Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Adrianv1602
Danzaburou
Level 45
God Stats
46W - 31L
1,468 SR
Queue Stats
83W - 90L
1,359 Elo+
Party 3
Cu Chulainn
Cu Chulainn
OceanicWolf0111
Cu Chulainn
Level 109
God Stats
9W - 10L
1,441 SR
Queue Stats
172W - 174L
1,388 Elo+
Party 1
Anubis
Anubis
SpidrNeX
Anubis
Level 29
God Stats
9W - 5L
1,411 SR
Queue Stats
119W - 143L
1,345 Elo+
Party 1
Aphrodite
Aphrodite
clorox327
Aphrodite
Level 53
God Stats
23W - 19L
1,399 SR
Queue Stats
125W - 121L
1,365 Elo+
Party 3
Team Averages
Level 56
1,444 SR
1,392 Elo+

VS

Team Averages
Level 51
1,456 SR
1,225 Elo+
Zeus
Zeus
Blunt4_2_0Force
Zeus
Level 40
God Stats
7W - 13L
1,347 SR
Queue Stats
525W - 513L
1,325 Elo+
Solo
Sylvanus
Sylvanus
IllegalLoki271
Sylvanus
Level 37
God Stats
0W - 3L
1,663 SR
Queue Stats
7W - 26L
1,135 Elo+
Party 2
Martichoras
Martichoras
NnS Deceived
Martichoras
Level 17
God Stats
1W - 2L
1,272 SR
Queue Stats
6W - 21L
1,033 Elo+
Party 2
Mercury
Mercury
ProjectManLDV
Mercury
Level 14
God Stats
6W - 4L
1,500 SR
Queue Stats
88W - 91L
1,315 Elo+
Party 4
Shiva
Shiva
Zeno_Supp_Item
Shiva
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 139L
1,315 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 3 / 6
8,714
622
7,049
12,530
5,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Danzaburou
Adrianv1602
Danzaburou
14
3 / 1 / 1
8,349
596
4,119
8,191
3,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
OceanicWolf0111
Cu Chulainn
15
5 / 0 / 1
9,445
675
7,885
9,714
9,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
SpidrNeX
Anubis
13
7 / 0 / 5
8,515
608
7,519
8,298
4,600
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
clorox327
Aphrodite
12
2 / 1 / 4
7,723
552
1,446
5,447
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,793
414
4,269
8,304
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
11
1 / 4 / 2
5,985
428
2,023
10,000
4,578
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Martichoras
NnS Deceived
Martichoras
7
0 / 3 / 0
5,127
366
1,902
4,447
1,660
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
7
1 / 6 / 1
5,522
394
1,452
9,049
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 0
6,748
482
7,750
8,870
8,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
21
Kills
4
5
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
3
6
2.33
W
Danzaburou
Adrianv1602
Danzaburou
3
1
1
3.5
L
0
7
1
0.07
L
Sylvanus
1
4
2
0.5
L
Martichoras
NnS Deceived
Martichoras
0
3
0
0
W
Cu Chulainn
OceanicWolf0111
Cu Chulainn
5
0
1
5.5
L
Mercury
1
6
1
0.25
W
Anubis
SpidrNeX
Anubis
7
0
5
9.5
L
2
1
0
2
W
Aphrodite
clorox327
Aphrodite
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,018
Damage
17,396
44,180
Taken
40,670
26,265
Mitigated
20,271
14,223
Healing
3,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,049
2,516
0
1,223
12,530
5,333
478
2,289
10,241
0
65,162
W
Danzaburou
Adrianv1602
Danzaburou
4,119
2,393
0
2,842
8,191
3,547
1,113
636
7,555
0
75,717
L
4,269
1,044
0
285
8,304
2,319
0
3,023
5,281
42,816
0
L
Sylvanus
2,023
724
353
1,552
10,000
4,578
116
3,938
6,062
19,079
0
L
Martichoras
NnS Deceived
Martichoras
1,902
1,000
0
86
4,447
1,660
0
0
4,447
0
17,803
W
Cu Chulainn
OceanicWolf0111
Cu Chulainn
7,885
847
0
2,402
9,714
9,442
847
203
9,511
686
74,351
L
Mercury
1,452
632
0
340
9,049
2,725
0
1,712
7,337
0
13,055
W
Anubis
SpidrNeX
Anubis
7,519
215
0
1,052
8,298
4,600
311
3,795
4,503
50,587
0
L
7,750
330
52
642
8,870
8,989
0
826
8,044
203
45,826
W
Aphrodite
clorox327
Aphrodite
1,446
288
3,353
3,351
5,447
3,343
600
424
5,023
23,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,746
Gold Earned
29,175
477
Minions Killed
213
0
Camps Cleared
0
1,302,085
Distance Traveled
1,136,116
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,714
622
106
8
0
300,767
0
W
Danzaburou
8,349
596
128
9
0
254,409
0
L
Zeus
5,793
414
74
5
0
181,963
0
L
Sylvanus
5,985
428
27
2
0
215,763
0
L
Martichoras
5,127
366
25
2
0
177,669
0
W
Cu Chulainn
9,445
675
114
8
0
258,762
0
L
Mercury
5,522
394
26
2
0
285,812
2
W
Anubis
8,515
608
76
5
0
247,369
0
L
Shiva
6,748
482
61
4
0
274,909
1
W
Aphrodite
7,723
552
53
4
0
240,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role