Player Matchup

Medusa
Medusa
Drichor
Medusa
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 163L
1,389 Elo+
Party 1
Sobek
Sobek
Halterion
Sobek
Level 213
God Stats
3W - 0L
1,500 SR
Queue Stats
180W - 192L
1,487 Elo+
Solo
Danzaburou
Danzaburou
Jajohnnie
Danzaburou
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
209W - 208L
1,435 Elo+
Party 1
Eset
Eset
Kuris_X99
Eset
Level 159
God Stats
6W - 1L
1,500 SR
Queue Stats
259W - 258L
1,501 Elo+
Solo
Cernunnos
Cernunnos
That_Drunk_Duck
Cernunnos
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 93L
1,423 Elo+
Solo
Team Averages
Level 165
1,500 SR
1,447 Elo+

VS

Team Averages
Level 140
1,612 SR
1,496 Elo+
Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Fenriswulf965
Ix Chel
Level 123
God Stats
0W - 1L
1,807 SR
Queue Stats
32W - 40L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
Homer2712
Zhong Kui
Level 157
God Stats
4W - 2L
1,605 SR
Queue Stats
144W - 137L
1,521 Elo+
Solo
Freya
Freya
Seditiondawg
Freya
Level 124
God Stats
6W - 7L
1,649 SR
Queue Stats
582W - 602L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drichor
Medusa
16
3 / 1 / 9
9,618
802
12,296
10,204
5,874
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Halterion
Sobek
15
2 / 3 / 14
8,852
738
10,229
15,057
20,146
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Jajohnnie
Danzaburou
16
3 / 0 / 12
9,603
800
7,339
6,963
3,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
17
8 / 2 / 10
10,194
850
18,077
8,961
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
That_Drunk_Duck
Cernunnos
16
2 / 1 / 15
9,235
770
18,620
7,256
4,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 4 / 5
8,322
694
4,957
22,527
16,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nike
 
Nike
13
2 / 5 / 3
7,643
637
5,275
12,366
5,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
15
1 / 1 / 2
7,700
642
5,430
9,582
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zhong Kui
Homer2712
Zhong Kui
15
1 / 3 / 0
8,268
689
10,562
12,653
11,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 5 / 1
7,788
649
8,839
14,965
7,172
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
18
Kills
6
7
Deaths
18
60
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
5
0.88
L
Nike
 
Nike
2
5
3
0.7
W
Medusa
Drichor
Medusa
3
1
9
7.5
L
Ix Chel
1
1
2
2
W
Sobek
Halterion
Sobek
2
3
14
3
L
Zhong Kui
Homer2712
Zhong Kui
1
3
0
0.33
W
Danzaburou
Jajohnnie
Danzaburou
3
0
12
9
W
Eset
8
2
10
6.5
L
1
5
1
0.3
W
Cernunnos
That_Drunk_Duck
Cernunnos
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,561
Damage
35,063
48,441
Taken
72,093
38,924
Mitigated
45,485
21,185
Healing
28,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,957
667
1,886
5,460
22,527
16,282
0
8,585
13,942
10,536
0
L
Nike
 
Nike
5,275
343
390
396
12,366
5,784
0
5,168
7,198
0
8,564
W
Medusa
Drichor
Medusa
12,296
4,292
893
1,860
10,204
5,874
2,591
7,823
2,381
0
21,020
L
Ix Chel
5,430
840
7,607
4,385
9,582
4,491
0
5,097
4,485
19,791
0
W
Sobek
Halterion
Sobek
10,229
279
2,554
3,892
15,057
20,146
0
9,464
5,593
16,905
0
L
Zhong Kui
Homer2712
Zhong Kui
10,562
602
628
3,724
12,653
11,756
0
3,674
8,979
27,081
0
W
Danzaburou
Jajohnnie
Danzaburou
7,339
1,896
697
2,585
6,963
3,518
1,232
4,504
2,459
0
23,178
W
Eset
18,077
371
4,163
2,387
8,961
4,989
959
4,014
4,947
27,963
0
L
8,839
2,166
1,151
2,512
14,965
7,172
0
5,782
9,183
17,198
0
W
Cernunnos
That_Drunk_Duck
Cernunnos
18,620
7,821
983
1,171
7,256
4,397
3,159
3,983
3,273
0
36,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,502
Gold Earned
39,721
134
Minions Killed
117
0
Camps Cleared
0
1,023,248
Distance Traveled
995,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,322
694
7
1
0
232,149
0
L
Nike
7,643
637
6
1
0
165,921
0
W
Medusa
9,618
802
23
2
0
236,875
0
L
Ix Chel
7,700
642
26
2
0
210,941
0
W
Sobek
8,852
738
12
1
0
203,769
0
L
Zhong Kui
8,268
689
62
5
0
215,640
0
W
Danzaburou
9,603
800
30
3
0
213,754
0
W
Eset
10,194
850
30
3
0
213,899
0
L
Freya
7,788
649
16
1
0
171,172
0
W
Cernunnos
9,235
770
39
3
0
154,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role