Player Matchup

Zhong Kui
Zhong Kui
DomJuanDelaNooch
Zhong Kui
Level 72
God Stats
1W - 4L
1,395 SR
Queue Stats
145W - 147L
1,428 Elo+
Party 2
Olorun
Olorun
HippoFrosting
Olorun
Level 144
God Stats
4W - 5L
1,516 SR
Queue Stats
207W - 199L
1,464 Elo+
Solo
Izanami
Izanami
MinTea7462
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
TempMagician389
Nu Wa
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ThelordTexasRed
Guan Yu
Level 89
God Stats
8W - 5L
1,597 SR
Queue Stats
266W - 248L
1,464 Elo+
Party 2
Team Averages
Level 68
1,502 SR
1,471 Elo+

VS

Team Averages
Level 112
1,548 SR
1,440 Elo+
Heimdallr
Heimdallr
Assassinco90
Heimdallr
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
374W - 399L
1,386 Elo+
Solo
Odin
Odin
LaMermeMx
Odin
Level 128
God Stats
31W - 40L
1,458 SR
Queue Stats
233W - 212L
1,379 Elo+
Solo
Ishtar
Ishtar
Luftpal
Ishtar
Level 84
God Stats
5W - 2L
1,872 SR
Queue Stats
357W - 348L
1,532 Elo+
Solo
Thor
Thor
Manigoldo99
Thor
Level 82
God Stats
20W - 14L
1,508 SR
Queue Stats
237W - 202L
1,470 Elo+
Solo
Anubis
Anubis
SosaDropEmOff_
Anubis
Level 121
God Stats
2W - 0L
1,401 SR
Queue Stats
125W - 136L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
13
2 / 5 / 1
8,185
481
10,764
19,759
11,548
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 6 / 1
10,088
593
15,481
16,166
6,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
MinTea7462
Izanami
10
0 / 13 / 2
6,882
405
7,229
16,335
4,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 10 / 0
6,902
406
5,511
12,701
3,687
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 7 / 5
7,073
416
8,053
18,321
19,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Assassinco90
Heimdallr
17
19 / 1 / 4
11,847
697
20,531
18,448
7,710
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
14
6 / 2 / 5
9,369
551
10,112
14,600
7,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
Luftpal
Ishtar
14
5 / 4 / 8
9,225
543
16,352
13,725
5,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 0 / 7
10,898
641
5,745
13,015
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 7
9,312
548
13,437
13,976
6,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
9
Kills
41
41
Deaths
9
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Assassinco90
Heimdallr
19
1
4
21
L
Zhong Kui
2
5
1
0.5
L
6
6
1
1.08
W
Odin
6
2
5
4.25
W
Ishtar
Luftpal
Ishtar
5
4
8
2.25
W
7
0
7
10.5
L
Izanami
MinTea7462
Izanami
0
13
2
0.08
W
4
2
7
3.75
L
0
10
0
0
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,038
Damage
66,177
83,282
Taken
73,764
45,866
Mitigated
33,163
12,949
Healing
28,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Assassinco90
Heimdallr
20,531
13,347
0
8,470
18,448
7,710
3,979
8,006
10,260
0
97,353
L
Zhong Kui
10,764
363
0
3,951
19,759
11,548
0
7,662
12,097
60,321
0
L
15,481
8,570
150
4,451
16,166
6,481
219
1,479
14,687
66,611
0
W
Odin
10,112
2,631
124
2,651
14,600
7,687
211
6,349
7,973
86
61,561
W
Ishtar
Luftpal
Ishtar
16,352
12,233
0
3,506
13,725
5,349
160
8,373
4,946
0
55,974
W
5,745
505
0
6,343
13,015
5,532
88
3,322
9,623
0
87,560
L
Izanami
MinTea7462
Izanami
7,229
5,034
0
1,285
16,335
4,191
180
2,576
13,759
0
39,260
W
13,437
406
0
7,631
13,976
6,885
0
8,125
5,693
71,109
0
L
5,511
2,439
0
0
12,701
3,687
410
749
11,949
31,696
0
L
8,053
798
420
2,692
18,321
19,959
62
1,056
17,265
0
25,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,130
Gold Earned
50,651
338
Minions Killed
496
0
Camps Cleared
0
1,650,571
Distance Traveled
1,624,033
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,847
697
148
9
0
276,910
1
L
Zhong Kui
8,185
481
102
6
0
302,218
0
L
Olorun
10,088
593
102
6
0
320,786
0
W
Odin
9,369
551
87
5
0
362,155
0
W
Ishtar
9,225
543
64
4
0
318,233
0
W
Thor
10,898
641
122
7
0
364,563
0
L
Izanami
6,882
405
51
3
0
325,705
0
W
Anubis
9,312
548
75
4
0
302,172
1
L
Nu Wa
6,902
406
53
3
0
340,176
0
L
Guan Yu
7,073
416
30
2
0
361,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role