kuang
7
0 / 2 / 0
6,529
344
0
7,180
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 2
8,663
456
6,124
15,897
6,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 1 / 2
9,651
508
7,677
10,578
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
16
Kills
7
7
Deaths
17
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Hercules
6
2
6
4.5
W
Vulcan
Hokatzu
Vulcan
2
1
4
4
W
Ix Chel
Juliocesarei
Ix Chel
3
2
9
3.75
L
Serqet
Noukah2-
Serqet
3
3
1
1.17
L
Ao Kuang
SrJasão
Ao Kuang
0
2
0
0
L
1
5
2
0.4
W
Kukulkan
interceptor11
Kukulkan
0
1
7
3.5
L
1
1
2
2
W
Danzaburou
pessanhaaa
Danzaburou
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,079
Damage
24,715
49,415
Taken
65,157
20,563
Mitigated
29,810
14,226
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,686
2,618
0
1,973
15,343
6,192
0
6,023
9,308
0
35,216
W
Hercules
8,119
2,836
278
1,236
12,900
5,960
1,278
3,385
9,323
0
48,150
W
Vulcan
Hokatzu
Vulcan
9,868
3,690
0
941
5,034
2,229
2,418
0
4,938
101,708
0
W
Ix Chel
Juliocesarei
Ix Chel
9,724
1,018
2,367
3,382
9,166
3,072
1,807
762
7,717
59,174
0
L
Serqet
Noukah2-
Serqet
5,228
764
0
2,326
16,159
10,194
472
6,390
9,727
0
49,968
L
Ao Kuang
SrJasão
Ao Kuang
0
0
0
3,070
7,180
2,355
0
2,513
4,667
17,658
0
L
6,124
3,076
0
2,660
15,897
6,356
1,958
6,597
9,282
0
56,382
W
Kukulkan
interceptor11
Kukulkan
4,589
577
0
2,189
9,567
4,059
1,233
2,683
6,884
71,326
0
L
7,677
311
0
2,140
10,578
4,713
438
2,560
7,992
76,912
0
W
Danzaburou
pessanhaaa
Danzaburou
10,779
3,944
0
3,833
12,748
5,243
3,684
1,672
10,456
0
61,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,962
Gold Earned
41,613
529
Minions Killed
402
0
Camps Cleared
0
1,892,733
Distance Traveled
1,654,869
29
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,186
431
46
2
0
382,684
6
W
Hercules
10,180
536
61
3
0
444,089
0
W
Vulcan
10,776
567
155
8
0
340,914
11
W
Ix Chel
10,328
544
97
5
0
385,803
5
L
Serqet
8,584
452
80
4
0
378,843
0
L
Ao Kuang
6,529
344
37
2
0
146,799
0
L
Anhur
8,663
456
93
5
0
357,605
0
W
Kukulkan
10,114
532
120
6
0
363,811
9
L
Agni
9,651
508
146
8
0
388,938
2
W
Danzaburou
10,564
556
96
5
0
358,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role