Player Matchup

Thor
Thor
Silver III
 
Thor
Silver III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Silver II
 
Charybdis
Silver II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Silver II
Italian-taco-
Horus
Silver II
Level 145
God Stats
4W - 8L
1,591 SR
Queue Stats
145W - 170L
1,041 MMR
Solo
Ah Puch
Ah Puch
Silver I
ScottyD76
Ah Puch
Silver I
Level 146
God Stats
3W - 4L
1,646 SR
Queue Stats
226W - 234L
1,103 MMR
Solo
Nu Wa
Nu Wa
Silver II
Warbeast83
Nu Wa
Silver II
Level 173
God Stats
434W - 351L
1,570 SR
Queue Stats
896W - 929L
1,053 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,561 SR
1,239 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,514 SR
1,170 MMR
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
Djrift8552
Poseidon
Silver I
Level 109
God Stats
14W - 12L
1,735 SR
Queue Stats
396W - 409L
1,131 MMR
Solo
Awilix
Awilix
Silver II
Selisaro
Awilix
Silver II
Level 183
God Stats
7W - 10L
1,426 SR
Queue Stats
19W - 17L
1,133 MMR
Solo
Danzaburou
Danzaburou
Silver II
TheMotjvator
Danzaburou
Silver II
Level 127
God Stats
10W - 10L
1,345 SR
Queue Stats
82W - 109L
1,057 MMR
Solo
Sol
Sol
Silver II
buzzinglikeagnat
Sol
Silver II
Level 117
God Stats
57W - 53L
1,566 SR
Queue Stats
532W - 539L
1,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
5
2 / 2 / 3
3,876
775
2,984
5,069
1,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
 
Charybdis
5
0 / 1 / 1
3,341
668
1,898
3,014
799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
2,728
546
209
1,661
882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
ScottyD76
Ah Puch
6
1 / 0 / 1
3,671
734
2,433
2,247
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nu Wa
7
2 / 0 / 2
4,243
849
1,826
1,823
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SobekAnubisKaliMartichoras

VS

Bans
BakasuraChang'eAtlasNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
1 / 0 / 1
3,664
733
542
2,412
1,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Djrift8552
Poseidon
7
1 / 1 / 0
3,832
766
2,114
2,940
1,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Selisaro
Awilix
6
1 / 2 / 2
3,454
691
2,479
4,606
1,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
TheMotjvator
Danzaburou
6
1 / 1 / 1
3,672
734
1,698
3,208
948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 1 / 1
3,416
683
1,192
2,840
861
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
5
Kills
4
4
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
2
3
1.75
L
Charybdis
 
Charybdis
0
1
1
0.5
W
Bacchus
 
Bacchus
1
0
1
1.5
W
Poseidon
Djrift8552
Poseidon
1
1
0
1
L
0
1
0
0
L
Ah Puch
ScottyD76
Ah Puch
1
0
1
1.5
W
Awilix
Selisaro
Awilix
1
2
2
1
W
Danzaburou
TheMotjvator
Danzaburou
1
1
1
1.5
L
Nu Wa
2
0
2
3
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,350
Damage
8,025
13,814
Taken
16,006
4,343
Mitigated
5,912
4,926
Healing
7,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,984
1,649
0
1,003
5,069
1,574
0
1,663
3,332
0
13,078
L
Charybdis
 
Charybdis
1,898
965
0
1,620
3,014
799
0
74
2,940
0
14,177
W
Bacchus
 
Bacchus
542
113
0
1,284
2,412
1,718
0
206
2,206
6,451
0
W
Poseidon
Djrift8552
Poseidon
2,114
449
0
1,541
2,940
1,078
0
1,341
1,599
22,213
0
L
209
86
0
463
1,661
882
0
265
1,396
0
3,160
L
Ah Puch
ScottyD76
Ah Puch
2,433
147
0
1,100
2,247
606
0
740
1,363
16,294
0
W
Awilix
Selisaro
Awilix
2,479
1,418
0
1,476
4,606
1,307
0
1,708
2,898
0
12,899
W
Danzaburou
TheMotjvator
Danzaburou
1,698
1,009
0
1,694
3,208
948
0
152
3,056
0
18,847
L
Nu Wa
1,826
570
0
740
1,823
482
0
798
1,025
23,215
0
W
1,192
557
0
1,607
2,840
861
0
852
1,988
14,645
2,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,859
Gold Earned
18,038
120
Minions Killed
158
0
Camps Cleared
0
417,551
Distance Traveled
512,191
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,876
775
18
4
0
110,934
0
L
Charybdis
3,341
668
32
6
0
69,736
0
W
Bacchus
3,664
733
17
3
0
116,811
0
W
Poseidon
3,832
766
42
8
0
98,454
0
L
Horus
2,728
546
2
0
0
43,883
0
L
Ah Puch
3,671
734
31
6
0
101,512
2
W
Awilix
3,454
691
28
6
0
125,219
0
W
Danzaburou
3,672
734
35
7
0
72,899
0
L
Nu Wa
4,243
849
37
7
0
91,486
0
W
Sol
3,416
683
36
7
0
98,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role