Player Matchup

Guan Yu
Guan Yu
JIMKUNGUN
Guan Yu
Level 44
God Stats
10W - 2L
1,500 SR
Queue Stats
99W - 95L
1,500 Elo+
Party 3
Bastet
Bastet
RebelliousGod
Bastet
Level 11
God Stats
1W - 1L
1,552 SR
Queue Stats
5W - 11L
1,476 Elo+
Party 1
Ix Chel
Ix Chel
Zizzyspade
Ix Chel
Level 128
God Stats
1W - 1L
1,755 SR
Queue Stats
22W - 25L
1,497 Elo+
Party 1
Xbalanque
Xbalanque
l Mula I
Xbalanque
Level 123
God Stats
5W - 5L
1,638 SR
Queue Stats
154W - 150L
1,513 Elo+
Solo
He Bo
He Bo
zCosmik
He Bo
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 91L
1,500 Elo+
Party 3
Team Averages
Level 73
1,589 SR
1,497 Elo+

VS

Team Averages
Level 94
1,519 SR
1,564 Elo+
Ix Chel
Ix Chel
LeMicroondas
Ix Chel
Level 86
God Stats
3W - 6L
1,420 SR
Queue Stats
48W - 57L
1,402 Elo+
Party 2
Yemoja
Yemoja
Mibukin
Yemoja
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 78L
1,605 Elo+
Party 2
Jing Wei
Jing Wei
duskwalker1991
Jing Wei
Level 102
God Stats
1W - 1L
1,671 SR
Queue Stats
19W - 26L
1,462 Elo+
Solo
Hercules
Hercules
goku620-gamer
Hercules
Level 158
God Stats
2W - 1L
1,504 SR
Queue Stats
83W - 83L
1,544 Elo+
Party 2
Janus
Janus
xDonkeyxote
Janus
Level 57
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 10L
1,808 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JIMKUNGUN
Guan Yu
13
2 / 4 / 5
7,408
741
6,432
14,560
12,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 6
7,627
763
4,790
12,347
5,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Zizzyspade
Ix Chel
14
3 / 5 / 4
7,807
781
11,065
11,189
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
l Mula I
Xbalanque
14
0 / 1 / 2
7,783
778
5,763
8,731
3,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
zCosmik
He Bo
14
3 / 5 / 3
8,006
801
3,999
10,200
4,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LeMicroondas
Ix Chel
16
7 / 3 / 10
8,839
884
11,819
9,164
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Mibukin
Yemoja
14
1 / 1 / 14
8,406
841
5,316
8,679
6,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
14
3 / 1 / 7
7,632
763
3,269
7,778
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
goku620-gamer
Hercules
15
5 / 2 / 15
8,556
856
11,711
13,154
14,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
5 / 2 / 12
9,119
912
16,956
7,407
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
9
Kills
21
21
Deaths
9
20
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
JIMKUNGUN
Guan Yu
2
4
5
1.13
W
Ix Chel
LeMicroondas
Ix Chel
7
3
10
4
W
Yemoja
Mibukin
Yemoja
1
1
14
8
L
1
6
6
0.67
L
Ix Chel
Zizzyspade
Ix Chel
3
5
4
1
W
Jing Wei
3
1
7
6.5
W
Hercules
goku620-gamer
Hercules
5
2
15
6.25
L
Xbalanque
l Mula I
Xbalanque
0
1
2
1
W
5
2
12
5.5
L
He Bo
zCosmik
He Bo
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,049
Damage
49,071
57,027
Taken
46,182
29,528
Mitigated
32,870
9,218
Healing
16,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
JIMKUNGUN
Guan Yu
6,432
1,660
1,485
2,242
14,560
12,254
0
9,420
4,871
0
13,559
W
Ix Chel
LeMicroondas
Ix Chel
11,819
2,167
1,154
1,595
9,164
4,048
1,211
3,548
5,294
35,815
0
W
Yemoja
Mibukin
Yemoja
5,316
1,310
4,407
2,989
8,679
6,899
834
3,252
5,114
12,172
0
L
4,790
1,372
374
1,023
12,347
5,332
0
6,435
5,632
0
13,638
L
Ix Chel
Zizzyspade
Ix Chel
11,065
893
636
1,134
11,189
4,428
72
8,699
2,364
25,071
0
W
Jing Wei
3,269
2,602
0
1,348
7,778
4,441
1,121
1,912
5,756
0
16,947
W
Hercules
goku620-gamer
Hercules
11,711
3,234
0
4,043
13,154
14,624
411
3,912
8,645
0
17,606
L
Xbalanque
l Mula I
Xbalanque
5,763
1,330
0
1,764
8,731
3,493
2,007
4,075
4,566
0
35,721
W
16,956
823
0
917
7,407
2,858
552
1,614
5,636
45,925
0
L
He Bo
zCosmik
He Bo
3,999
322
0
560
10,200
4,021
0
5,462
4,573
10,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,631
Gold Earned
42,552
171
Minions Killed
211
0
Camps Cleared
0
1,001,996
Distance Traveled
1,058,219
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,408
741
24
2
0
196,642
0
W
Ix Chel
8,839
884
64
6
0
220,553
0
W
Yemoja
8,406
841
27
3
0
194,656
0
L
Bastet
7,627
763
16
2
0
209,316
0
L
Ix Chel
7,807
781
39
4
0
197,829
0
W
Jing Wei
7,632
763
16
2
0
205,716
6
W
Hercules
8,556
856
24
2
0
220,615
0
L
Xbalanque
7,783
778
73
7
0
223,859
0
W
Janus
9,119
912
80
8
0
216,679
0
L
He Bo
8,006
801
19
2
0
174,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role