Player Matchup

Pele
Pele
 
Pele
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Exiled_From_PS
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 73L
1,412 Elo+
Party 2
Skadi
Skadi
LaRae_455
Skadi
Level 24
God Stats
4W - 6L
1,496 SR
Queue Stats
19W - 32L
1,357 Elo+
Party 2
Zeus
Zeus
Midwhin87
Zeus
Level 124
God Stats
6W - 1L
1,865 SR
Queue Stats
222W - 200L
1,523 Elo+
Solo
Cthulhu
Cthulhu
predator5108
Cthulhu
Level 48
God Stats
12W - 20L
1,530 SR
Queue Stats
32W - 63L
1,381 Elo+
Party 2
Team Averages
Level 84
1,578 SR
1,435 Elo+

VS

Team Averages
Level 84
1,472 SR
1,453 Elo+
Olorun
Olorun
Humane-Genocide
Olorun
Level 128
God Stats
2W - 1L
1,474 SR
Queue Stats
115W - 125L
1,382 Elo+
Party 1
Medusa
Medusa
Melosa18
Medusa
Level 45
God Stats
15W - 19L
1,380 SR
Queue Stats
217W - 212L
1,520 Elo+
Solo
Ratatoskr
Ratatoskr
ShinwaNoMaikeru
Ratatoskr
Level 46
God Stats
3W - 4L
1,569 SR
Queue Stats
117W - 125L
1,396 Elo+
Party 1
Maui
Maui
The_Fire_Wizard_
Maui
Level 127
God Stats
3W - 4L
1,459 SR
Queue Stats
124W - 131L
1,535 Elo+
Solo
Hades
Hades
UnderratedKg
Hades
Level 75
God Stats
32W - 10L
1,480 SR
Queue Stats
455W - 422L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 2 / 0
5,870
534
4,114
11,003
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Exiled_From_PS
Baron Samedi
8
0 / 2 / 2
5,370
488
5,469
6,994
6,544
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
LaRae_455
Skadi
8
3 / 3 / 0
5,202
473
5,622
6,473
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
11
4 / 4 / 0
6,983
635
7,484
7,903
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
predator5108
Cthulhu
8
0 / 4 / 0
4,824
439
5,355
9,885
8,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 1
7,699
700
5,550
9,263
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Melosa18
Medusa
10
2 / 1 / 3
5,902
537
6,780
7,554
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
ShinwaNoMaikeru
Ratatoskr
11
4 / 3 / 3
6,394
581
4,417
8,936
2,783
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
2 / 2 / 3
5,557
505
3,166
8,880
5,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
2 / 0 / 1
6,831
621
7,528
8,827
3,906
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
8
Kills
15
15
Deaths
8
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
2
0
0.5
L
Baron Samedi
Exiled_From_PS
Baron Samedi
0
2
2
0.5
W
5
2
1
2.75
L
Skadi
LaRae_455
Skadi
3
3
0
1
W
Medusa
Melosa18
Medusa
2
1
3
3.5
L
Zeus
4
4
0
1
W
Ratatoskr
ShinwaNoMaikeru
Ratatoskr
4
3
3
1.83
W
2
2
3
1.75
W
2
0
1
2.5
L
Cthulhu
predator5108
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,044
Damage
27,441
42,258
Taken
43,460
24,444
Mitigated
18,609
8,898
Healing
16,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,114
1,730
0
2,913
11,003
3,809
0
3,101
7,902
0
48,103
L
Baron Samedi
Exiled_From_PS
Baron Samedi
5,469
860
437
2,394
6,994
6,544
25
1,367
5,627
21,399
0
W
5,550
2,736
60
4,219
9,263
3,787
1,300
6,468
2,795
56,816
0
L
Skadi
LaRae_455
Skadi
5,622
2,060
53
136
6,473
2,128
0
1,313
5,160
0
29,280
W
Medusa
Melosa18
Medusa
6,780
2,777
0
3,333
7,554
2,472
513
2,746
4,808
0
40,524
L
Zeus
7,484
1,170
0
1,900
7,903
3,012
0
4,985
2,918
50,567
0
W
Ratatoskr
ShinwaNoMaikeru
Ratatoskr
4,417
1,658
0
1,079
8,936
2,783
0
1,386
7,504
0
39,133
W
3,166
835
0
1,004
8,880
5,661
0
2,456
6,424
13,439
0
W
7,528
1,429
0
6,770
8,827
3,906
0
4,517
3,621
52,236
0
L
Cthulhu
predator5108
Cthulhu
5,355
1,227
0
1,065
9,885
8,951
0
5,478
4,407
23,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,249
Gold Earned
32,383
276
Minions Killed
306
0
Camps Cleared
0
1,047,706
Distance Traveled
1,031,786
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,870
534
75
7
0
250,778
0
L
Baron Samedi
5,370
488
31
3
0
205,124
2
W
Olorun
7,699
700
96
9
0
204,823
0
L
Skadi
5,202
473
44
4
0
191,150
0
W
Medusa
5,902
537
50
5
0
195,652
0
L
Zeus
6,983
635
91
8
0
204,522
4
W
Ratatoskr
6,394
581
60
5
0
254,295
0
W
Maui
5,557
505
22
2
0
203,946
0
W
Hades
6,831
621
78
7
0
173,070
0
L
Cthulhu
4,824
439
35
3
0
196,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role