Player Matchup

Atlas
Atlas
FriedMcJelly
Atlas
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,248 Elo+
Party 1
Izanami
Izanami
Helbrecht7
Izanami
Level 82
God Stats
2W - 2L
1,344 SR
Queue Stats
583W - 535L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Macks-A-Million6
Danzaburou
Level 177
God Stats
47W - 41L
1,569 SR
Queue Stats
203W - 211L
1,419 Elo+
Party 3
Horus
Horus
S-7-L33-H-9
Horus
Level 141
God Stats
5W - 1L
1,925 SR
Queue Stats
145W - 156L
1,444 Elo+
Party 3
King Arthur
King Arthur
sunkist82
King Arthur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,248 Elo+
Party 1
Team Averages
Level 118
1,568 SR
1,364 Elo+

VS

Team Averages
Level 116
1,580 SR
1,477 Elo+
Ratatoskr
Ratatoskr
Filmikraken8306
Ratatoskr
Level 90
God Stats
6W - 8L
1,486 SR
Queue Stats
47W - 46L
1,484 Elo+
Solo
Izanami
Izanami
Gizmo4321
Izanami
Level 90
God Stats
23W - 12L
1,596 SR
Queue Stats
37W - 28L
1,473 Elo+
Solo
Ix Chel
Ix Chel
LikeABoss1883
Ix Chel
Level 127
God Stats
15W - 20L
1,490 SR
Queue Stats
229W - 204L
1,490 Elo+
Party 2
Sylvanus
Sylvanus
Silenight
Sylvanus
Level 119
God Stats
2W - 5L
1,585 SR
Queue Stats
81W - 94L
1,403 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
gargar
Morgan Le Fay
Level 156
God Stats
4W - 3L
1,741 SR
Queue Stats
452W - 437L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,167
561
4,816
5,441
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Helbrecht7
Izanami
11
0 / 3 / 0
6,153
559
2,218
8,997
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Macks-A-Million6
Danzaburou
9
3 / 1 / 3
5,708
519
6,477
7,237
2,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 4
5,708
519
2,575
8,744
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
sunkist82
King Arthur
9
3 / 0 / 2
5,783
526
3,822
7,325
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Filmikraken8306
Ratatoskr
7
0 / 1 / 1
5,039
458
3,026
6,579
1,971
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Gizmo4321
Izanami
9
1 / 4 / 0
5,976
543
5,013
9,699
3,335
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
12
0 / 2 / 0
6,763
615
4,927
5,040
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Silenight
Sylvanus
7
0 / 2 / 1
5,810
528
4,959
11,007
5,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
gargar
Morgan Le Fay
12
3 / 0 / 0
7,098
645
7,215
6,217
3,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
4
4
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Filmikraken8306
Ratatoskr
0
1
1
0.5
W
1
0
4
3
L
Izanami
Gizmo4321
Izanami
1
4
0
0.25
W
Izanami
Helbrecht7
Izanami
0
3
0
0
L
Ix Chel
0
2
0
0
W
Danzaburou
Macks-A-Million6
Danzaburou
3
1
3
4.5
W
2
0
4
4
L
Sylvanus
Silenight
Sylvanus
0
2
1
0.25
L
Morgan Le Fay
gargar
Morgan Le Fay
3
0
0
3
W
King Arthur
sunkist82
King Arthur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,908
Damage
25,140
37,744
Taken
38,542
19,028
Mitigated
15,288
13,126
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Filmikraken8306
Ratatoskr
3,026
754
0
0
6,579
1,971
0
945
5,540
0
27,196
W
4,816
1,309
0
1,988
5,441
2,423
0
3,181
2,260
36,273
0
L
Izanami
Gizmo4321
Izanami
5,013
3,823
0
2,252
9,699
3,335
92
0
9,699
0
45,002
W
Izanami
Helbrecht7
Izanami
2,218
1,484
0
2,782
8,997
3,370
0
6,623
2,374
0
48,996
L
Ix Chel
4,927
614
728
939
5,040
1,622
0
1,901
2,917
60,074
0
W
Danzaburou
Macks-A-Million6
Danzaburou
6,477
3,501
0
2,527
7,237
2,803
0
2,860
4,377
0
35,650
W
2,575
1,451
659
2,761
8,744
7,265
0
2,633
6,111
0
14,515
L
Sylvanus
Silenight
Sylvanus
4,959
1,542
1,671
3,082
11,007
5,052
23
1,582
9,353
21,051
0
L
Morgan Le Fay
gargar
Morgan Le Fay
7,215
881
0
4,346
6,217
3,308
42
0
6,217
46,656
0
W
King Arthur
sunkist82
King Arthur
3,822
693
0
2,409
7,325
3,167
0
1,804
5,521
0
37,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,519
Gold Earned
30,686
302
Minions Killed
342
0
Camps Cleared
0
1,100,810
Distance Traveled
1,025,219
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,039
458
45
4
0
237,620
0
W
Atlas
6,167
561
64
6
0
232,827
0
L
Izanami
5,976
543
71
6
0
180,268
0
W
Izanami
6,153
559
97
9
0
196,579
0
L
Ix Chel
6,763
615
108
10
0
231,501
4
W
Danzaburou
5,708
519
49
4
0
194,284
4
W
Horus
5,708
519
20
2
0
208,128
2
L
Sylvanus
5,810
528
35
3
0
179,057
3
L
Morgan Le Fay
7,098
645
83
8
0
196,773
2
W
King Arthur
5,783
526
72
7
0
268,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role