Player Matchup

Sol
Sol
Karma_BM
Sol
Level 120
God Stats
20W - 23L
1,453 SR
Queue Stats
175W - 159L
1,470 Elo+
Solo
Cernunnos
Cernunnos
O_xSCOPEZx_O
Cernunnos
Level 40
God Stats
1W - 5L
1,419 SR
Queue Stats
36W - 46L
1,356 Elo+
Party 1
Athena
Athena
SkweezyJibs411
Athena
Level 82
God Stats
1W - 5L
1,340 SR
Queue Stats
13W - 16L
1,473 Elo+
Solo
Hera
Hera
VANQUISHER_S3M01
Hera
Level 54
God Stats
10W - 7L
1,501 SR
Queue Stats
77W - 68L
1,415 Elo+
Party 1
Ao Kuang
Ao Kuang
X-astrax-X
Ao Kuang
Level 62
God Stats
7W - 6L
1,637 SR
Queue Stats
228W - 231L
1,450 Elo+
Solo
Team Averages
Level 72
1,470 SR
1,433 Elo+

VS

Team Averages
Level 94
1,364 SR
1,446 Elo+
Bacchus
Bacchus
 
Bacchus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
XGRCPugz
Martichoras
Level 71
God Stats
2W - 5L
1,297 SR
Queue Stats
40W - 37L
1,429 Elo+
Solo
Izanami
Izanami
Z_Sl33p1ng_Z
Izanami
Level 102
God Stats
13W - 5L
1,213 SR
Queue Stats
224W - 236L
1,406 Elo+
Party 2
Arachne
Arachne
luffy_danger
Arachne
Level 108
God Stats
7W - 4L
1,312 SR
Queue Stats
140W - 162L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
6,753
450
1,905
4,723
1,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cernunnos
O_xSCOPEZx_O
Cernunnos
12
8 / 5 / 9
8,295
553
17,645
14,315
5,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 10
7,712
514
4,588
18,604
13,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 5 / 4
7,401
493
8,170
8,921
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
X-astrax-X
Ao Kuang
15
9 / 3 / 3
8,997
600
8,211
13,660
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 6 / 4
7,690
513
9,840
13,899
7,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
 
Khepri
11
1 / 2 / 6
7,192
479
5,118
12,019
10,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
XGRCPugz
Martichoras
12
1 / 1 / 3
7,767
518
6,020
8,336
6,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Z_Sl33p1ng_Z
Izanami
11
5 / 7 / 3
7,589
506
11,035
11,853
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
luffy_danger
Arachne
13
7 / 4 / 4
8,877
592
10,659
13,113
6,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
20
Kills
18
18
Deaths
20
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
6
4
1
W
Khepri
 
Khepri
1
2
6
2
L
0
1
1
0.5
L
Cernunnos
O_xSCOPEZx_O
Cernunnos
8
5
9
2.5
L
2
4
10
1.75
L
1
5
4
0.6
L
Ao Kuang
X-astrax-X
Ao Kuang
9
3
3
3.5
W
Martichoras
XGRCPugz
Martichoras
1
1
3
2.5
W
Izanami
Z_Sl33p1ng_Z
Izanami
5
7
3
0.93
W
Arachne
luffy_danger
Arachne
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,519
Damage
42,672
60,223
Taken
59,220
29,759
Mitigated
35,605
15,021
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,840
790
0
0
13,899
7,617
0
3,583
10,283
44,185
0
W
Khepri
 
Khepri
5,118
862
0
3,068
12,019
10,759
0
4,576
7,230
31,977
0
L
1,905
456
0
2,488
4,723
1,104
0
0
4,226
31,932
0
L
Cernunnos
O_xSCOPEZx_O
Cernunnos
17,645
12,764
0
3,673
14,315
5,916
909
4,658
9,562
0
49,809
L
4,588
1,271
0
3,519
18,604
13,790
242
4,837
13,719
29,854
0
L
8,170
1,864
0
1,072
8,921
3,293
107
4,114
4,760
51,573
0
L
Ao Kuang
X-astrax-X
Ao Kuang
8,211
2,460
268
4,001
13,660
5,656
0
1,349
12,074
57,926
0
W
Martichoras
XGRCPugz
Martichoras
6,020
2,160
0
2,465
8,336
6,456
200
4,455
3,817
1,163
43,562
W
Izanami
Z_Sl33p1ng_Z
Izanami
11,035
8,354
0
1,577
11,853
4,666
1,602
3,945
7,842
0
47,454
W
Arachne
luffy_danger
Arachne
10,659
7,867
0
4,161
13,113
6,107
0
5,849
7,174
0
40,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,158
Gold Earned
39,115
342
Minions Killed
296
0
Camps Cleared
0
1,283,511
Distance Traveled
1,303,914
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,690
513
51
3
0
284,275
1
W
Khepri
7,192
479
47
3
0
238,180
5
L
Sol
6,753
450
62
4
0
147,863
3
L
Cernunnos
8,295
553
62
4
0
276,600
0
L
Athena
7,712
514
33
2
0
309,228
13
L
Hera
7,401
493
99
7
0
245,775
4
L
Ao Kuang
8,997
600
86
6
0
304,045
1
W
Martichoras
7,767
518
71
5
0
207,852
0
W
Izanami
7,589
506
71
5
0
274,969
0
W
Arachne
8,877
592
56
4
0
298,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role