Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
IrishPopeye1906
Ares
Level 138
God Stats
9W - 10L
1,479 SR
Queue Stats
275W - 266L
1,560 Elo+
Solo
Xbalanque
Xbalanque
Squarebox7
Xbalanque
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 59L
1,434 Elo+
Party 3
Bacchus
Bacchus
snukum5
Bacchus
Level 104
God Stats
31W - 10L
1,568 SR
Queue Stats
439W - 463L
1,432 Elo+
Party 1
Eset
Eset
xExiiledx
Eset
Level 126
God Stats
9W - 8L
1,294 SR
Queue Stats
604W - 554L
1,425 Elo+
Party 1
Team Averages
Level 117
1,468 SR
1,470 Elo+

VS

Team Averages
Level 137
1,492 SR
1,490 Elo+
Chiron
Chiron
 
Chiron
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Amaresu
Rama
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 245L
1,414 Elo+
Party 4
Shiva
Shiva
DARKHUNTRESS1125
Shiva
Level 183
God Stats
3W - 4L
1,340 SR
Queue Stats
352W - 402L
1,442 Elo+
Party 4
Thanatos
Thanatos
JaySaysNo24
Thanatos
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,698 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
momto2_1993
Morgan Le Fay
Level 139
God Stats
4W - 5L
1,621 SR
Queue Stats
314W - 376L
1,394 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
5 / 1 / 8
9,230
923
8,816
7,428
3,758
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 2 / 11
8,224
822
7,128
10,254
12,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Xbalanque
Squarebox7
Xbalanque
15
2 / 1 / 12
8,444
844
6,396
5,583
2,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
snukum5
Bacchus
12
2 / 3 / 8
8,697
870
7,086
12,454
17,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eset
16
5 / 1 / 11
9,038
904
11,199
4,902
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 3 / 2
7,500
750
4,778
8,500
4,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Rama
Amaresu
Rama
11
0 / 5 / 1
6,434
643
3,623
8,080
3,476
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 4
6,658
666
3,840
10,424
11,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
JaySaysNo24
Thanatos
13
3 / 3 / 0
7,097
710
5,457
8,286
3,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
momto2_1993
Morgan Le Fay
13
0 / 3 / 3
6,666
667
4,738
7,471
3,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
17
Kills
6
8
Deaths
17
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
1
8
9
L
Chiron
 
Chiron
3
3
2
1.33
L
Rama
Amaresu
Rama
0
5
1
0.1
L
0
3
4
0.67
W
3
2
11
4.25
L
Thanatos
JaySaysNo24
Thanatos
3
3
0
1
W
Xbalanque
Squarebox7
Xbalanque
2
1
12
8
L
Morgan Le Fay
momto2_1993
Morgan Le Fay
0
3
3
0.5
W
Bacchus
snukum5
Bacchus
2
3
8
2
W
Eset
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,625
Damage
22,436
40,621
Taken
42,761
38,914
Mitigated
26,451
8,978
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,816
913
266
218
7,428
3,758
1,392
1,262
6,166
0
27,885
L
Chiron
 
Chiron
4,778
1,937
1,080
1,852
8,500
4,501
0
4,975
3,463
0
19,245
L
Rama
Amaresu
Rama
3,623
2,182
0
0
8,080
3,476
0
4,612
3,468
0
9,136
L
3,840
170
2,317
2,138
10,424
11,247
0
5,769
4,655
3,134
8,820
W
7,128
183
25
1,115
10,254
12,342
514
1,782
8,472
11,711
0
L
Thanatos
JaySaysNo24
Thanatos
5,457
113
0
2,808
8,286
3,847
0
5,402
2,884
0
9,653
W
Xbalanque
Squarebox7
Xbalanque
6,396
1,742
1,019
667
5,583
2,638
1,496
769
4,814
0
17,117
L
Morgan Le Fay
momto2_1993
Morgan Le Fay
4,738
625
248
170
7,471
3,380
0
3,991
3,480
10,067
0
W
Bacchus
snukum5
Bacchus
7,086
240
1,350
2,307
12,454
17,992
29
2,134
10,320
11,212
602
W
Eset
11,199
258
1,062
949
4,902
2,184
350
927
3,975
22,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,633
Gold Earned
34,355
116
Minions Killed
106
0
Camps Cleared
0
1,018,301
Distance Traveled
875,368
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,230
923
41
4
0
221,465
0
L
Chiron
7,500
750
31
3
0
184,335
0
L
Rama
6,434
643
27
3
0
139,424
0
L
Shiva
6,658
666
13
1
0
190,294
0
W
Ares
8,224
822
6
1
0
172,242
1
L
Thanatos
7,097
710
14
1
0
203,722
0
W
Xbalanque
8,444
844
33
3
0
182,244
0
L
Morgan Le Fay
6,666
667
21
2
0
157,593
0
W
Bacchus
8,697
870
14
1
0
210,814
0
W
Eset
9,038
904
22
2
0
231,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role