Player Matchup

Sun Wukong
Sun Wukong
STW_Assault7
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,264 Elo+
Party 2
Hera
Hera
Saika0612
Hera
Level 61
God Stats
2W - 2L
1,067 SR
Queue Stats
153W - 170L
1,274 Elo+
Party 3
Nemesis
Nemesis
TrashBoii01
Nemesis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 73L
1,329 Elo+
Party 3
Cliodhna
Cliodhna
WarAndWisdom
Cliodhna
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 20L
1,455 Elo+
Party 2
Neith
Neith
vvluxuri
Neith
Level 3
God Stats
1W - 4L
1,303 SR
Queue Stats
1W - 4L
1,263 Elo+
Party 2
Team Averages
Level 38
1,374 SR
1,317 Elo+

VS

Team Averages
Level 36
1,497 SR
1,389 Elo+
Sol
Sol
Carlos8305
Sol
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 82L
1,368 Elo+
Party 1
Cupid
Cupid
EstebanPrime
Cupid
Level 64
God Stats
42W - 48L
1,520 SR
Queue Stats
371W - 395L
1,374 Elo+
Party 1
Artemis
Artemis
briareuos
Artemis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,466 Elo+
Solo
Hera
Hera
c o d y 1 08 04
Hera
Level 36
God Stats
17W - 10L
1,500 SR
Queue Stats
38W - 25L
1,373 Elo+
Solo
Bacchus
Bacchus
szpielmangame
Bacchus
Level 21
God Stats
7W - 5L
1,465 SR
Queue Stats
334W - 369L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
STW_Assault7
Sun Wukong
16
2 / 14 / 1
10,173
925
10,209
29,211
29,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
17
0 / 6 / 3
10,970
997
15,758
14,469
6,701
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
TrashBoii01
Nemesis
15
0 / 3 / 2
9,949
904
5,663
12,991
6,125
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
WarAndWisdom
Cliodhna
16
3 / 4 / 2
10,966
997
11,212
14,981
6,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
vvluxuri
Neith
16
1 / 5 / 1
10,113
919
5,105
11,519
5,031
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

85

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 15
11,403
1,037
7,868
11,421
5,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 0 / 18
12,654
1,150
18,159
6,265
2,635
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
briareuos
Artemis
18
4 / 2 / 21
11,712
1,065
14,729
8,909
3,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
10 / 1 / 18
13,451
1,223
23,910
8,070
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
18
5 / 0 / 23
12,133
1,103
12,176
14,918
20,791
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
127
6
Kills
32
32
Deaths
6
9
Assists
95
Player
Kills
Deaths
Assists
KDA
W
5
3
15
4.17
W
8
0
18
17
L
Sun Wukong
STW_Assault7
Sun Wukong
2
14
1
0.18
L
Hera
0
6
3
0.25
L
Nemesis
TrashBoii01
Nemesis
0
3
2
0.33
L
Cliodhna
WarAndWisdom
Cliodhna
3
4
2
1
W
Artemis
briareuos
Artemis
4
2
21
7.25
W
10
1
18
19
W
Bacchus
5
0
23
16.5
L
Neith
vvluxuri
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,947
Damage
76,842
83,171
Taken
49,583
53,939
Mitigated
35,387
3,023
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,868
3,184
0
1,911
11,421
5,067
0
2,670
8,751
17,390
757
W
18,159
10,240
2,902
2,006
6,265
2,635
0
2,072
4,193
0
31,133
L
Sun Wukong
STW_Assault7
Sun Wukong
10,209
2,595
0
925
29,211
29,384
0
15,026
14,185
0
22,448
L
Hera
15,758
4,301
158
266
14,469
6,701
0
8,302
6,167
60,293
0
L
Nemesis
TrashBoii01
Nemesis
5,663
2,736
196
325
12,991
6,125
0
6,324
6,667
0
14,678
L
Cliodhna
WarAndWisdom
Cliodhna
11,212
928
0
369
14,981
6,698
0
7,827
7,154
0
27,701
W
Artemis
briareuos
Artemis
14,729
8,917
0
739
8,909
3,805
0
3,908
5,001
0
22,688
W
23,910
7,498
0
0
8,070
3,089
0
2,315
5,755
74,429
0
W
Bacchus
12,176
2,691
0
3,158
14,918
20,791
0
4,793
10,125
22,937
0
L
Neith
vvluxuri
Neith
5,105
2,103
0
784
11,519
5,031
0
6,074
5,445
0
18,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,171
Gold Earned
61,353
181
Minions Killed
222
7
Camps Cleared
7
937,122
Distance Traveled
1,071,290
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,403
1,037
23
2
0
202,108
0
W
Cupid
12,654
1,150
26
2
2
225,351
0
L
Sun Wukong
10,173
925
10
1
1
183,608
0
L
Hera
10,970
997
105
10
1
179,178
0
L
Nemesis
9,949
904
19
2
1
176,907
0
L
Cliodhna
10,966
997
35
3
4
221,942
0
W
Artemis
11,712
1,065
20
2
2
189,736
0
W
Hera
13,451
1,223
128
12
3
202,348
0
W
Bacchus
12,133
1,103
25
2
0
251,747
0
L
Neith
10,113
919
12
1
0
175,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role