Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ice_Siberia
Fenrir
Level 120
God Stats
6W - 4L
1,587 SR
Queue Stats
234W - 221L
1,467 Elo+
Solo
Atlas
Atlas
Ill_Ka0s_lII
Atlas
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 239L
1,337 Elo+
Solo
The Morrigan
The Morrigan
tommygunnaz
The Morrigan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 221L
1,392 Elo+
Solo
Rama
Rama
xxxxxxxxxxxxwon
Rama
Level 64
God Stats
2W - 0L
1,693 SR
Queue Stats
281W - 291L
1,398 Elo+
Solo
Team Averages
Level 106
1,556 SR
1,419 Elo+

VS

Team Averages
Level 92
1,370 SR
1,412 Elo+
Ao Kuang
Ao Kuang
Jaderabbit9059
Ao Kuang
Level 89
God Stats
21W - 31L
1,285 SR
Queue Stats
286W - 333L
1,372 Elo+
Solo
Baron Samedi
Baron Samedi
KingNacho2515
Baron Samedi
Level 80
God Stats
0W - 2L
1,290 SR
Queue Stats
3W - 5L
1,438 Elo+
Solo
Aphrodite
Aphrodite
XxPaperxX4613
Aphrodite
Level 106
God Stats
12W - 12L
1,413 SR
Queue Stats
442W - 462L
1,381 Elo+
Solo
Medusa
Medusa
akorte95
Medusa
Level 98
God Stats
1W - 1L
1,722 SR
Queue Stats
128W - 125L
1,359 Elo+
Solo
He Bo
He Bo
sleepiiboye
He Bo
Level 87
God Stats
1W - 2L
1,140 SR
Queue Stats
262W - 243L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
3 / 0 / 1
9,757
574
7,782
15,147
7,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
17
6 / 1 / 2
10,365
610
11,034
11,435
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 7 / 2
7,115
419
5,137
13,283
7,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
tommygunnaz
The Morrigan
14
1 / 4 / 1
8,686
511
6,934
4,502
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 8 / 4
7,675
451
6,857
15,179
8,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
7 / 1 / 3
8,819
519
7,309
14,415
5,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
KingNacho2515
Baron Samedi
12
0 / 0 / 3
7,726
454
1,852
3,244
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
XxPaperxX4613
Aphrodite
11
2 / 1 / 9
7,903
465
3,870
10,996
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
akorte95
Medusa
13
11 / 8 / 5
9,067
533
19,657
20,435
8,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 0
8,139
479
9,742
9,531
3,479
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
11
Kills
20
20
Deaths
13
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
1
3.5
W
Fenrir
6
1
2
7
W
1
7
2
0.29
L
Ao Kuang
7
1
3
8.5
L
Baron Samedi
KingNacho2515
Baron Samedi
0
0
3
1.5
L
Aphrodite
XxPaperxX4613
Aphrodite
2
1
9
6.5
L
Medusa
akorte95
Medusa
11
8
5
1.69
L
0
3
0
0
W
The Morrigan
tommygunnaz
The Morrigan
1
4
1
0.38
W
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,744
Damage
42,430
59,546
Taken
58,621
30,883
Mitigated
27,238
20,576
Healing
20,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,782
1,055
680
11,542
15,147
7,502
324
10,192
4,955
66,306
0
W
Fenrir
11,034
2,786
0
6,152
11,435
6,020
105
2,598
8,837
0
88,579
W
5,137
1,307
0
40
13,283
7,340
0
3,937
9,346
22,633
0
L
Ao Kuang
7,309
2,400
0
4,585
14,415
5,825
0
4,802
9,529
68,024
0
L
Baron Samedi
KingNacho2515
Baron Samedi
1,852
368
142
1,006
3,244
1,491
0
586
2,658
52,565
0
L
Aphrodite
XxPaperxX4613
Aphrodite
3,870
543
2,389
6,700
10,996
7,770
222
2,363
8,550
35,695
0
L
Medusa
akorte95
Medusa
19,657
11,291
132
3,202
20,435
8,673
660
6,443
13,968
0
64,275
L
9,742
747
0
1,935
9,531
3,479
0
4,718
4,489
67,994
0
W
The Morrigan
tommygunnaz
The Morrigan
6,934
1,404
119
790
4,502
1,684
1,200
2,662
1,784
58,080
426
W
6,857
5,311
0
1,253
15,179
8,337
455
3,328
11,851
0
45,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,598
Gold Earned
41,654
467
Minions Killed
407
0
Camps Cleared
0
1,573,816
Distance Traveled
1,424,042
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,757
574
143
8
0
297,702
9
W
Fenrir
10,365
610
120
7
0
395,061
0
W
Atlas
7,115
419
22
1
0
287,149
0
L
Ao Kuang
8,819
519
90
5
0
359,978
0
L
Baron Samedi
7,726
454
80
5
0
259,257
4
L
Aphrodite
7,903
465
50
3
0
231,550
0
L
Medusa
9,067
533
82
5
0
271,594
0
L
He Bo
8,139
479
105
6
0
301,663
0
W
The Morrigan
8,686
511
106
6
0
305,265
2
W
Rama
7,675
451
76
4
0
288,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role