Player Matchup

Maui
Maui
Coneboi7
Maui
Level 135
God Stats
11W - 12L
1,601 SR
Queue Stats
283W - 295L
1,563 Elo+
Party 1
Ix Chel
Ix Chel
FriedMcJelly
Ix Chel
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,315 Elo+
Party 2
Izanami
Izanami
LowlyFloof
Izanami
Level 66
God Stats
14W - 18L
1,342 SR
Queue Stats
103W - 103L
1,531 Elo+
Party 1
Vulcan
Vulcan
sunkist82
Vulcan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,315 Elo+
Party 2
Skadi
Skadi
zaxbysemployee
Skadi
Level 119
God Stats
5W - 6L
1,263 SR
Queue Stats
225W - 216L
1,527 Elo+
Party 1
Team Averages
Level 102
1,441 SR
1,450 Elo+

VS

Team Averages
Level 122
1,455 SR
1,545 Elo+
Scylla
Scylla
Anxiety4
Scylla
Level 109
God Stats
5W - 5L
1,176 SR
Queue Stats
174W - 176L
1,492 Elo+
Party 3
Erlang Shen
Erlang Shen
ReandoroSenpai
Erlang Shen
Level 123
God Stats
2W - 0L
1,752 SR
Queue Stats
234W - 253L
1,457 Elo+
Party 3
Sun Wukong
Sun Wukong
ZappyG
Sun Wukong
Level 148
God Stats
3W - 5L
1,275 SR
Queue Stats
318W - 256L
1,612 Elo+
Solo
Cupid
Cupid
hello111
Cupid
Level 118
God Stats
18W - 15L
1,559 SR
Queue Stats
39W - 28L
1,593 Elo+
Solo
Yemoja
Yemoja
sp2099
Yemoja
Level 114
God Stats
10W - 7L
1,514 SR
Queue Stats
370W - 360L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
1 / 3 / 1
7,624
448
3,675
19,267
18,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
FriedMcJelly
Ix Chel
15
0 / 5 / 1
8,894
523
10,325
14,360
9,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
LowlyFloof
Izanami
15
1 / 2 / 0
9,171
539
9,358
10,137
4,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
sunkist82
Vulcan
14
0 / 4 / 0
8,105
477
11,123
8,978
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 2 / 1
9,457
556
12,717
12,003
5,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anxiety4
Scylla
15
3 / 1 / 2
8,651
509
11,048
8,130
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
ReandoroSenpai
Erlang Shen
17
7 / 1 / 3
9,919
583
11,495
16,481
9,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
ZappyG
Sun Wukong
16
4 / 1 / 1
10,177
599
11,023
14,755
13,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
hello111
Cupid
16
2 / 1 / 3
9,166
539
8,420
14,268
6,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
sp2099
Yemoja
13
0 / 1 / 7
8,328
490
4,030
15,149
12,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
16
16
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
Anxiety4
Scylla
3
1
2
4
L
Maui
1
3
1
0.5
L
Ix Chel
FriedMcJelly
Ix Chel
0
5
1
0.1
L
Izanami
LowlyFloof
Izanami
1
2
0
0.5
W
Erlang Shen
ReandoroSenpai
Erlang Shen
7
1
3
8.5
W
Sun Wukong
ZappyG
Sun Wukong
4
1
1
4.5
W
Cupid
hello111
Cupid
2
1
3
3.5
W
Yemoja
sp2099
Yemoja
0
1
7
3.5
L
Vulcan
sunkist82
Vulcan
0
4
0
0
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,198
Damage
46,016
64,745
Taken
68,783
44,544
Mitigated
45,313
14,501
Healing
20,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Anxiety4
Scylla
11,048
1,624
0
1,153
8,130
3,404
0
5,007
3,123
85,455
0
L
Maui
3,675
1,520
0
3,762
19,267
18,932
0
8,280
10,987
16,042
0
L
Ix Chel
FriedMcJelly
Ix Chel
10,325
1,573
120
5,456
14,360
9,950
0
0
14,360
74,543
0
L
Izanami
LowlyFloof
Izanami
9,358
6,810
0
3,013
10,137
4,426
690
1,930
8,207
0
90,162
W
Erlang Shen
ReandoroSenpai
Erlang Shen
11,495
6,962
0
2,929
16,481
9,180
0
3,454
13,027
0
89,777
W
Sun Wukong
ZappyG
Sun Wukong
11,023
1,689
0
1,696
14,755
13,915
402
8,906
5,849
0
84,677
W
Cupid
hello111
Cupid
8,420
6,477
87
4,880
14,268
6,288
0
1,221
13,047
0
81,357
W
Yemoja
sp2099
Yemoja
4,030
1,457
4,442
5,003
15,149
12,526
152
6,535
8,614
15,588
0
L
Vulcan
sunkist82
Vulcan
11,123
1,991
0
614
8,978
5,606
0
4,059
4,919
76,896
0
L
12,717
6,519
0
1,536
12,003
5,630
0
809
11,194
0
92,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,251
Gold Earned
46,241
562
Minions Killed
570
0
Camps Cleared
0
1,637,820
Distance Traveled
1,750,765
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,651
509
153
9
0
327,069
0
L
Maui
7,624
448
26
2
0
345,357
7
L
Ix Chel
8,894
523
131
8
0
297,554
0
L
Izanami
9,171
539
154
9
0
288,831
1
W
Erlang Shen
9,919
583
126
7
0
418,708
2
W
Sun Wukong
10,177
599
142
8
0
339,031
7
W
Cupid
9,166
539
125
7
0
336,354
3
W
Yemoja
8,328
490
24
1
0
329,603
3
L
Vulcan
8,105
477
128
8
0
355,950
5
L
Skadi
9,457
556
123
7
0
350,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role