Player Matchup

Bastet
Bastet
 
Bastet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AwakenedBlueface
Skadi
Level 103
God Stats
1W - 1L
1,306 SR
Queue Stats
42W - 44L
1,426 Elo+
Solo
Arachne
Arachne
B--Hopz
Arachne
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,492 Elo+
Party 2
Ah Puch
Ah Puch
FeelsLikeCPR
Ah Puch
Level 129
God Stats
16W - 16L
1,573 SR
Queue Stats
1,065W - 1,090L
1,517 Elo+
Solo
Ra
Ra
SirDarryl
Ra
Level 120
God Stats
2W - 0L
1,342 SR
Queue Stats
26W - 27L
1,422 Elo+
Party 2
Team Averages
Level 115
1,444 SR
1,471 Elo+

VS

Team Averages
Level 70
1,552 SR
1,473 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Jenceno
Janus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,570 Elo+
Party 1
Nox
Nox
Lilgaychknwng
Nox
Level 43
God Stats
1W - 2L
1,543 SR
Queue Stats
98W - 114L
1,473 Elo+
Party 3
Chang'e
Chang'e
PupAuggie
Chang'e
Level 22
God Stats
2W - 1L
1,715 SR
Queue Stats
14W - 20L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 2 / 10
6,262
1,252
3,652
4,667
1,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 10
6,491
1,298
3,882
2,740
982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
B--Hopz
Arachne
11
3 / 1 / 7
6,166
1,233
3,123
5,055
2,916
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
FeelsLikeCPR
Ah Puch
11
7 / 3 / 6
6,943
1,389
9,973
4,878
2,182
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 6
6,337
1,267
3,720
2,362
888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 4 / 2
5,939
1,188
4,400
7,983
6,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
 
Jing Wei
12
1 / 3 / 5
5,435
1,087
3,506
6,020
2,129
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Jenceno
Janus
10
2 / 5 / 2
5,374
1,075
2,725
6,029
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 3
5,699
1,140
4,186
4,580
1,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
PupAuggie
Chang'e
5
0 / 1 / 0
4,376
875
0
1,225
285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
16
Kills
8
8
Deaths
16
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
2
10
3
L
Cu Chulainn
 
Cu Chulainn
2
4
2
0.75
L
Jing Wei
 
Jing Wei
1
3
5
1.17
W
2
1
10
7
W
Arachne
B--Hopz
Arachne
3
1
7
6.5
W
Ah Puch
FeelsLikeCPR
Ah Puch
7
3
6
3.33
L
Janus
Jenceno
Janus
2
5
2
0.6
L
3
3
3
1.5
L
Chang'e
PupAuggie
Chang'e
0
1
0
0
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,350
Damage
14,817
19,702
Taken
25,837
8,763
Mitigated
12,731
4,203
Healing
2,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,652
694
0
392
4,667
1,795
64
2,469
2,198
0
6,942
L
Cu Chulainn
 
Cu Chulainn
4,400
521
13
658
7,983
6,653
0
3,297
4,615
0
9,629
L
Jing Wei
 
Jing Wei
3,506
1,961
473
938
6,020
2,129
0
3,924
2,016
0
12,368
W
3,882
955
480
424
2,740
982
621
757
1,983
0
9,429
W
Arachne
B--Hopz
Arachne
3,123
2,495
0
596
5,055
2,916
0
1,449
3,606
0
4,682
W
Ah Puch
FeelsLikeCPR
Ah Puch
9,973
284
354
548
4,878
2,182
405
1,489
3,389
15,005
0
L
Janus
Jenceno
Janus
2,725
60
36
63
6,029
1,858
0
3,445
2,584
5,734
0
L
4,186
163
399
95
4,580
1,806
0
1,594
2,929
8,738
0
L
Chang'e
PupAuggie
Chang'e
0
0
80
40
1,225
285
0
1,225
0
0
0
W
3,720
329
966
443
2,362
888
0
747
1,615
12,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,199
Gold Earned
26,823
59
Minions Killed
61
0
Camps Cleared
0
552,336
Distance Traveled
464,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,262
1,252
7
1
0
105,388
0
L
Cu Chulainn
5,939
1,188
14
3
0
112,613
0
L
Jing Wei
5,435
1,087
22
4
0
114,998
0
W
Skadi
6,491
1,298
17
3
0
106,858
0
W
Arachne
6,166
1,233
3
1
0
115,780
0
W
Ah Puch
6,943
1,389
9
2
0
102,612
0
L
Janus
5,374
1,075
9
2
0
101,955
0
L
Nox
5,699
1,140
16
3
0
105,995
0
L
Chang'e
4,376
875
0
0
0
28,706
0
W
Ra
6,337
1,267
23
5
0
121,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role