Player Matchup

Susano
Susano
Mirganzegalo
Susano
Level 154
God Stats
4W - 4L
1,741 SR
Queue Stats
120W - 117L
1,511 Elo+
Party 1
Cerberus
Cerberus
Woaschmaschine
Cerberus
Level 6
God Stats
3W - 2L
1,645 SR
Queue Stats
8W - 3L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
Zurajin
Kukulkan
Level 7
God Stats
7W - 2L
1,808 SR
Queue Stats
109W - 96L
1,574 Elo+
Party 1
Team Averages
Level 56
1,731 SR
1,553 Elo+

VS

Team Averages
Level 91
1,540 SR
1,507 Elo+
Poseidon
Poseidon
 
Poseidon
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AcidTrippy
Izanami
Level 129
God Stats
1W - 0L
1,237 SR
Queue Stats
62W - 37L
1,573 Elo+
Party 2
Chaac
Chaac
XAntoineX
Chaac
Level 7
God Stats
2W - 2L
1,883 SR
Queue Stats
52W - 44L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
0 / 6 / 1
8,496
566
4,857
14,372
6,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
13
0 / 4 / 1
9,230
615
5,003
20,025
23,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Zurajin
Kukulkan
15
1 / 4 / 0
9,583
639
7,099
9,546
4,714
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
5 / 0 / 8
11,531
769
15,804
6,744
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
AcidTrippy
Izanami
16
7 / 1 / 5
11,202
747
12,747
11,977
5,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
XAntoineX
Chaac
16
2 / 0 / 10
10,128
675
11,829
12,578
16,624
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
14
14
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
0
8
9
W
Izanami
AcidTrippy
Izanami
7
1
5
9.5
L
Susano
0
6
1
0.08
L
Cerberus
0
4
1
0.13
W
Chaac
XAntoineX
Chaac
2
0
10
7
L
Kukulkan
Zurajin
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,959
Damage
40,380
43,943
Taken
31,299
34,656
Mitigated
24,611
4,921
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
15,804
2,654
0
1,494
6,744
2,815
1,536
2,972
3,772
59,805
0
W
Izanami
AcidTrippy
Izanami
12,747
9,502
0
1,465
11,977
5,172
509
4,685
7,292
0
58,262
L
Susano
4,857
721
0
700
14,372
6,438
0
5,825
8,219
0
23,554
L
Cerberus
5,003
119
0
3,571
20,025
23,504
43
7,057
12,462
17,091
0
W
Chaac
XAntoineX
Chaac
11,829
739
0
5,817
12,578
16,624
211
4,505
8,073
0
24,352
L
Kukulkan
Zurajin
Kukulkan
7,099
264
0
650
9,546
4,714
0
1,964
7,398
45,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,309
Gold Earned
32,861
161
Minions Killed
181
0
Camps Cleared
0
751,668
Distance Traveled
897,239
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,531
769
97
6
0
307,037
2
W
Izanami
11,202
747
65
4
0
285,026
0
L
Susano
8,496
566
39
3
0
255,113
0
L
Cerberus
9,230
615
27
2
0
246,216
0
W
Chaac
10,128
675
19
1
0
305,176
0
L
Kukulkan
9,583
639
95
6
0
250,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role